Fix timeline blueprint display not showing correct combo number / colour during placement
Fix sample banks not transferring when adjusting via editor
Pin builds to .NET 6
As more things move to having the 7 SDK installed, let's pin for now. This helps with mobile build scenarios, which fall over on the new SDKs and require further attention.
volume
Ensure scroll-to-top button is displayed above all overlay content
Fix random button hover state sticking when rewinding using right mouse button
EditorClock
PlacementBlueprint
This reverts commit ab2bd123e7, reversing changes made to 267e63320f.
ab2bd123e7
267e63320f
HitSampleInfo.With
GetSampleInfo
Also add full xmldoc
HitSampleInfo
Work around issues with bindable/event feedback in layout settings
Update InspectCode to 2022.3.3 and enable C# 11
HitSampleInfo.Bank
Add abbreviations found in framework functions
Brings total inspections down to zero when using local framework checkout (in conjuncation with https://github.com/ppy/osu-framework/pull/5793).
Fix angle sharpness slider value not always scaling by 0.5
Fix default progress graph not updating after flip
Force placement of in-progress object when changing tools in the editor
Allow commiting / undoing placement of blueprints using back / select bindings
Move blueprint validity conditions to allow more correct external usage of `EndPlacement`
Fix some tablet settings being hidden when searching using "area" keyword
Fix hold-for-right-click showing during gameplay