Lucas A
ad223bc460
Make game bindable immutable.
2020-08-29 19:34:53 +02:00
Dean Herbert
5d433c0b05
Fix a couple of new Resharper inspections
2020-08-16 23:11:29 +09:00
Dean Herbert
1cec0575b7
Remove unused classes and replace overlay in game
2020-04-21 16:38:47 +09:00
Dean Herbert
bb541f5ae4
Update inspectcode version and fix new issues
2020-02-15 11:54:29 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
4555ecc5e0
Check for exact key
2019-09-24 15:09:08 +09:00
Dean Herbert
e5b14ce74d
Add null check for safety
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-22 21:42:32 +09:00
Dean Herbert
fc1d49631a
Allow top-level menu key pressed to progress the osu! logo
2019-09-22 20:31:53 +09:00
David Zhao
a259247a98
use const
2019-07-05 16:07:17 +09:00
David Zhao
be4e7d0f50
remove comment
2019-07-04 17:08:21 +09:00
David Zhao
b2185cd3a2
Merge branch 'master' into buttonsystem-entermode
2019-07-03 15:54:34 +09:00
smoogipoo
53a39e9142
Merge remote-tracking branch 'origin/master' into audio-refactor-update
2019-06-04 10:50:33 +09:00
David Zhao
465aa4e0f6
Prevent idle state from being updated incorrectly
2019-05-31 14:06:18 +09:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
David Zhao
b7aed0a014
Interpolate to tracking position on from Initial button state
2019-05-17 12:21:34 +09:00
David Zhao
5bf513eba8
Don't track immediately when entering mode
2019-05-17 11:24:34 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
12b6bc48bd
Use .With() wherever possible
2019-04-17 17:24:09 +09:00
smoogipoo
09568be270
Merge remote-tracking branch 'origin/master' into facade-container
...
# Conflicts:
# osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
David Zhao
8a01995668
Remove need for tracking bool and backing logo
2019-04-08 16:14:41 +09:00
David Zhao
a690302d00
Apply reviews
2019-04-08 15:24:09 +09:00
Lucas A
3f2e6a9376
Allow loginOverlay to be null if there's no cached instance in DI (for testing cases)
2019-04-06 18:52:30 +02:00
Lucas A
394f14965b
Make appveyor happy with whitespaces
2019-04-06 18:23:56 +02:00
Lucas A
59410dbe3b
Open login overlay when notification asking for signing in to play multi is clicked
2019-04-06 18:05:13 +02:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container
2019-04-05 21:14:21 +09:00
David Zhao
7047f305a1
Apply reviews, add safety for multiple facades
2019-04-05 12:02:47 +09:00
David Zhao
15b2b6af7d
Clean up remaining assignments of logo relativePositionAxes
2019-04-04 11:28:36 +09:00
David Zhao
8a40b27e8f
Remove need for logo relativePositionAxes none
2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e
Fix Axes.None requirement for FacadeContainer
2019-04-03 19:57:22 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
David Zhao
020be50f03
Merge remote-tracking branch 'upstream/master' into facade-container
2019-04-02 11:28:44 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
David Zhao
f066bd1138
Adjust facade scale now that the size is different
2019-03-28 16:35:15 +09:00
David Zhao
9b047d9b90
Add back menu logo transform
2019-03-28 12:00:50 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
David Zhao
ca7a20585d
Apply reviews, delete playerloader test
2019-03-27 17:28:53 +09:00
David Zhao
efeed71517
Add comment
2019-03-27 11:37:16 +09:00
David Zhao
3fe52be77f
Better tests, add documentation
2019-03-26 17:22:36 +09:00
Dean Herbert
f0114d776d
Use interface to access API
...
