Bartłomiej Dach
ae7ed697ec
Adjust failing test after permitting autoplay and no fail combo
2023-07-13 21:22:48 +02:00
Bartłomiej Dach
4859b8c994
Add some extra text coverage against potential emoji-to-link misparses
2023-07-13 20:51:52 +02:00
Bartłomiej Dach
9b771ee798
Merge pull request #24202 from peppy/save-preset-on-select
...
Allow saving changes to mod presets using enter key
2023-07-13 19:50:16 +02:00
Bartłomiej Dach
4b06b6f34e
Crudely fix crashes when switching between TestResultsWithPlayer
cases
...
In the visual test browser, if two `TestResultsWithPlayer` test cases
are ran consecutively, the second would die on `SoloStatisticsWatcher`
seeing duplicated online score IDs. This surfaced after
6ef39b87fe
, which changed
`TestResultsScreen` to inherit `SoloResultsScreen` rather than
`ResultsScreen`.
This is probably _not_ a very good fix, but I'm trying to be pragmatic
for now. `SoloStatisticsWatcher` should probably not live in
`OsuGameBase`.
2023-07-13 19:06:02 +02:00
Dean Herbert
1698caa078
Add kiai fountains to main menu
2023-07-13 22:13:40 +09:00
Dean Herbert
20e4e2581a
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
Dean Herbert
6ef39b87fe
Reorder tests for testability
2023-07-13 18:12:46 +09:00
Dean Herbert
654a7057fc
Add actual statistics changes to better visualise layout
2023-07-13 18:12:46 +09:00
Dean Herbert
aebbffacf2
Show online stats on TestSceneStatisticsPanel
...
Fix test regression
2023-07-13 18:12:37 +09:00
Dean Herbert
b7ab46d87b
Add full statistics score to TestSceneResultsScreen
2023-07-13 18:12:35 +09:00
Dean Herbert
6529c810fa
Change order and test population in TestSceneStatisticsPanel
to give better visible results
2023-07-13 18:12:19 +09:00
Dean Herbert
db37de45ac
Allow saving changes to presets in popover using "select" binding
2023-07-13 17:53:26 +09:00
Dean Herbert
f5c472c0fe
Don't hide mod select overlay when pressing select binding with no search
2023-07-13 17:50:07 +09:00
Dean Herbert
94201579f6
Update design of "revert to default" button
...
I keep getting feedback that the old design looked like anything *but* a
button to revert defaults. Including people clicking it expecting
opposite behaviour.
This is intended to be a temporary design until we get the full new UI
components online (where this is moved to the right-hand-side).
2023-07-13 14:26:03 +09:00
Dean Herbert
1bfe5a18cb
Rename RestoreDefaultValueButton
to RevertToDefaultButton
...
Because I can't find it every time I search.
2023-07-13 13:46:50 +09:00
Zyf
82364b4f9f
Use OsuScoreProcessor in the scoring test scene
2023-07-11 02:46:32 +02:00
Bartłomiej Dach
2af8c7bc24
Add failing test case for chat message length limit enforcement
2023-07-09 21:40:27 +02:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt
2023-07-08 18:10:04 +02:00
Bartłomiej Dach
e2aaef6663
Merge branch 'master' into no-dismiss-all-progress-notifications
2023-07-08 14:19:57 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind
2023-07-08 13:33:04 +02:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
...
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
f8be6d41f7
Play basic notification test first
2023-07-07 13:23:45 +09:00
Dean Herbert
8978f2ddd8
Remove all usage of !something!.something
...
