smoogipooo
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9255297075
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Cleanup.
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2017-05-23 17:59:45 +09:00 |
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smoogipooo
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ae94e6ea85
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Redesign hit explosions.
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2017-05-23 17:57:34 +09:00 |
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smoogipooo
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25a48d832f
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Make kiai time hit object pulse on bar line beats.
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2017-05-23 17:36:43 +09:00 |
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smoogipooo
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4c66157a07
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Merge branch 'beat-sync-container-improvements' into taiko-visual-update
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2017-05-23 16:51:45 +09:00 |
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smoogipooo
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a4823bca91
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CI fixes.
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2017-05-23 16:47:47 +09:00 |
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smoogipooo
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61348ff08d
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Restructure playfield so that various elements are masked.
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2017-05-23 16:42:17 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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002a0e99a2
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Use SortedList + BinarySearch to find control points at time values.
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2017-05-23 15:20:32 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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6cef3021c7
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Adjust sizing to better fit glows within the playfield.
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2017-05-22 19:50:01 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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Dean Herbert
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efab186384
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
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smoogipooo
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6cc54773e8
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Fix taiko right background not scaling with the playfield as intended.
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2017-05-11 17:18:22 +09:00 |
|
Huo Yaoyuan
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e466380ee2
|
Generic infer for IJsonSerializable.DeepClone.
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2017-05-08 19:33:37 +08:00 |
|
Huo Yaoyuan
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4f8549f220
|
Standardise usages of exceptions.
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2017-05-07 00:38:17 +08:00 |
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smoogipooo
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4d27e0abb6
|
Oops i didn't save the solution.
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2017-05-03 11:25:54 +09:00 |
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smoogipooo
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60c2e2a90a
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Fix taiko auto replay generation not working.
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2017-05-03 11:22:09 +09:00 |
|
Thomas Tan
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9b8b88601f
|
Create "AutoGenerator" base class and interface.
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2017-04-29 02:08:48 +08:00 |
|
Dean Herbert
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94c259bd59
|
Remove most usages of DelayReset
ButtonSystem requires some more work.
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2017-04-27 18:39:40 +09:00 |
|
Dean Herbert
|
4087b638cf
|
Merge branch 'master' into taiko-fixes
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2017-04-26 19:27:05 +09:00 |
|
Dean Herbert
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49c02f5ad6
|
Merge branch 'master' into fix-drumroll-conversion
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2017-04-26 19:16:40 +09:00 |
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smoogipooo
|
47cd91fa63
|
CI fixes.
|
2017-04-26 17:04:57 +09:00 |
|
smoogipooo
|
8df3c3f736
|
Adjust Swell hit speed.
|
2017-04-26 16:28:53 +09:00 |
|
smoogipooo
|
d9dec9d444
|
Implement Taiko difficulty calculation.
|
2017-04-26 15:50:08 +09:00 |
|
smoogipooo
|
28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
|
2017-04-26 14:12:21 +09:00 |
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smoogipooo
|
ac5f70b765
|
Fix drum roll conversion not generating strong hits.
|
2017-04-26 13:48:31 +09:00 |
|
smoogipooo
|
324d5c1093
|
Merge remote-tracking branch 'origin/master' into fix-drumroll-conversion
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2017-04-26 13:17:28 +09:00 |
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smoogipooo
|
f750325aa1
|
Bring up to date.
|
2017-04-21 20:10:14 +09:00 |
|
smoogipooo
|
29fe0b471c
|
Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles.
|
2017-04-21 18:52:08 +09:00 |
|
Dean Herbert
|
2d53ad4c0a
|
Remove xmldoc-only using usage.
|
2017-04-21 14:01:58 +09:00 |
|
smoogipooo
|
61090d918c
|
Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
|
2017-04-20 15:26:42 +09:00 |
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smoogipooo
|
ef56058ad2
|
Drum roll ticks shouldn't be able to result in miss judgements.
|
2017-04-20 15:09:49 +09:00 |
|
smoogipooo
|
a958c99e22
|
Make ticks smaller (as per flyte's suggestion).
|
2017-04-20 13:12:43 +09:00 |
|
smoogipooo
|
8facf473d1
|
Fix drum rolls not being correctly converted to hitcircles.
|
2017-04-20 13:05:57 +09:00 |
|
Dean Herbert
|
cef6a014d5
|
Add a simulated key-up delay to auto replays.
Fixes key counter display looking odd.
|
2017-04-18 22:31:52 +09:00 |
|
Dan Balasescu
|
d4e75ecec4
|
Rename to use -index.
|
2017-04-18 17:37:01 +09:00 |
|
Dean Herbert
|
4895a482b4
|
That's a lot of white spaces
|
2017-04-18 17:26:59 +09:00 |
|
smoogipooo
|
579698f0a9
|
Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
|
2017-04-18 17:12:23 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
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