DefaultSkin
Triangles
NotificationOverlay
Remove
RemoveRange
RemoveAll
osu://
TriggerClick
This has been replaced in spirit by the first run overlay.
ChatOverlay
TestOverlayClosing
ChatOverlayV2
ModSelect{Screen -> Overlay}
SentryLogger
Rather than stuffing more random cases to `TestSceneScreenNavigation`.
Might as well inline, but I feel like it will require adding the same comment across all usages, because just `State.Value = Hidden` in an until step feels off, dunno.
These tests ensure the expected behaviour is not broken in the future.
INotificationOverlay
IDialogOverlay