Dean Herbert
646edb239a
Merge pull request #27429 from bdach/rewind-slider-tracking
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Fix slider tracking state not restoring correctly in all cases on rewind
2024-03-07 22:41:12 +08:00
Dean Herbert
f7d470ce33
Merge pull request #27520 from smoogipoo/missing-event-unbind
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Fix missing event unbinds
2024-03-07 21:54:58 +08:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds
2024-03-07 21:10:11 +09:00
Bartłomiej Dach
fba44e67a0
Merge pull request #27214 from Givikap120/freemod_mapinfo_fix
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Fix mod selection in online-play rooms not accounting for mods of selected item
2024-03-07 12:45:14 +01:00
Bartłomiej Dach
3d8fdc52a4
Merge pull request #27501 from turbedi/throw_helper
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Use ThrowHelper methods in more places
2024-03-07 11:36:21 +01:00
Bartłomiej Dach
e99030c515
Merge pull request #27516 from frenzibyte/editor-screen-selector
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Change editor screen switcher control design and behaviour to act like a button
2024-03-07 11:04:18 +01:00
Bartłomiej Dach
74e3c47c2f
Merge pull request #27517 from Joehuu/fix-failed-s-accuracy-circle
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Fix results screen accuracy circle not showing correctly for failed S with no flair
2024-03-07 10:46:24 +01:00
Bartłomiej Dach
039520d55d
Use slightly nicer parameterisation in test
2024-03-07 09:49:20 +01:00
Bartłomiej Dach
64dc3d728e
Merge pull request #27453 from frenzibyte/mania-key-gaps
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Fix osu!mania key images potentially showing gaps between columns
2024-03-07 09:32:50 +01:00
Bartłomiej Dach
644553d5b4
Merge branch 'master' into freemod_mapinfo_fix
2024-03-07 09:24:44 +01:00
Joseph Madamba
c36232bc02
Fix results screen accuracy circle not showing correctly for failed S with no flair
2024-03-07 00:10:30 -08:00
Joseph Madamba
56caf19350
Add visual test for failed S display
2024-03-07 00:10:30 -08:00
Dan Balasescu
e0fe33a7a7
Merge pull request #27513 from bdach/osu-score-conversion-bad-very-not-good
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Fix osu! standardised score estimation algorithm violating basic invariants
2024-03-07 17:05:32 +09:00
Salman Ahmed
0fe139a189
Adjust editor screen switcher control design and behaviour
2024-03-07 08:20:46 +03:00
Salman Ahmed
336a6180e5
Expose TRANSITION_LENGTH
from tab control
2024-03-07 08:20:20 +03:00
Bartłomiej Dach
aa3cd402ca
Fix broken english
2024-03-06 21:30:31 +01:00
Bartłomiej Dach
3121cf81e6
Bump score version
2024-03-06 21:30:09 +01:00
Salman Ahmed
672f645cba
Clamp only on horizontal sides
2024-03-06 18:40:20 +03:00
Dean Herbert
0881e7c8c1
Merge pull request #27454 from EVAST9919/sb-lifetime-improvements
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Improve storyboard performance by better handling sprites lifetime
2024-03-06 20:23:22 +08:00
Dean Herbert
13f7480d79
Merge branch 'master' into sb-lifetime-improvements
2024-03-06 19:27:40 +08:00
Dean Herbert
5b6703ec0d
Move optimisation to isolated method
2024-03-06 19:25:13 +08:00
Dean Herbert
29a37e3585
Merge pull request #27491 from bdach/f-rank-appearance
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Update F rank badge colours to match latest designs
2024-03-06 18:55:20 +08:00
Bartłomiej Dach
08609e19d6
Fix osu! standardised score estimation algorithm violating basic invariants
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As it turns out, the "lower" and "upper" estimates of the combo portion
of the score being converted were misnomers. In selected cases
(scores with high accuracy but combo being lower than max by more than
a few objects) the janky score-based math could overestimate the count
of remaining objects in a map. For instance, in one case the numbers
worked out something like this:
- Accuracy: practically 100%
- Max combo on beatmap: 571x
- Max combo for score: 551x
The score-based estimation attempts to extract a "remaining object
count" from score, by doing something along of sqrt(571^2 - 551^2). That
comes out to _almost 150_. Which leads to the estimation overshooting
the total max combo count on the beatmap by some hundred objects.
