Dean Herbert
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6ee4a6526c
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Don't block sample points from still being added to ControlPointInfo
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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6fd24a5d92
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Remove redundant null coalesce
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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ccacf56dd8
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Move to legacy namespace
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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7257aae7f2
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Move samples to LegacyControlPointInfo
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2021-08-30 17:14:53 +09:00 |
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Dan Balasescu
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6b3cc81e19
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Merge pull request #14486 from peppy/taiko-drum-refacor
Create a base component to handle gameplay sample triggering
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2021-08-30 15:47:21 +09:00 |
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Dean Herbert
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4dd60e3299
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Merge branch 'master' into taiko-drum-refacor
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2021-08-30 14:12:52 +09:00 |
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Dan Balasescu
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7be825f470
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Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
Gray out and stop player instances who quit during multi-spectator sessions
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2021-08-30 12:04:19 +09:00 |
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Bartłomiej Dach
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7122f48568
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Merge pull request #14552 from frenzibyte/fix-test-visibility-regression
Fix editor screen test scenes not updated to show their screens
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2021-08-28 19:55:44 +02:00 |
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Salman Ahmed
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eb90cedc9b
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Fix editor screen test scenes not updated to show their screens
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2021-08-28 20:09:35 +03:00 |
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Dean Herbert
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6f03f7a6a6
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Merge pull request #14534 from peppy/fix-tournament-startup-crash
Fix tournament client crashing at startup when osu!(stalble) is at ranking screen
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2021-08-28 17:44:01 +09:00 |
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Bartłomiej Dach
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d37df6afec
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Fix test failing after BDL -> [Test] change
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2021-08-28 09:45:00 +02:00 |
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Dean Herbert
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b008a86d8c
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Remove unused using statement
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2021-08-28 16:35:54 +09:00 |
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Dean Herbert
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6ef096001e
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Fix several cases of incorrect handling of CurrentMatch nullability
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2021-08-28 16:24:36 +09:00 |
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Dean Herbert
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303c70791d
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Add more failing test coverage for null CurrentMatch
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2021-08-28 16:24:36 +09:00 |
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Dean Herbert
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e9b97f7937
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Fix tournament crashing when osu!(stable) is at ranking screen at startup
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2021-08-28 14:28:33 +09:00 |
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Dean Herbert
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7fbeb9ecc7
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Add failing test coverage for tournament startup states
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2021-08-28 14:28:30 +09:00 |
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Salman Ahmed
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69f5705ca0
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Merge pull request #14526 from peppy/update-framework
Update framework
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2021-08-28 01:42:50 +03:00 |
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Dean Herbert
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681a87d4ec
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Update framework
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2021-08-28 07:08:06 +09:00 |
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Dean Herbert
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804ca88d63
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Update framework
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2021-08-27 19:52:45 +09:00 |
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Salman Ahmed
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378734a7f8
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
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Salman Ahmed
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1650fbb8be
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Add failing test steps
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2021-08-27 13:24:37 +03:00 |
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Dean Herbert
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2bfb9d5478
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Merge pull request #14512 from nekodex/lobby-sounds
Add sounds for some lobby events
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2021-08-27 19:21:11 +09:00 |
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Salman Ahmed
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b7a0316194
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Shorten test player count to 4 for less steps
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2021-08-27 13:14:56 +03:00 |
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Dean Herbert
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97f27897b1
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Add test coverage of mass multiplayer event firing
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2021-08-27 18:57:35 +09:00 |
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Dean Herbert
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2b06dacd0e
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Change debounce back to using scheduler
Should better allow for adjusting in the future, as well.
