Stop blocking player load when hovering over osu! logo
Pending actual test coverage.
I had them shuffled around in the middle of the refactor.
ApplyInitialValue
ApplyTransforms
*sigh*
Add flow for displaying achieved medals
DefaultPerformancePointsCounter
I need the actual overlay to be doing way more things (receiving the actual websocket events, queueing the medals for display, handling activation mode), so the pre-existing API design of the overlay just will not fly.