aka don't mix NRT forgiving syntax with not syntax
2023-07-07 10:15:33 +09:00
Dean Herbert
2e98ab0a48
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
7a3a14e50d
Add sample trigger tests covering rewinding of gameplay
2023-07-06 19:08:42 +09:00
Dean Herbert
af3f9086e5
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Dean Herbert
a98a36872e
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Dean Herbert
9ff6b3fcd3
Merge branch 'master' into editor-save-local-score-management
2023-07-06 12:28:44 +09:00
Dean Herbert
51b0d18c04
Fix weird test assertion output
2023-07-05 18:44:27 +09:00
Bartłomiej Dach
b0f6b22fa7
Add assertions covering correctness of judged flags on entry
2023-07-04 23:48:46 +02:00
Bartłomiej Dach
2b098bdf61
Add test coverage for mixed pooled/non-pooled usages
2023-07-04 23:41:06 +02:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings
2023-07-04 22:39:26 +02:00
Dean Herbert
d74b1e148d
Make ScoreInfo.BeatmapInfo
nullable
2023-07-04 14:50:34 +09:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes
2023-07-02 20:38:37 +02:00
Dean Herbert
537404440d
Set the beatmap locally available for participants list tests
2023-06-29 13:17:42 +09:00
Bartłomiej Dach
0940ab1e11
Add failing tests covering correct flip handling
2023-06-28 20:48:02 +02:00
Dean Herbert
3883c28b15
Add visual display in participants list when availability is still being established
2023-06-28 16:02:46 +09:00
Dean Herbert
bc26d52dbd
Merge pull request #24067 from bdach/fix-difficulties-not-deleting-from-db
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Fix delete difficulty flow not actually deleting the difficulty from realm
2023-06-28 12:06:01 +09:00
Dean Herbert
076f41be12
Merge pull request #24059 from peppy/add-editor-rotate-hotkeys
...
Add support for `Ctrl` + `<` / `>` to rotate selection in editor
2023-06-28 12:03:34 +09:00
Bartłomiej Dach
d72a8da295
Add test coverage for deleted difficulties staying in realm
2023-06-27 23:40:12 +02:00
Bartłomiej Dach
444f71541a
Add test coverage for rotate hotkeys
2023-06-27 22:10:53 +02:00
Bartłomiej Dach
7052f87eb8
Add even more safety against unloaded components
2023-06-27 21:21:14 +02:00
Bartłomiej Dach
af66ccbfdf
Merge branch 'master' into hud/kc-skinnable
2023-06-27 20:35:47 +02:00
Bartłomiej Dach
9681ee7eeb
Fix broken test step
2023-06-27 20:29:27 +02:00
Bartłomiej Dach
ada9c48bde
Attempt to fix more test failures
2023-06-27 20:17:58 +02:00
Dean Herbert
8bd6f7a46a
Rename ClicksPerSecondCalculator
to ClicksPerSecondController
2023-06-27 16:38:46 +09:00
Dean Herbert
e21583ff1b
Refactor InputCountController
to not require being added to foreign body via Attach
...
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Dean Herbert
e99de0eb5d
Add safety to tests to ensure loaded
2023-06-27 16:04:34 +09:00
Bartłomiej Dach
9c87d42f2b
Attempt to remedy HUD overlay test failure by waiting more
2023-06-26 22:41:31 +02:00
Bartłomiej Dach
e998be0eee
Use == true
rather than ?? false
2023-06-26 22:29:20 +02:00
Bartłomiej Dach
7200855d46
Rename Judgement{Tally -> CountController}
2023-06-26 19:30:04 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
Dean Herbert
14c95f4584
Apply NRT to FilterCriteria
2023-06-26 17:54:11 +09:00
Dean Herbert
0c869367e1
Merge branch 'master' into hud/kc-skinnable
2023-06-26 15:53:16 +09:00
Dean Herbert
ac0c988d49
Fix weirdly named test method and add xmldoc
2023-06-26 13:21:29 +09:00
Joseph Madamba
25c9bf4061
Improve and refactor LoginPanel
test scene to use LoginOverlay
2023-06-25 11:39:32 -07:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
Dean Herbert
cf43cd2bdc
Rename test scene to match updated class name
2023-06-25 21:26:10 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-25 13:35:21 +02:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
...