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2021-08-27 18:57:19 +09:00 |
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Dean Herbert
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33aa48bcf6
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Merge branch 'master' into lobby-sounds
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2021-08-27 18:46:12 +09:00 |
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Dean Herbert
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23414b0c63
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Combine test scene to avoid huge copy paste
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2021-08-27 18:44:44 +09:00 |
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Dean Herbert
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34d185d846
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Convert final step to until step to avoid unnecessary delays
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2021-08-27 18:39:36 +09:00 |
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Dean Herbert
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7d9bae4507
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Update resources
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2021-08-27 18:29:49 +09:00 |
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Dan Balasescu
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8e57547ec3
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Merge pull request #14510 from peppy/avoid-default-skin-judgement-transform-overhead
Change default skin's judgement result transform to reduce allocation overhead
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2021-08-27 10:34:44 +09:00 |
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Dan Balasescu
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f0296e5d12
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Merge branch 'master' into avoid-default-skin-judgement-transform-overhead
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2021-08-27 10:02:40 +09:00 |
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Dan Balasescu
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4f22acb632
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Merge pull request #14507 from peppy/path-control-point-bindable-removal
Remove bindable usage in `PathControlPoint`
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2021-08-27 10:02:29 +09:00 |
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Dan Balasescu
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a28bc9f6b2
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Merge branch 'master' into path-control-point-bindable-removal
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2021-08-27 09:37:37 +09:00 |
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Bartłomiej Dach
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aacca006e4
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Merge pull request #14487 from frenzibyte/alternative-difficulty-bindable
Fix unbind exception in `DifficultyBindable` due to different bindable type bindings
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2021-08-26 23:29:54 +02:00 |
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Bartłomiej Dach
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2ef2af17eb
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Merge branch 'master' into alternative-difficulty-bindable
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2021-08-26 23:07:52 +02:00 |
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Bartłomiej Dach
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b2ab670ae4
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Merge pull request #14506 from peppy/skip-overlay-optimisations
Remove delegate overhead in `SkipOverlay`
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2021-08-26 23:00:04 +02:00 |
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Bartłomiej Dach
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d71dff4340
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Merge branch 'master' into skip-overlay-optimisations
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2021-08-26 22:38:17 +02:00 |
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Salman Ahmed
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cea632463e
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Remove empty newline
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2021-08-26 22:30:20 +03:00 |
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Bartłomiej Dach
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23df13d6d2
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Merge pull request #14495 from frenzibyte/fix-mania-editor
Fix osu!mania editor crashing on compose screen load
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2021-08-26 21:28:26 +02:00 |
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Bartłomiej Dach
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875ef3e68f
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Merge branch 'master' into fix-mania-editor
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2021-08-26 21:00:20 +02:00 |
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Dean Herbert
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90e81a595d
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Move DrumSampleTriggerSource into its own class to avoid nested references
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2021-08-26 17:19:46 +09:00 |
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Dean Herbert
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f078a9d2bf
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Fix incorrect step type
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2021-08-26 17:17:39 +09:00 |
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Dean Herbert
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15aa0458bc
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Use PausableSkinnableSound instead
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2021-08-26 17:15:36 +09:00 |
|
Dean Herbert
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ec85d7f356
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Remove unused helper method
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2021-08-26 17:15:23 +09:00 |
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Dean Herbert
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982c4eff14
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Merge branch 'master' into taiko-drum-refacor
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2021-08-26 17:13:14 +09:00 |
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Salman Ahmed
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dc16883681
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Merge pull request #14511 from peppy/score-processor-enum-getvalue-overhead-reduction
Avoid `Enum.GetValues` allocation overhead in each score population pass
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2021-08-26 10:39:11 +03:00 |
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Salman Ahmed
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2f26d270a3
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Merge branch 'master' into score-processor-enum-getvalue-overhead-reduction
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2021-08-26 09:55:09 +03:00 |
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Salman Ahmed
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fb732785d6
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Merge pull request #14509 from peppy/replay-frame-comparison-array-overhead-reduction
Avoid unnecessary array/LINQ operations when replay frames have no action changes
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2021-08-26 09:54:36 +03:00 |
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Salman Ahmed
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15812520bd
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Replace global editor test case with mania compose screen test scene
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2021-08-26 09:45:01 +03:00 |
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Salman Ahmed
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b0bab4fda6
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Merge branch 'master' into replay-frame-comparison-array-overhead-reduction
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2021-08-26 09:30:58 +03:00 |
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