Dean Herbert
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cea6be5e52
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Expose as JudgementResult instead of "passing" state
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2020-05-03 23:55:44 +09:00 |
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Dean Herbert
|
ff1d63060d
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Add and consume passing state in GameplayBeatmap
|
2020-05-01 20:08:18 +09:00 |
|
Dean Herbert
|
3033ab80ce
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Add passing/failing test
|
2020-05-01 19:49:30 +09:00 |
|
Dean Herbert
|
6ff31fb786
|
Fix sizing when gameplay scale is adjusted
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2020-05-01 19:49:23 +09:00 |
|
Dean Herbert
|
510df8b282
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Improve tiling logic
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2020-05-01 19:49:01 +09:00 |
|
Dean Herbert
|
afcb45f28b
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Move to playfield
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2020-05-01 19:48:31 +09:00 |
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Dean Herbert
|
8955b98cbb
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Add basic taiko scroller implementation
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2020-05-01 17:56:09 +09:00 |
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Bartłomiej Dach
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d021e213b2
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Reword comment
|
2020-05-01 00:29:03 +02:00 |
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Bartłomiej Dach
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1e7b10320f
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Adjust mascot positioning in playfield layout
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2020-05-01 00:19:12 +02:00 |
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Bartłomiej Dach
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f5526890cc
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Add comment about animation presence
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2020-04-30 22:51:22 +02:00 |
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Bartłomiej Dach
|
db4c8b2ba5
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Fix transition out of clear state
|
2020-04-30 22:16:25 +02:00 |
|
Bartłomiej Dach
|
5cfc05e12a
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Ensure correct initial state
|
2020-04-30 22:03:39 +02:00 |
|
Bartłomiej Dach
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22fde8d2a0
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Implement partial clear transition logic
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2020-04-30 21:58:05 +02:00 |
|
Dan Balasescu
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68efdd145d
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Merge pull request #8909 from peppy/fix-legacy-explosion-rewind
Fix skinned taiko hit explosions not being removed on rewind
|
2020-04-30 21:00:41 +09:00 |
|
Dean Herbert
|
d0a8c0fa71
|
Add kiai support to osu!taiko skinned playfields
|
2020-04-30 16:43:00 +09:00 |
|
Dean Herbert
|
48af4d4eb4
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Fix skinned taiko hit explosions not being removed on rewind
|
2020-04-30 16:18:15 +09:00 |
|
Dean Herbert
|
49a98fde73
|
Move to non-legacy class
|
2020-04-30 09:57:14 +09:00 |
|
Dean Herbert
|
783dc58ef0
|
Move taiko additive blending locally to avoid applying to legacy skins
|
2020-04-30 09:41:56 +09:00 |
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Bartłomiej Dach
|
b0e97793b6
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Implement transitions into and from clear state
|
2020-04-30 00:14:27 +02:00 |
|
Bartłomiej Dach
|
0d917ca339
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Ensure correct behaviour for clear animation
|
2020-04-29 21:52:09 +02:00 |
|
Bartłomiej Dach
|
9d6720e7e6
|
Scope up parameter
|
2020-04-29 21:30:13 +02:00 |
|
Bartłomiej Dach
|
e81d33dcec
|
Refactor mascot animations to split logic paths
|
2020-04-29 21:27:02 +02:00 |
|
Bartłomiej Dach
|
6e2ed0c4f3
|
Refactor mascot to only contain state transitions
|
2020-04-29 20:28:46 +02:00 |
|
Dean Herbert
|
48733a7e2f
|
Change taiko hit explosion animation to match stable for skins
|
2020-04-29 17:53:37 +09:00 |
|
Bartłomiej Dach
|
5f0a4103c2
|
Merge branch 'master' into taiko-don
|
2020-04-28 23:46:42 +02:00 |
|
Dan Balasescu
|
79e1b16119
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Merge branch 'master' into taiko-explosion-skinning
|
2020-04-28 12:17:09 +09:00 |
|
Dean Herbert
|
84641765c5
|
Adjust exceptions and fix capitalisation
|
2020-04-28 11:08:19 +09:00 |
|
Craftplacer
|
6de6f068fd
|
Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don
|
2020-04-27 23:19:22 +02:00 |
|
Craftplacer
|
74d36cad78
|
Change state variables
|
2020-04-27 23:19:18 +02:00 |
|
Craftplacer
|
96660b2cca
|
Flip frame count check
|
2020-04-27 23:18:40 +02:00 |
|
Craftplacer
|
834eeb6d98
|
Reduce duplicate texture retrieval code
|
2020-04-27 23:18:26 +02:00 |
|
Craftplacer
|
9b3c1e4126
|
Remove unused bindables
|
2020-04-27 23:17:52 +02:00 |
|
Craftplacer
|
5caa4dedc2
|
Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-27 22:27:03 +02:00 |
|
Craftplacer
|
c049302650
|
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2020-04-27 22:23:04 +02:00 |
|
Dean Herbert
|
be59ee945a
|
Add taiko hit explosion skinning support
|
2020-04-27 22:36:27 +09:00 |
|
Craftplacer
|
e8a0b77729
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
|
ca055581af
|
Fix taiko hit target alpha on legacy skins
|
2020-04-27 18:18:11 +09:00 |
|
Dean Herbert
|
52cf1e1859
|
Fix hit type not being provided and hit time offset not being considered
|
2020-04-27 16:48:27 +09:00 |
|
Dean Herbert
|
b9f28c8373
|
Combine hit types and remove old drumroll hits using a more efficient method
|
2020-04-27 16:13:28 +09:00 |
|
Dean Herbert
|
ff736a22dd
|
Fix typos in comment
|
2020-04-27 14:41:19 +09:00 |
|
Dean Herbert
|
1cd4fd2ac4
|
Merge branch 'master' into taiko-drumroll-party
|
2020-04-27 13:27:10 +09:00 |
|
smoogipoo
|
20ae973e4a
|
Use max result instead of GOOD
|
2020-04-27 12:29:11 +09:00 |
|
smoogipoo
|
2630fc1405
|
Break instead of return for consistency
|
2020-04-27 12:27:43 +09:00 |
|
smoogipoo
|
7dc090cc24
|
Add support for hit explosions
|
2020-04-27 12:23:53 +09:00 |
|
smoogipoo
|
dd36b839b9
|
Refactor
|
2020-04-27 12:01:31 +09:00 |
|
Craftplacer
|
e830c7d833
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 02:13:09 +02:00 |
|
Craftplacer
|
d46643ec52
|
Rework special case for strong hits
|
2020-04-27 02:10:12 +02:00 |
|
Craftplacer
|
dc6acf6ec9
|
Various code changes, fixes
|
2020-04-27 01:40:57 +02:00 |
|
Dean Herbert
|
4ca7ce7715
|
Merge branch 'master' into taiko-barline-skinning
|
2020-04-25 18:58:44 +09:00 |
|
Tim Oliver
|
c1c930c472
|
Fixed linting warnings
|
2020-04-25 13:47:20 +08:00 |
|