Dean Herbert
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4239e9f684
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Fix storyboard test not actually working due to incorrect track referencing
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2020-08-21 18:44:14 +09:00 |
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Dean Herbert
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d5cbb589c2
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Revert some test scene changes to use Beatmap.Track where relevant
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2020-08-21 17:21:08 +09:00 |
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Dean Herbert
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357fb3a10e
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Merge branch 'master' into beatmap-track-rework
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2020-08-21 12:53:09 +09:00 |
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Dean Herbert
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5714c761eb
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Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
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2020-08-20 00:14:48 +09:00 |
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Salman Ahmed
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8f1a71c6b1
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Remove counter sprite attributes for not being of any reasonable use
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2020-08-19 07:44:45 +03:00 |
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Dean Herbert
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e4303d7943
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Fix PlayerLoader test failures due to too many steps
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2020-08-18 12:35:23 +09:00 |
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Dean Herbert
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93a8bc3d5a
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Remove local reset method in GameplayClockContainer
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2020-08-17 22:36:09 +09:00 |
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Dean Herbert
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d9debef156
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Add explicit LoadTrack method
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2020-08-17 15:38:16 +09:00 |
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Dean Herbert
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71f4e753f0
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Merge branch 'master' into beatmap-track-rework
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2020-08-16 22:35:32 +09:00 |
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Bartłomiej Dach
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c1a9bf507a
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Add failing test case
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2020-08-15 13:06:53 +02:00 |
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Dean Herbert
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e465afa280
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Merge branch 'master' into beatmap-track-rework
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2020-08-14 20:02:43 +09:00 |
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Dean Herbert
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cf9bda6c19
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Add coverage of early exit with null and non-null player
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2020-08-13 13:05:13 +09:00 |
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Dean Herbert
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fd7bf70b7d
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Remove weird "after load" action
This was pretty pointless anyway and from its usages, doesn't look to
need to exist.
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2020-08-13 13:03:18 +09:00 |
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Dean Herbert
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5b536aebe7
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Add missing null checks and avoid cross-test pollution
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2020-08-13 12:53:37 +09:00 |
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smoogipoo
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070d71ec27
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More cleanups
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2020-08-12 00:48:38 +09:00 |
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smoogipoo
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20197e2768
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Remove locally-cached music controller
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2020-08-11 12:27:32 +09:00 |
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smoogipoo
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e87f50f74f
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Rename method
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2020-08-07 22:31:41 +09:00 |
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smoogipoo
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5002d69f69
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Update inspections
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2020-08-07 20:51:56 +09:00 |
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smoogipoo
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2e3ecf71c7
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Pass track from Player to components
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2020-08-06 18:31:08 +09:00 |
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smoogipoo
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5c05fe3988
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Expose track from MusicController
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2020-08-06 16:24:14 +09:00 |
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smoogipoo
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6e42b8219c
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Move track to MusicController, compiles
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2020-08-06 16:24:14 +09:00 |
|
Dean Herbert
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ca434e82d9
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Fix test failures due to gameplay clock not being unpaused
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2020-07-28 17:09:38 +09:00 |
|
Dean Herbert
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91c2afe9f1
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Merge branch 'master' into fix-gameplay-sample-pausing
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2020-07-28 15:10:37 +09:00 |
|
Dean Herbert
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cc0d5d74d7
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Merge branch 'master' into Issue#9170
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2020-07-28 13:36:42 +09:00 |
|
Dean Herbert
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33e8e0aa18
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Add back until steps so headless tests can better handle thread delays
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2020-07-27 19:05:31 +09:00 |
|
Dean Herbert
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1f8abf2cf6
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Fix headless tests
|
2020-07-27 19:03:21 +09:00 |
|
Dean Herbert
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5fd73795f6
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Remove wait steps and add coverage of non-looping sounds
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2020-07-27 18:02:17 +09:00 |
|
Dean Herbert
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12368ace3b
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Rename variable
|
2020-07-27 17:46:44 +09:00 |
|
Dean Herbert
|
d8f4e044de
|
Add test coverage
|
2020-07-27 17:46:10 +09:00 |
|
Dean Herbert
|
2c62b23d85
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Update naming
|
2020-07-22 19:53:45 +09:00 |
|
Dean Herbert
|
648e414c14
|
Update InputHandlers in line with framework changes
|
2020-07-19 11:39:11 +09:00 |
|
Dean Herbert
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77143952a9
|
Add test coverage
|
2020-07-17 19:17:48 +09:00 |
|
smoogipoo
|
9f7750e615
|
Add texture wrapping support to skins
|
2020-07-17 16:54:30 +09:00 |
|
Dean Herbert
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fa407d2c7b
|
Make tests better
|
2020-07-15 16:42:37 +09:00 |
|
Joehu
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ec3fe8d346
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Add test for arrow key seeking
|
2020-07-14 21:59:26 -07:00 |
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Bartłomiej Dach
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3783fe8d6a
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Rename fields for clarity
|
2020-06-26 19:39:53 +02:00 |
|
Power Maker
|
798e8e7a8d
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Fix CI fail
|
2020-06-26 15:12:01 +02:00 |
|
Power Maker
|
efeaa1cc10
|
Make some changes, fix and add tests
|
2020-06-26 14:58:42 +02:00 |
|
Dean Herbert
|
a6c6e391ca
|
Fix player not exiting immediately on Alt-F4
|
2020-06-23 17:38:30 +09:00 |
|
Dean Herbert
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9746e24d1e
|
Rename abstract TestScene
|
2020-06-12 19:40:54 +09:00 |
|
Salman Ahmed
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84b40ea2c6
|
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
# osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
# osu.Game/Tests/Visual/ModTestScene.cs
# osu.Game/Tests/Visual/OsuTestScene.cs
|
2020-06-03 22:00:02 +03:00 |
|
Lucas A
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f63c66396f
|
Apply review suggestions.
|
2020-06-02 13:32:52 +02:00 |
|
Dan Balasescu
|
64d1b4b11b
|
Merge branch 'master' into move-setter-to-duration
|
2020-06-01 15:55:48 +09:00 |
|
smoogipoo
|
013461377e
|
Fix potential nullref
|
2020-05-28 21:46:02 +09:00 |
|
Dean Herbert
|
cbd563e80b
|
Rename to IHasDuration
|
2020-05-27 12:38:39 +09:00 |
|
Dean Herbert
|
b8e0a6f127
|
Move sett from EndTime to Duration
|
2020-05-27 12:37:44 +09:00 |
|
Bartłomiej Dach
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24d898c870
|
Demonstrate failure case in visual test scene
|
2020-05-21 21:56:55 +02:00 |
|
Bartłomiej Dach
|
8702a1b5a5
|
Fix test scene regression
|
2020-05-21 20:16:02 +02:00 |
|
smoogipoo
|
f98ee27185
|
Fix referencing wrong child
|
2020-05-18 20:01:00 +09:00 |
|
smoogipoo
|
6d70f4b410
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Merge branch 'master' into allowgameplayoverlays-hide-skip
|
2020-05-18 19:54:38 +09:00 |
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