.. |
OsuPlayerTestScene.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
SkinnableHUDComponentTestScene.cs
|
Refactor performance points test scene to support skinning
|
2024-03-05 03:34:25 +03:00 |
TestSceneAllRulesetPlayers.cs
|
Fix crash when loading player instance without exiting previous instance
|
2023-09-19 05:09:01 +03:00 |
TestSceneArgonHealthDisplay.cs
|
Move simulated drain to separate test case
|
2024-01-11 10:04:37 +01:00 |
TestSceneAutoplay.cs
|
Fix more nullable inspections
|
2024-01-29 08:44:27 +01:00 |
TestSceneBeatmapOffsetControl.cs
|
Migrate BeatmapOffsetControl to use session static directly
|
2023-12-27 19:19:27 +01:00 |
TestSceneBeatmapSkinFallbacks.cs
|
Bypass Parent nullability checks for now
|
2023-10-17 17:48:45 +09:00 |
TestSceneBezierConverter.cs
|
Fix code style/quality issues
|
2023-11-13 08:25:27 +01:00 |
TestSceneBreakTracker.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneClicksPerSecondCalculator.cs
|
Expose rewinding state of IGameplayClock s
|
2023-07-06 19:08:42 +09:00 |
TestSceneColourHitErrorMeter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneCompletionCancellation.cs
|
Add flag to allow backwards seeks in tests
|
2024-02-29 23:05:28 +08:00 |
TestSceneDefaultSongProgressGraph.cs
|
Prefix subclasses of DefaultSongProgress with Default
|
2023-01-18 15:45:16 +09:00 |
TestSceneDrawableScrollingRuleset.cs
|
Fix test value getting clobbered due to stupid stuff
|
2023-12-06 15:59:29 +09:00 |
TestSceneDrawableStoryboardSprite.cs
|
Fix TestSceneDrawableStoryboardSprite not displaying anything
|
2023-09-20 12:05:23 +02:00 |
TestSceneFailAnimation.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneFailingLayer.cs
|
Fix failing test by setting health on source of truth
|
2024-01-10 23:09:43 +09:00 |
TestSceneFailJudgement.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneFrameStabilityContainer.cs
|
Fix formatting?
|
2024-02-29 23:29:50 +08:00 |
TestSceneGameplayLeaderboard.cs
|
Fix TestFriendScore intermittently failing due to randomness
|
2023-09-21 21:12:44 +02:00 |
TestSceneGameplayMenuOverlay.cs
|
Apply NRT to touched files
|
2024-02-27 23:58:28 -08:00 |
TestSceneGameplayRewinding.cs
|
Rename {KeyCounter -> InputCount}Controller
|
2023-06-26 19:27:42 +02:00 |
TestSceneGameplaySamplePlayback.cs
|
Fix seek ending too early in sample playback test
|
2024-03-12 17:35:39 +08:00 |
TestSceneGameplaySampleTriggerSource.cs
|
Add flag to allow backwards seeks in tests
|
2024-02-29 23:05:28 +08:00 |
TestSceneHitErrorMeter.cs
|
Add flag to allow backwards seeks in tests
|
2024-02-29 23:05:28 +08:00 |
TestSceneHoldForMenuButton.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneHUDOverlay.cs
|
Update usages of GameplayClockContainer not using an adjustable source
|
2023-09-22 16:22:36 +09:00 |
TestSceneJudgementCounter.cs
|
De-dupe displayed hits in judgement counter
|
2024-01-15 16:02:59 +09:00 |
TestSceneKeyBindings.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneKeyCounter.cs
|
Add 100 and 1000 key press step to test overflow
|
2023-11-02 20:49:01 -07:00 |
TestSceneLeadIn.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneLetterboxOverlay.cs
|
Add TestSceneLetterboxOverlay
|
2023-02-13 14:17:33 +03:00 |
TestSceneMedalOverlay.cs
|
Fix yet another failure
|
2024-02-20 18:42:01 +01:00 |
TestSceneModValidity.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneNightcoreBeatContainer.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneOverlayActivation.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneParticleExplosion.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneParticleSpewer.cs
|
Fix regression in time jumping behaviour
|
2023-07-19 13:38:04 +09:00 |
TestScenePause.cs
|
