Dean Herbert
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6a35b233e5
|
Merge branch 'master' into remove-dispose-updates
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2022-09-01 23:03:19 +09:00 |
|
Dan Balasescu
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c852c54055
|
Consume auto skip setting during play
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2022-08-31 20:24:15 +09:00 |
|
Dan Balasescu
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b5ec7d06dd
|
Add auto-skip setting
Default to auto skip
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2022-08-31 20:24:06 +09:00 |
|
Dean Herbert
|
a215d009fe
|
Update Remove /RemoveRange /RemoveAll calls in line with framework changes
|
2022-08-29 15:57:40 +09:00 |
|
Dan Balasescu
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423f6f90f2
|
Remove async calls from ScoreManager
|
2022-08-29 15:34:08 +09:00 |
|
Dan Balasescu
|
c0b13c7e1f
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Refactor ScoreProcessor ComputeScore() methods
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2022-08-29 13:51:10 +09:00 |
|
Dean Herbert
|
b9d9bf3004
|
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players
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2022-08-26 21:53:17 +09:00 |
|
Dean Herbert
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a546aa2673
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Clamp SpectatorPlayerClock 's elapsed calculation to avoid player clocks getting too far ahead
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2022-08-25 21:33:33 +09:00 |
|
Dean Herbert
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27b57947e4
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Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity
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2022-08-24 17:13:14 +09:00 |
|
Dean Herbert
|
5f01f461b3
|
Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
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2022-08-24 17:13:14 +09:00 |
|
Dean Herbert
|
af56cd0126
|
Fix merge breakage
|
2022-08-24 16:52:36 +09:00 |
|
Dean Herbert
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5079e0d83d
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Merge branch 'master' into no-gameplay-clock-gameplay-offset
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2022-08-24 16:52:10 +09:00 |
|
Salman Ahmed
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8f4a2b4936
|
Separate passed/failed states from calling EndGameplay
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2022-08-24 10:36:13 +03:00 |
|
Dean Herbert
|
7f9246637a
|
Simplify MultiSpectatorScreen hierarchy construction
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2022-08-24 16:08:48 +09:00 |
|
Dean Herbert
|
7c1fc4814e
|
Remove unused CreateMasterGameplayClockContainer method
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2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
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871365bbb0
|
Inline ReadyToStart action binding for added safety
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
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6c50f618a3
|
Don't use bindable flow for masterState
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2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
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683d49c608
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Move MasterClockState handling in to SpectatorSyncManager
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2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
d33d705684
|
Make WaitingOnFrames non-bindable
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
d05d8aeb22
|
Simplify interface implementations
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
2f5be6efca
|
Tidy up ProcessFrame and privatise const
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
b564c34dbc
|
Don't process master clock (is a noop)
|
2022-08-24 16:03:38 +09:00 |
|
Dean Herbert
|
b4eede61fb
|
Use readonly instead of get-only
|
2022-08-24 15:28:18 +09:00 |
|
Dean Herbert
|
0b271fe4b3
|
Fix incorrect IsRunning value
|
2022-08-24 15:27:31 +09:00 |
|
Dean Herbert
|
b6254a1f25
|
Remove unnecessary casting
|
2022-08-24 15:23:31 +09:00 |
|
Dean Herbert
|
a86fc6f248
|
Change running state of SpectatorPlayerClock using IsRunning
|
2022-08-24 15:17:56 +09:00 |
|
Dean Herbert
|
0c9a4ec13c
|
Don't expose MasterClock in SpectatorClockSyncManager
|
2022-08-24 15:13:08 +09:00 |
|
Dean Herbert
|
995e6664b6
|
Rename spectator clock sync classes
|
2022-08-24 15:13:08 +09:00 |
|
Dean Herbert
|
31f657fe01
|
Remove ISpectatorPlayerClock interface
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
|
2022-08-24 15:12:57 +09:00 |
|
Dean Herbert
|
882dd93942
|