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Bartłomiej Dach
f8d2f2f7e1
Fix more issues discovered by CI that can be fixed game-side
2023-06-24 19:04:05 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections
2023-06-24 17:11:38 +02:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Dean Herbert
2bda63c2c8
Merge branch 'master' into mass-nrt
2023-06-24 09:59:15 +09:00
Dean Herbert
58e6b3782b
Fix a couple of remaining issues
2023-06-24 09:58:36 +09:00
Dean Herbert
3585c3f1d5
Apply required nullability changes
2023-06-24 09:58:36 +09:00
Salman Ahmed
c5771912db
Merge branch 'master' into tournament-chatcolor
2023-06-23 22:23:33 +03:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
1dc7c05c12
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-23 15:33:01 +09:00
Dean Herbert
a76037b643
Add test coverage of confirm-for-operations
2023-06-23 15:30:21 +09:00
Dean Herbert
7fa07805b0
Expose all notifications from INotificationOverlay
...
Also fixes `HasOngoingOperations` not actually working.
2023-06-23 15:19:21 +09:00
Dean Herbert
6df617d536
Rename ExitConfirmOverlay
to be more explicit about purpose
2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8
Move confirmation bypass implementation to MainMenu
to allow for more correct logic
2023-06-23 14:42:56 +09:00
Bartłomiej Dach
2c1c20e0a7
Rename test helpers
2023-06-22 23:10:16 +02:00
Bartłomiej Dach
786deec296
Rename and xmldoc members
2023-06-22 23:00:52 +02:00
Liam DeVoe
6de7328fef
add test for comment when logging in and out
2023-06-21 02:17:51 -04:00
Liam DeVoe
dd4f271158
fix cancel test for new button layout
2023-06-21 02:15:02 -04:00
Bartłomiej Dach
2f77675fe7
Fix errors in tests due to mismatching NRT annotations
2023-06-20 21:57:32 +02:00
Dean Herbert
92e89c7df7
Update test expectations
2023-06-20 21:02:34 +09:00
Dean Herbert
04dad6c6e8
Use IGameplayClock
to ensure our clock source is correct
2023-06-20 20:47:56 +09:00
Liam DeVoe
343052410b
update CommentEditor test components
2023-06-19 22:08:45 -04:00
Ruki
9c6c6bf1ea
Merge branch 'master' into hud/kc-skinnable
2023-06-18 18:30:44 +02:00
Bartłomiej Dach
75300ca229
Switch search box to initially unfocused
...
Done primarily to keep mod hotkeys working without any behavioural
changes when mod select is opened.
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option
2023-06-18 15:06:21 +02:00
Bartłomiej Dach
0b6c0592e4
Add failing test case for mod preset filtering not working after ruleset change
2023-06-18 14:51:16 +02:00
Bartłomiej Dach
b9156b1df3
Reword/rename some stuff in test
2023-06-18 14:24:35 +02:00
Bartłomiej Dach
76f509a1db
Do not use ?? true
pattern
...
Universally disliked. `!= false` is preferred.
2023-06-18 14:19:38 +02:00
Bartłomiej Dach
9758e5f840
Fix utterly broken test
...
- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
2023-06-18 14:16:38 +02:00
Dean Herbert
eb31fdecee
Apply osu! side changes in line with FocusedOverlayContainer.PopIn
abstract
change
...
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Joseph Madamba
9ae864c219
Fix beatmap info length tooltip not showing actual drain length
2023-06-17 15:00:32 -07:00
tsrk
61101335cc
test: fix KeyCounterController
not provided as a dependency
2023-06-16 19:00:09 +02:00
tsrk
f9321a24d9
test: change hideTarget drawable and testing logic
...
Doesn't change what it needs to test conceptually
2023-06-16 17:24:40 +02:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable
2023-06-15 15:48:43 +02:00
tsrk
7e70598773
test: move back key counter tests in ctor
2023-06-15 12:02:30 +02:00
Salman Ahmed
b9543f4fdd
Add failing test case
2023-06-15 11:21:52 +03:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable
2023-06-14 22:19:45 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
...
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
758831b983
test: remove hard usages of KeyCounterDisplay
2023-06-14 13:25:24 +02:00