Seokho Song
6fbd06f967
Fix Not update retry counter on PauseOverlay
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I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
Dean Herbert
e59ce0cd28
Merge pull request #1690 from smoogipoo/editor-selection-tool
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Implement Editor hitobject selections
2017-12-18 22:11:31 +09:00
Dean Herbert
051a3c4d47
Fix line endings
2017-12-18 21:51:00 +09:00
Dean Herbert
a74ac278fe
Merge remote-tracking branch 'upstream/master' into editor-selection-tool
2017-12-18 21:48:01 +09:00
Dean Herbert
7c8a33b757
Merge pull request #1706 from smoogipoo/play-overlay-selections
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Implement keyboard controls in gameplay overlays (pause/fail)
2017-12-18 21:43:14 +09:00
smoogipoo
fabf1bf60a
Make the captured objects not update for now
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Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82
FinishCapture -> FinishDrag from Handles
2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd
Marker* -> Handle
2017-12-18 19:21:26 +09:00
smoogipoo
3999940538
DragSelector -> HitObjectSelectionBox
2017-12-18 19:17:26 +09:00
smoogipoo
f90e3346c1
Add automated test cases
2017-12-18 19:13:40 +09:00
smoogipoo
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
smoogipoo
cf640d084e
Use using
2017-12-18 16:38:15 +09:00
smoogipoo
846750a190
Remove unnecessary flag
2017-12-18 16:36:11 +09:00
smoogipoo
5f538f03ea
Comments
2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce
Make MenuOverlay support key selections
2017-12-18 16:34:17 +09:00
smoogipoo
1e4cad900d
Fix up incorrect RequiredTypes
2017-12-18 16:04:51 +09:00
smoogipoo
9fb3d3704a
TestCaseMenuOverlays -> TestCaseMenuOverlay
2017-12-18 15:42:11 +09:00
smoogipoo
8fdaf6f8f4
Restructure DialogButton to support selection
2017-12-18 14:47:17 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs
2017-12-18 14:10:14 +09:00
smoogipoo
f3a5258c5b
Reorder file (ctor + bdl)
2017-12-18 14:05:12 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs
2017-12-18 13:59:46 +09:00
Dan Balasescu
35b6114d01
Merge branch 'master' into editor-selection-tool
2017-12-18 13:57:32 +09:00
Dan Balasescu
dd5e082105
Merge pull request #1697 from peppy/song-select-state-simplification
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Rewrite BeatmapCarousel with ModelView implementation
2017-12-18 12:57:07 +09:00
Dean Herbert
6121cd3b67
Remove animating skipping and reorder file a bit
2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d
Simplify drawable removal logic
2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95
Move children to CarouselGroup
2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896
Add filter checks to difficulty selection
2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e
Remove todo
2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58
Remove unused variable
2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d
Make more things private
2017-12-18 11:13:16 +09:00
Dean Herbert
d6ba53acb3
Update framework
2017-12-18 09:47:53 +09:00
Dean Herbert
954bc77a71
Indicate unused variable
2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15
Move more overhead from ctor to BDL
2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c
Avoid redundant IndexOf calls
2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333
Preload drawables to force asynchronous construction
2017-12-18 06:59:32 +09:00
Dean Herbert
3759c39f00
Update test case to handle scheduled removal
2017-12-18 02:51:09 +09:00
Dean Herbert
30a15729ec
Fix event handling from outside carousel being scheduled at the wrong level
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Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f
Re-fix null selection
2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6
Resolve scroll animation/position issues
2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9
Greatly improve performance when many hidden panels are on-screen
2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c
Improve performance with large numbers of panels visible
2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47
Remove unnecessary capture
2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d
Remove logging
2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c
Fix panel animation and depth
2017-12-17 02:43:24 +09:00
Dean Herbert
29a8ade59f
Rename "Hidden" to "Collapsed"
2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b
Only apply criteria if there are items populated in the carousel
2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a
Fix initial beatmap selection potentially being incorrect
2017-12-16 21:25:54 +09:00