Remove ISyncManager interface
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
|
2022-08-24 15:12:57 +09:00 |
|
Dean Herbert
|
22963ab951
|
Fix multiplayer spectator getting stuck
|
2022-08-24 15:12:57 +09:00 |
|
Dean Herbert
|
ec31f37ff7
|
Accept MasterGameplayClockContainer rather than generic clock
|
2022-08-24 14:51:14 +09:00 |
|
Dean Herbert
|
85fbe7abca
|
Fix multiplayer spectator getting stuck
|
2022-08-24 13:11:53 +09:00 |
|
Dean Herbert
|
ec61a94dc9
|
Merge branch 'master' into no-gameplay-clock-gameplay-offset
|
2022-08-23 17:36:06 +09:00 |
|
Dean Herbert
|
553897f2f0
|
Remove AddClock method to CreateManagedClock
|
2022-08-23 13:52:43 +09:00 |
|
Dean Herbert
|
1191b6c080
|
Remove unused Source_Set implementation on ISpectatorPlayerClock
|
2022-08-23 13:44:41 +09:00 |
|
Dan Balasescu
|
c59298f0ce
|
Enable NRT
|
2022-08-22 21:55:04 +09:00 |
|
Dan Balasescu
|
5d3d8681d4
|
Invert creation of clocks in multi spectator
|
2022-08-22 19:14:06 +09:00 |
|
Dean Herbert
|
af2e82d7d5
|
Move operation of setting GameplayClockContainer.StartTime to Reset call
|
2022-08-22 14:11:06 +09:00 |
|
Dean Herbert
|
0e228791c0
|
Remove unnecessary Reset call in MultiSpectatorScreen
|
2022-08-19 01:39:01 +09:00 |
|
Dean Herbert
|
37799e3b31
|
Allow preparing preview point without looping
|
2022-08-17 13:20:24 +09:00 |
|
Dean Herbert
|
6d78218142
|
Update usages of GameplayClockContainer.GameplayClock to access properties directly
|
2022-08-15 18:08:49 +09:00 |
|
Dean Herbert
|
224f3eaa84
|
Make GameplayClockContainer non-abstract and use in MultiSpectatorPlayer
|
2022-08-15 18:08:49 +09:00 |
|
Dan Balasescu
|
41af03dec5
|
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players (hotfix)
|
2022-08-09 21:11:10 +09:00 |
|
Dean Herbert
|
f1691882e2
|
Fix incorrect argument passing to ToMod
|
2022-08-08 12:56:18 +09:00 |
|
Salman Ahmed
|
84ef24c341
|
Fix multi-spectator potentially getting stuck for passed players
|
2022-08-06 05:41:26 +03:00 |
|
Salman Ahmed
|
7e9d11ee24
|
Enable NRT on playlists settings overlay
|
2022-08-01 20:15:08 +03:00 |
|
Salman Ahmed
|
c851e3d8f3
|
Fix playlist settings reference leak due to unsafe callback binding
|
2022-08-01 20:08:18 +03:00 |
|
Joseph Madamba
|
1dbb2a4d37
|
Fix online play screen only accounting for current sub screen onexiting blocks
|
2022-08-01 07:57:30 -07:00 |
|
notmyname
|
fa3b9ee32f
|
remove unneded guard
|
2022-07-31 23:42:20 +02:00 |
|
notmyname
|
57b43e0065
|
Stop capturing arrow keys on Playlist
|
2022-07-31 19:12:29 +02:00 |
|
Salman Ahmed
|
8ca8484f0e
|
Fix failing tests
|
2022-07-30 11:49:33 +03:00 |
|
Salman Ahmed
|
369ab10212
|
Fix exit confirmation dialog not blocking all exit cases
|
2022-07-30 11:00:31 +03:00 |
|
Dean Herbert
|
9d457535c6
|
Add confirmation dialog when about to discard a playlist
The confirmation will only show if items have been added to the
playlist.
Closes https://github.com/ppy/osu/issues/19444.
|
2022-07-29 17:11:37 +09:00 |
|
Dean Herbert
|
525e4a2019
|
Fix crash in DrawableRoomPlaylistItem context menu creation due to incorrect enumeration casting
|
2022-07-28 15:51:18 +09:00 |
|
Dean Herbert
|
438067a18b
|
Convert realm data propagation to more correctly use Live<T>
wip
|
2022-07-27 19:35:09 +09:00 |
|
Dean Herbert
|
41393616d8
|
Replace BeatmapCollection with RealmBeatmapCollection
|
2022-07-27 19:35:09 +09:00 |
|
Dean Herbert
|
9c543fef48
|
Remove CollectionManager
|
2022-07-27 18:45:33 +09:00 |
|
Adam Baker
|
cecf654a7b
|
Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
|
2022-07-19 18:58:59 -05:00 |
|
Salman Ahmed
|
ae6aab2555
|
Merge branch 'master' into edit-map-carousel
|
2022-07-20 02:43:47 +03:00 |
|
Adam Baker
|
4164f260b3
|
Fix code quality errors
|
2022-07-19 08:12:12 -05:00 |
|
Adam Baker
|
5008a73774
|
Make add item button open to the last beatmap in queue
|
2022-07-19 02:04:19 -05:00 |
|
Dan Balasescu
|
c07f78409e
|
Merge pull request #19189 from peppy/peform-actions-after-reconnect
Fix creating multiplayer game during server migration not joining new room correctly
|
2022-07-19 14:46:29 +09:00 |
|
Adam Baker
|
59018ab5ba
|
Fix multiplayer queue edit button opening to the wrong beatmap
|
2022-07-18 23:21:16 -05:00 |
|
Salman Ahmed
|
2befcfedbb
|
Merge branch 'master' into fix-multiplayer-participant-panel-null-ruleset
|
2022-07-18 12:24:47 +03:00 |
|
Dean Herbert
|
a036632c8b
|
Fix potential crash when attempting to create mod display using null ruleset
|
2022-07-18 15:30:21 +09:00 |
|
Dean Herbert
|
21bf7ee448
|
Turn on nullability in ParticipantPanel
|
2022-07-18 15:27:55 +09:00 |
|
Salman Ahmed
|
100c53f9ef
|
Country -> CountryCode
|
2022-07-18 08:40:34 +03:00 |
|
Dean Herbert
|
55a8a3563b
|
Change MultiplayerMatchSubScreen to not immediately leave the room on connection loss
Instead, we can rely on `MultiplayerClient.Room` going `null`.
