Dean Herbert
87be7d162b
Merge branch 'master' into spectator-replay-watcher
2020-10-30 00:25:17 +09:00
Dan Balasescu
8ccc3c2ec8
Merge pull request #10596 from charlie-gray/right-click-circle-delete
...
Add support for deleting objects when Shift is held down
2020-10-29 11:37:22 +09:00
Bartłomiej Dach
a1696942f0
Merge branch 'master' into right-click-circle-delete
2020-10-28 22:12:14 +01:00
Bartłomiej Dach
202fe09306
Group selection actions back up in SelectionHandler
2020-10-28 22:06:48 +01:00
Dean Herbert
5d02de29ca
Fix attempt to change ruleset/beatmap bindables while screen is not active
2020-10-28 22:50:45 +09:00
Dean Herbert
25ab3a5fea
Construct replay after being sure a ruleset is available to avoid nullrefs
2020-10-28 22:10:37 +09:00
Dean Herbert
6169349f7c
Fix switching to new beatmap not working correctly
2020-10-28 17:44:11 +09:00
Dean Herbert
730cc645fb
Avoid reconstructing ruleset for each frame bundle
2020-10-28 16:33:52 +09:00
Dean Herbert
48b0357e7d
Fix "finished playing" events handled for potentially incorrect user
2020-10-28 16:11:14 +09:00
Dean Herbert
77d807d0f5
Merge branch 'frame-stability-clean-up' into spectator-replay-watcher
2020-10-28 15:26:02 +09:00
Dean Herbert
351acce698
Merge branch 'master' into fix-editor-bindable-crash
2020-10-28 13:34:54 +09:00
Dean Herbert
01b576c861
Fix editor crash on exit when forcing exit twice in a row
2020-10-28 13:32:39 +09:00
Dean Herbert
0a7f3dc19b
Avoid null reference on finalization
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-10-28 07:29:07 +09:00
Dean Herbert
d5e0fa322b
Fix a couple of inspections
2020-10-27 22:30:45 +09:00
Dan Balasescu
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap
2020-10-27 21:29:16 +09:00
Dean Herbert
2cacdaa11b
Add basic beatmap download and play flow
2020-10-27 19:28:34 +09:00
Dean Herbert
42b3aa3359
Fix spectating when starting from a point that isn't at the beginning of the beatmap
2020-10-27 18:58:37 +09:00
Dean Herbert
851d45d2eb
Add sane pausing logic
2020-10-27 18:58:37 +09:00
Dean Herbert
3ec3321a3d
Add missing space
2020-10-27 18:58:37 +09:00
Dean Herbert
b737a8bf6e
Add field to Replay denoting whether the full replay have been received or not
2020-10-27 18:58:37 +09:00
Dean Herbert
9bac8f3792
Add null check on replay as safety measure
2020-10-27 18:58:37 +09:00
Dean Herbert
ac4671c594
Add basic implementation of spectator screen
2020-10-27 18:58:37 +09:00
Dean Herbert
5fd97bd043
Add basic spectator screen
2020-10-27 18:58:37 +09:00
Dean Herbert
df5348cd93
Merge pull request #10601 from peppy/move-sample-pause-logic
2020-10-27 17:49:32 +09:00
Dean Herbert
e0ad005cc1
Move editor sample disabling logic to editor class (and support screen switching)
2020-10-27 14:33:44 +09:00
Dean Herbert
9cfb81589e
Use bindable flow instead
2020-10-27 14:10:12 +09:00
Dean Herbert
6853da459d
Move sample pausing logic out of FrameStabilityContainer
2020-10-27 13:54:33 +09:00
Dean Herbert
3c2e2f29bc
Remove unused using statement
2020-10-27 13:17:44 +09:00
Dean Herbert
27c1a4c4d3
Move right-click deletion logic to be handled at a SelectionBlueprint level
2020-10-27 12:53:54 +09:00
Dean Herbert
e1f578c590
Change editor timing screen seek behaviour to only occur on clicking table rows
...
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).
Closes #10590 .
2020-10-27 12:28:12 +09:00
Dean Herbert
266596d404
Merge branch 'master' into right-click-circle-delete
2020-10-27 12:02:29 +09:00
Bartłomiej Dach
3f8c4c57d0
Fix code style issues & restructure
2020-10-26 22:16:28 +01:00
Charlie
255bb9d100
fixed issue with returns
2020-10-26 14:52:59 -05:00
Charlie
ccaf6560ec
formatting
2020-10-26 14:30:37 -05:00
Charlie
1239670566
moved right click shift delete functionality to HandleSelectionRequested + reduced func size
2020-10-26 14:28:53 -05:00
Charlie
ead3c19567
added function so circle is deleted when shift+right click
2020-10-26 13:40:42 -05:00
Dean Herbert
b86347dc81
Merge branch 'master' into spectator
2020-10-26 13:39:07 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration
2020-10-25 22:22:11 +09:00
Bartłomiej Dach
0542a45c43
Change to manual adjustment add/remove
2020-10-25 12:33:35 +01:00
Dean Herbert
8b04cd2cb0
Fix a potential null reference when loading carousel difficulties
2020-10-25 20:28:24 +09:00
Bartłomiej Dach
85e14f3f0c
Shorten fade duration to make fade out snappier
2020-10-25 00:40:11 +02:00
Bartłomiej Dach
e101ba5cba
Move volume manipulations to player loader
2020-10-25 00:40:11 +02:00
Bartłomiej Dach
73174961f0
Rework animation sequence for readability
2020-10-24 22:30:08 +02:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating
2020-10-23 15:39:02 +09:00
Dean Herbert
9141f48b04
Remove beatmap-based ctor to promote single flow
2020-10-23 14:57:27 +09:00
Dean Herbert
4fca7675b0
Don't send spectate data when an autoplay mod is active
2020-10-23 14:47:21 +09:00
Dean Herbert
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
Lucas A
cf69eacae9
Make StarRatingDisplay dynamic.
2020-10-21 19:05:14 +02:00
Lucas A
670775cecb
Make beatmap wedge difficulty indicator color update dynamically.
2020-10-21 18:57:48 +02:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary
2020-10-20 19:43:41 +09:00