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Commit Graph

9100 Commits

Author SHA1 Message Date
Seokho Song
6fbd06f967 Fix Not update retry counter on PauseOverlay
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.

Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
Dean Herbert
e59ce0cd28
Merge pull request #1690 from smoogipoo/editor-selection-tool
Implement Editor hitobject selections
2017-12-18 22:11:31 +09:00
Dean Herbert
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
Dean Herbert
a74ac278fe Merge remote-tracking branch 'upstream/master' into editor-selection-tool 2017-12-18 21:48:01 +09:00
Dean Herbert
7c8a33b757
Merge pull request #1706 from smoogipoo/play-overlay-selections
Implement keyboard controls in gameplay overlays (pause/fail)
2017-12-18 21:43:14 +09:00
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
smoogipoo
f90e3346c1 Add automated test cases 2017-12-18 19:13:40 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
cf640d084e Use using 2017-12-18 16:38:15 +09:00
smoogipoo
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
smoogipoo
1e4cad900d Fix up incorrect RequiredTypes 2017-12-18 16:04:51 +09:00
smoogipoo
9fb3d3704a TestCaseMenuOverlays -> TestCaseMenuOverlay 2017-12-18 15:42:11 +09:00
smoogipoo
8fdaf6f8f4 Restructure DialogButton to support selection 2017-12-18 14:47:17 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00
Dan Balasescu
35b6114d01
Merge branch 'master' into editor-selection-tool 2017-12-18 13:57:32 +09:00
Dan Balasescu
dd5e082105
Merge pull request #1697 from peppy/song-select-state-simplification
Rewrite BeatmapCarousel with ModelView implementation
2017-12-18 12:57:07 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b Fix incorrect flush logic when starting play from non-selected difficulty using context menu 2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e Remove todo 2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d Make more things private 2017-12-18 11:13:16 +09:00
Dean Herbert
d6ba53acb3 Update framework 2017-12-18 09:47:53 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15 Move more overhead from ctor to BDL 2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c Avoid redundant IndexOf calls 2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00
Dean Herbert
3759c39f00 Update test case to handle scheduled removal 2017-12-18 02:51:09 +09:00
Dean Herbert
30a15729ec Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f Re-fix null selection 2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6 Resolve scroll animation/position issues 2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9 Greatly improve performance when many hidden panels are on-screen 2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c Improve performance with large numbers of panels visible 2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47 Remove unnecessary capture 2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d Remove logging 2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c Fix panel animation and depth 2017-12-17 02:43:24 +09:00
Dean Herbert
29a8ade59f Rename "Hidden" to "Collapsed" 2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b Only apply criteria if there are items populated in the carousel 2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a Fix initial beatmap selection potentially being incorrect 2017-12-16 21:25:54 +09:00