|
2022-07-17 21:19:10 +09:00 |
|
Salman Ahmed
|
e62049f4a9
|
Update various usages of Country inline with new enum
|
2022-07-16 05:04:24 +03:00 |
|
Salman Ahmed
|
7e80a71020
|
Replace download tracker with local querying
|
2022-07-15 08:16:36 +03:00 |
|
Salman Ahmed
|
a85a70c472
|
Fix potential nullref in ContextMenuItems
|
2022-07-14 05:04:28 +03:00 |
|
Salman Ahmed
|
036e64382f
|
Add beatmap details menu item to playlist items
|
2022-07-14 03:41:47 +03:00 |
|
Salman Ahmed
|
102d0415f1
|
Merge branch 'master' into drawable-playlist-item-collection
|
2022-07-14 00:10:49 +03:00 |
|
Dan Balasescu
|
d82d50e308
|
Merge pull request #19065 from Ludio235/master
Fix playlist room creation screen pushing content on opening dropdowns
|
2022-07-12 13:22:38 +09:00 |
|
Dean Herbert
|
0434c10914
|
Use global WorkingBeatmap in PlayerArea for the time being
|
2022-07-11 02:57:44 +09:00 |
|
Dean Herbert
|
8116a4b6f6
|
Fix multiplayer spectator crash due to track potentially not being loaded in time
|
2022-07-11 02:51:40 +09:00 |
|
Ludio235
|
52aef09cd6
|
Update PlaylistsRoomSettingsOverlay.cs
|
2022-07-10 02:05:40 +00:00 |
|
Salman Ahmed
|
67fa15f231
|
Remove no longer required context menu container in ParticipantsList
|
2022-07-08 01:42:55 +03:00 |
|
Salman Ahmed
|
7b08501eaf
|
Cover online-play room screens with context menu containers
|
2022-07-08 01:42:11 +03:00 |
|
Salman Ahmed
|
1d0f2e359a
|
Add collection context menu to room playlist items
|
2022-07-08 01:40:53 +03:00 |
|
Dean Herbert
|
6baccad058
|
Merge pull request #18821 from ggliv/locked-room-filter
Add room access type filter to multiplayer lounge screen
|
2022-07-01 19:37:43 +09:00 |
|
Dean Herbert
|
e213c1a4ef
|
Rename enum to explicitly mention it is a filter
|
2022-07-01 17:27:03 +09:00 |
|
Dean Herbert
|
9911c6cbf0
|
Merge branch 'master' into locked-room-filter
|
2022-07-01 17:17:01 +09:00 |
|
Dan Balasescu
|
58c9bb031f
|
Apply PR reviews/fixes
|
2022-07-01 16:51:15 +09:00 |
|
Dan Balasescu
|
c22e77e481
|
Fix test sometimes referencing old ModSelect object
|
2022-07-01 16:46:27 +09:00 |
|
Dean Herbert
|
aa7d54f8b6
|
Add logging for various cases of SongSelect.FinaliseSelection being aborted
|
2022-06-27 20:10:17 +09:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Bartłomiej Dach
|
26c5b59f6d
|
Replace usages of string.To{Lower,Upper}()
|
2022-06-24 11:57:45 +02:00 |
|
Bartłomiej Dach
|
04d69010b5
|
Split overlong conditional to local function
|
2022-06-23 18:03:07 +02:00 |
|
Bartłomiej Dach
|
bea70988bc
|
Remove unnecessary #nullable disable
|
2022-06-23 17:57:22 +02:00 |
|
Gabe Livengood
|
454eff43c5
|
publicity -> accesstype
|
2022-06-23 11:40:25 -04:00 |
|
Gabe Livengood
|
d67c482c48
|
move publicity filter to multi exclusively
|
2022-06-23 11:36:08 -04:00 |
|
Gabe Livengood
|
9a15adbfff
|
add an all option to publicity filter
|
2022-06-23 11:24:28 -04:00 |
|
Gabe Livengood
|
2def6d809b
|
refactor to use enum dropdown
|
2022-06-23 11:02:27 -04:00 |
|
Dean Herbert
|
7dec530ca5
|
Split out simple DifficultyIcon with no calculation overhead and update usages
|
2022-06-23 19:27:35 +09:00 |
|
Dean Herbert
|
4a2ca4394b
|
Remove unused ModeTypeInfo class
|
2022-06-23 19:27:35 +09:00 |
|
Gabe Livengood
|
bf5a7e3f2a
|
add locked room filter
|
2022-06-22 17:01:28 -04:00 |
|
Bartłomiej Dach
|
73124d2b1f
|
Encapsulate mod hotkey selection logic in strategy pattern
|
2022-06-21 12:49:01 +02:00 |
|
Dan Balasescu
|
77e7e4ecb2
|
Fix selection being blocked after early return
|
2022-06-18 14:28:30 +09:00 |
|