Add test coverage of gameplay only running forwards
|
2024-02-29 14:15:32 +08:00 |
TestScenePauseWhenInactive.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePerformancePointsCounter.cs
|
Migrate DefaultPerformancePointsCounter and rename it
|
2024-03-05 04:35:39 +03:00 |
TestScenePlayerLoader.cs
|
Always bring master/music volume to 50%
|
2024-02-16 11:20:07 +03:00 |
TestScenePlayerLocalScoreImport.cs
|
Merge pull request #25480 from peppy/2fa
|
2024-01-29 19:14:55 +09:00 |
TestScenePlayerMaxDimensions.cs
|
Update ImageSharp usages
|
2024-03-06 12:13:12 +08:00 |
TestScenePlayerReferenceLeaking.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePlayerScoreSubmission.cs
|
Fix score submission test failures due to checking audio playback validity (again)
|
2024-01-22 11:15:42 +01:00 |
TestScenePoolingRuleset.cs
|
Add flag to allow backwards seeks in tests
|
2024-02-29 23:05:28 +08:00 |
TestSceneReplay.cs
|
Rename {KeyCounter -> InputCount}Controller
|
2023-06-26 19:27:42 +02:00 |
TestSceneReplayDownloadButton.cs
|
Delete ScoreInfo.HasReplay as no longer needed
|
2023-10-27 12:39:54 +02:00 |
TestSceneReplayPlayer.cs
|
Add failing test coverage showing that replay will fail on exiting gameplay
|
2023-03-16 17:12:46 +09:00 |
TestSceneReplayRecorder.cs
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
TestSceneScrollingHitObjects.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinEditor.cs
|
Add test coverage of skin editor copy-paste
|
2023-11-23 09:55:16 +09:00 |
TestSceneSkinEditorComponentsList.cs
|
Fix non-compiling test
|
2023-07-28 23:36:57 +02:00 |
TestSceneSkinEditorMultipleSkins.cs
|
Update usages of GameplayClockContainer not using an adjustable source
|
2023-09-22 16:22:36 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
|
Refactor performance points test scene to support skinning
|
2024-03-05 03:34:25 +03:00 |
TestSceneSkinnableComboCounter.cs
|
Add "Argon" combo counter
|
2023-10-26 09:09:55 +03:00 |
TestSceneSkinnableDrawable.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
TestSceneSkinnableHealthDisplay.cs
|
Refactor performance points test scene to support skinning
|
2024-03-05 03:34:25 +03:00 |
TestSceneSkinnableHUDOverlay.cs
|
Update usages of GameplayClockContainer not using an adjustable source
|
2023-09-22 16:22:36 +09:00 |
TestSceneSkinnableScoreCounter.cs
|
Add "Argon" total score counter
|
2023-10-26 08:58:25 +03:00 |
TestSceneSkinnableSound.cs
|
Fix TestSceneSkinnableSound failing
|
2024-03-09 21:55:00 +03:00 |
TestSceneSkipOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSliderPath.cs
|
Fix code style/quality issues
|
2023-11-13 08:25:27 +01:00 |
TestSceneSoloGameplayLeaderboard.cs
|
Massage tests a bit more
|
2023-05-25 16:38:22 +09:00 |
TestSceneSongProgress.cs
|
Add a fake load to visual test to restore previous testing behaviour
|
2024-01-18 14:01:37 +09:00 |
TestSceneSpectator.cs
|
Improve spectator fail test
|
2024-02-29 00:09:58 +03:00 |
TestSceneSpectatorHost.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneSpectatorPlayback.cs
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
TestSceneStarCounter.cs
|
Add twenty star counter in visual test
|
2024-02-16 22:47:38 -08:00 |
TestSceneStoryboard.cs
|
Replace most usages of DecoupleableInterpolatingFramedClock
|
2023-09-22 12:49:25 +09:00 |
TestSceneStoryboardSamplePlayback.cs
|
Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip
|
2023-10-31 14:28:40 +09:00 |
TestSceneStoryboardWithOutro.cs
|
Add flag to allow backwards seeks in tests
|
2024-02-29 23:05:28 +08:00 |
TestSceneUnknownMod.cs
|
Fix TestSceneUnknownMod failing due to null reference
|
2023-07-25 19:06:13 +09:00 |
TestSceneUnstableRateCounter.cs
|
Add rate-change UR tests
|
2023-11-12 11:16:06 -08:00 |