Dean Herbert
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00e3af3366
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Update model manager and many related classes to get things compiling again
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2022-01-12 17:00:00 +09:00 |
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Dean Herbert
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692e846acd
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Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface
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2021-11-12 17:52:44 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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046087a367
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Fix access to AliveChildren before IsLoaded
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2021-05-27 16:58:01 +09:00 |
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Dean Herbert
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b3b39c4c13
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Fix BeatmapCarousel accessing ScreenSpaceDrawQuad of non-loaded children
Fixes failure seen at
https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests.
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2021-05-26 15:42:27 +09:00 |
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Dean Herbert
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df5970fab4
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Create base implementations of the two most common TernaryStateMenuItem s
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2021-05-20 19:34:53 +09:00 |
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Bartłomiej Dach
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43b9fde457
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Add some nullability annotations for good measure
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2021-01-06 13:15:15 +01:00 |
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Dean Herbert
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99701a6d9b
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Add null check on beatmapContainer for safety
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2021-01-06 21:06:33 +09:00 |
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Dean Herbert
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83dbba3cbf
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Fix carousel beatmap set panels applying transforms to difficulties while they are loading
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2021-01-05 18:41:45 +09:00 |
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smoogipoo
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31f7f7072d
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Fix song select panels not loading if partially offscreen
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2020-12-03 15:13:20 +09:00 |
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Dean Herbert
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6058c66edb
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Move drawable carousel set movement logic into panels themselves
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2020-11-26 18:32:43 +09:00 |
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Dean Herbert
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8b04cd2cb0
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Fix a potential null reference when loading carousel difficulties
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2020-10-25 20:28:24 +09:00 |
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Dean Herbert
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30e1fce7a4
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Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
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2020-10-14 15:10:50 +09:00 |
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Dean Herbert
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3d416f4d64
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Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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75b6a5e17e
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Remove unnecessary hack (fixed via framework update)
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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5d11db7753
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Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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834b0186f4
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Adjust fade duration to be slightly shorter
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2020-10-13 18:50:10 +09:00 |
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Dean Herbert
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2346644c04
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Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
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2020-10-13 18:47:40 +09:00 |
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Dean Herbert
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4f4f222514
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Remove unnecessary fade (already applied by base DrawableCarouselItem)
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2020-10-13 18:28:28 +09:00 |
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Dean Herbert
|
83358d487f
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Remove logging
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2020-10-13 18:18:22 +09:00 |
|
Dean Herbert
|
3d9ea852ec
|
Remove masking override (no longer needed as our size is now correct)
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2020-10-13 18:14:23 +09:00 |
|
Dean Herbert
|
69650c16fc
|
Simplify vertical position calculations by including spacing in height definition
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2020-10-13 18:13:36 +09:00 |
|
Dean Herbert
|
d9a6a6b245
|
Split content out into own class
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2020-10-13 18:01:12 +09:00 |
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Dean Herbert
|
9b2ebb8f0f
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Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
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2020-10-13 17:45:41 +09:00 |
|
Dean Herbert
|
fdd4d95cdc
|
Fix difficulties being at incorrect vertical positions after filter is applied
|
2020-10-13 17:37:33 +09:00 |
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Dean Herbert
|
ded09b78cb
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Avoid usage of AutoSize for DrawableCarouselItems in general
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
|
cecdf14f53
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Avoid reconstructing beatmap difficulties that were recently displayed
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
|
1da49073ab
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Calculate content height automatically
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
c08b5e8d03
|
Align beatmap difficulties correctly
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
cfec4f4fc1
|
Extract header element from base DrawableCarouselItem class
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
20b54fb904
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Move transform clean-up to pooling free call
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
b92c22ad42
|
Add logging
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
9814e9ba7f
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Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
|
975cd5a840
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Add back beatmap difficulty appear/disappear movement
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
fd8654cff3
|
Add back difficulty panel spacing
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
813ee19728
|
Use existing event flow for rendering beatmap difficulties
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
bb03c5d77c
|
Temporarily disable masking temporarily to fix panels disappearing at extents
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
0a144a1388
|
Correctly free panels after use to avoid finalizer disposal of subtree
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
5c2f134665
|
Add back left offset for selected set
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
3cfc0dc82d
|
Add safeties to beatmap panel loading code
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
0400b34349
|
Load more components asynchronously after pool resolution
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
0a978c6131
|
Add basic pooling setup
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
3143224e5b
|
Refactor how drawable carousel items are constructed
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
9193f5b0ba
|
Expose panel height from non-drawable models
|
2020-10-13 17:37:33 +09:00 |
|
smoogipoo
|
0360f7d845
|
Move CollectionManager to OsuGame
|
2020-09-09 15:39:15 +09:00 |
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smoogipoo
|
4ddf5f054b
|
Rename BeatmapCollectionManager -> CollectionManager
|
2020-09-09 15:31:08 +09:00 |
|
smoogipoo
|
a5e1e8d043
|
Rename More... to Manage...
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2020-09-08 18:57:18 +09:00 |
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smoogipoo
|
ae022d7559
|
Show all items in dropdown, set global max height
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2020-09-08 18:55:53 +09:00 |
|
Dean Herbert
|
8b770626fa
|
Add missing '...' from some popup menu items
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2020-09-08 12:18:08 +09:00 |
|
Dean Herbert
|
b15bbc882a
|
Move items up in menu
|
2020-09-08 12:04:35 +09:00 |
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