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Shane Woolcock
2bd5bb3f69
Move all MainMenu button creation into load
2019-02-25 21:41:41 +09:00
Shane Woolcock
add8b8e9c4
Only add Exit button if the GameHost supports it
2019-02-25 09:56:00 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
e4a72c0c64
Fix failing testcase
2018-12-26 13:18:36 +09:00
smoogipoo
b251129c59
Block going into multiplayer while logged out
2018-12-04 17:43:27 +09:00
Dean Herbert
32b36f2883
Use IBindable<>
2018-11-26 17:07:30 +09:00
Dean Herbert
626048038c
Handle the null case
2018-11-26 16:50:41 +09:00
Dean Herbert
8d65d49126
Use bindable flow for checking idle time
2018-11-26 16:32:59 +09:00
Dean Herbert
fe5b043a59
Merge branch 'master' into fix_idle_tracker
2018-11-26 15:24:44 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Roman Kapustin
3c0ce2b615
Revert "Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle""
...
This reverts commit bcdaee7d39
.
2018-11-19 20:48:59 +03:00
smoogipoo
bcdaee7d39
Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle"
...
This reverts commit 3e2e2a7000
, reversing
changes made to d94801b6c6
.
2018-11-19 17:52:31 +09:00
Dean Herbert
3be50c2941
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-09 18:02:36 +09:00
Roman Kapustin
baf9e028c3
Fix possible idleTracker nullref
2018-09-26 19:44:01 +03:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Roman Kapustin
c7b3fa51d5
Inject IdleTracker into ButtonSystem
2018-09-25 19:58:50 +03:00
UselessToucan
3c0b77658c
Merge branch 'master' into return_to_large_logo_after_idle
2018-09-25 19:48:38 +03:00
Roman Kapustin
5c741eaa89
Fix possible game nullref
2018-09-21 17:07:46 +03:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
Roman Kapustin
761d7629cd
Return to large logo after idle period
2018-09-12 18:09:19 +03:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
9f3f07df2e
Fix notifications appearing too early in load process
2018-08-23 11:21:56 +09:00
Dean Herbert
39aa98d12d
Fix logo flying off-screen when exiting game
2018-08-20 14:58:02 +09:00
Dean Herbert
0b30e6eb6a
Merge remote-tracking branch 'upstream/master' into peppy-improve-button-system
2018-07-06 17:55:02 +09:00
Dean Herbert
c025158735
Give VisibleState a default rather than nullable
2018-07-06 17:53:06 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
Dean Herbert
2aae528e1c
Improve code quality of main menu button system
2018-07-03 18:23:41 +09:00
Dean Herbert
6a80a21078
Tidy up escape handling
2018-06-29 21:06:38 +09:00
Dean Herbert
f491a18d40
Fix notifications not showing at main osu! logo on menu
2018-06-07 01:49:34 +09:00
Dean Herbert
9306fec498
Fix missing null checks
2018-06-06 18:21:03 +09:00
Dean Herbert
55921efffb
Rewrite much state logic
2018-06-06 16:17:51 +09:00
Aergwyn
f0095193b3
Merge branch 'master' into overlay-activation
2018-06-03 11:52:33 +02:00
Aergwyn
707af02097
apply feedback
...
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
smoogipoo
e48b17fb0d
Unindent
2018-05-31 15:17:59 +09:00
Dean Herbert
0caf15166e
Remove unnecessary FinishTransforms
2018-05-30 20:05:31 +09:00
Dean Herbert
0dafcf00b7
Fix some discrepancies with the main menu logo transitions
2018-05-30 19:50:00 +09:00
Aergwyn
2b3a630270
add OverlayActivation enum
...
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
Dean Herbert
ef40ca8805
Merge branch 'master' into respect-showoverlay-bindable
2018-05-22 19:00:42 +09:00
Dan Balasescu
99163ca8ba
Merge branch 'master' into fix-main-menu-escape
2018-05-22 18:17:51 +09:00
Aergwyn
cee8d21542
hide overlays when going back to initial menu state
2018-05-21 17:24:57 +02:00
Dean Herbert
d109522bf7
Fix escape not working to go backwards in menus before finally exiting the game
...
Resolves #2596 .
2018-05-21 23:09:00 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Roman Kapustin
17d1759c37
Get rid of multiple blank lines in a row
2018-05-18 01:01:54 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
TocoToucan
804b59ee80
Handle GlobalAction.Back
2018-04-29 20:15:09 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00