To curtail this nonsense, enforce some basic invariants:
- Neither estimate is allowed to exceed maximum achievable
- Ensure that lower estimate is really lower and upper is really upper
by just looking at the values and making sure that is so rather than
just saying that it is.
2024-03-06 11:40:10 +01:00
Dan Balasescu
d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
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Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Bartłomiej Dach
b740481eaf
Merge pull request #27504 from peppy/replay-state-sanity-1
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Never set `waitingOnFrames` if a replay is not attached
2024-03-06 09:51:09 +01:00
Bartłomiej Dach
0d4515d26e
Merge pull request #27506 from peppy/update-framework
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Update framework
2024-03-06 08:43:24 +01:00
Bartłomiej Dach
53fffc6a75
Remove unused using directives
2024-03-06 07:57:59 +01:00
Dean Herbert
06c7483347
Merge branch 'master' into update-framework
2024-03-06 12:36:05 +08:00
Dean Herbert
85364d25dc
Merge pull request #27276 from bdach/medals
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Add flow for displaying achieved medals
2024-03-06 12:31:55 +08:00
Dean Herbert
3a224211aa
Update various packages which shouldn't cause issues
2024-03-06 12:17:00 +08:00
Dean Herbert
4c7678225e
Update framework
2024-03-06 12:13:41 +08:00
Dean Herbert
0696e7de52
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
Dean Herbert
b53b752e54
Update usage of MathUtils
2024-03-06 12:13:12 +08:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Dean Herbert
65ce4ca390
Never set waitingOnFrames
if a replay is not attached
2024-03-06 04:37:11 +08:00
Dean Herbert
57daaa7fed
Add logging for GameplayClockContainer
starting or stopping
2024-03-06 04:37:11 +08:00
Bartłomiej Dach
09c6c5d79b
Merge pull request #27497 from frenzibyte/mod-select-overlay-fix-ux
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Fix mod select overlay settings order not always matching mod panels
2024-03-05 19:40:13 +01:00
Bartłomiej Dach
429fa8dfae
Merge pull request #27242 from Susko3/log-global-statistics
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Log `GlobalStatistics` when exporting logs from settings
2024-03-05 19:32:54 +01:00
Berkan Diler
d0f7ab3316
Revert some changes
2024-03-05 17:18:59 +01:00
Bartłomiej Dach
f91423a775
Merge pull request #27456 from frenzibyte/catch-hr-issues
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Fix catch fruit position getting randomised when last fruit has zero position
2024-03-05 14:23:27 +01:00
Dean Herbert
b4bc34d8a1
Merge pull request #27502 from turbedi/ToDictionary_overload
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Use new ToDictionary() overload without delegates
2024-03-05 20:25:31 +08:00
Berkan Diler
6fabbe2616
Use new ToDictionary() overload without delegates
2024-03-05 10:27:12 +01:00
Berkan Diler
5965db4fd7
Use ArgumentException.ThrowIfNullOrEmpty throw helper
2024-03-05 10:20:57 +01:00
Berkan Diler
a891303484
Use ArgumentOutOfRangeException throw helper methods
2024-03-05 10:20:30 +01:00
Berkan Diler
9bac60a98f
Use ArgumentNullException.ThrowIfNull in more places
2024-03-05 10:19:47 +01:00
Berkan Diler
43841e210d
Use ObjectDisposedException.ThrowIf throw helper
2024-03-05 09:58:46 +01:00
Salman Ahmed
9543908c7a
Fix mod select overlay settings order not always matching panels order
2024-03-04 23:36:45 +03:00
Bartłomiej Dach
6080c14dd5
Update F rank badge colours to match latest designs
2024-03-04 14:47:49 +01:00
Bartłomiej Dach
405958f73c
Add test scene for drawable ranks
2024-03-04 14:43:53 +01:00
Bartłomiej Dach
b896d97a4f
Fix catch pp calculator not matching live with respect to miss handling
2024-03-04 11:53:59 +01:00