Lucas A
3f2e6a9376
Allow loginOverlay to be null if there's no cached instance in DI (for testing cases)
2019-04-06 18:52:30 +02:00
Lucas A
394f14965b
Make appveyor happy with whitespaces
2019-04-06 18:23:56 +02:00
Lucas A
59410dbe3b
Open login overlay when notification asking for signing in to play multi is clicked
2019-04-06 18:05:13 +02:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container
2019-04-05 21:14:21 +09:00
David Zhao
7047f305a1
Apply reviews, add safety for multiple facades
2019-04-05 12:02:47 +09:00
David Zhao
15b2b6af7d
Clean up remaining assignments of logo relativePositionAxes
2019-04-04 11:28:36 +09:00
David Zhao
8a40b27e8f
Remove need for logo relativePositionAxes none
2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e
Fix Axes.None requirement for FacadeContainer
2019-04-03 19:57:22 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
David Zhao
020be50f03
Merge remote-tracking branch 'upstream/master' into facade-container
2019-04-02 11:28:44 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
David Zhao
f066bd1138
Adjust facade scale now that the size is different
2019-03-28 16:35:15 +09:00
David Zhao
9b047d9b90
Add back menu logo transform
2019-03-28 12:00:50 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
David Zhao
ca7a20585d
Apply reviews, delete playerloader test
2019-03-27 17:28:53 +09:00
David Zhao
efeed71517
Add comment
2019-03-27 11:37:16 +09:00
David Zhao
3fe52be77f
Better tests, add documentation
2019-03-26 17:22:36 +09:00
Dean Herbert
f0114d776d
Use interface to access API
...
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Shane Woolcock
2bd5bb3f69
Move all MainMenu button creation into load
2019-02-25 21:41:41 +09:00
Shane Woolcock
add8b8e9c4
Only add Exit button if the GameHost supports it
2019-02-25 09:56:00 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
e4a72c0c64
Fix failing testcase
2018-12-26 13:18:36 +09:00
smoogipoo
b251129c59
Block going into multiplayer while logged out
2018-12-04 17:43:27 +09:00
Dean Herbert
32b36f2883
Use IBindable<>
2018-11-26 17:07:30 +09:00
Dean Herbert
626048038c
Handle the null case
2018-11-26 16:50:41 +09:00
Dean Herbert
8d65d49126
Use bindable flow for checking idle time
2018-11-26 16:32:59 +09:00
Dean Herbert
fe5b043a59
Merge branch 'master' into fix_idle_tracker
2018-11-26 15:24:44 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Roman Kapustin
3c0ce2b615
Revert "Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle""
...
This reverts commit bcdaee7d39
.
2018-11-19 20:48:59 +03:00
smoogipoo
bcdaee7d39
Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle"
...
This reverts commit 3e2e2a7000
, reversing
changes made to d94801b6c6
.
2018-11-19 17:52:31 +09:00
Dean Herbert
3be50c2941
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-09 18:02:36 +09:00
Roman Kapustin
baf9e028c3
Fix possible idleTracker nullref
2018-09-26 19:44:01 +03:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Roman Kapustin
c7b3fa51d5
Inject IdleTracker into ButtonSystem
2018-09-25 19:58:50 +03:00
UselessToucan
3c0b77658c
Merge branch 'master' into return_to_large_logo_after_idle
2018-09-25 19:48:38 +03:00
Roman Kapustin
5c741eaa89
Fix possible game nullref
2018-09-21 17:07:46 +03:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
Roman Kapustin
761d7629cd
Return to large logo after idle period
2018-09-12 18:09:19 +03:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
9f3f07df2e
Fix notifications appearing too early in load process
2018-08-23 11:21:56 +09:00
Dean Herbert
39aa98d12d
Fix logo flying off-screen when exiting game
2018-08-20 14:58:02 +09:00
Dean Herbert
0b30e6eb6a
Merge remote-tracking branch 'upstream/master' into peppy-improve-button-system
2018-07-06 17:55:02 +09:00
Dean Herbert
c025158735
Give VisibleState a default rather than nullable
2018-07-06 17:53:06 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
Dean Herbert
2aae528e1c
Improve code quality of main menu button system
2018-07-03 18:23:41 +09:00
Dean Herbert
6a80a21078
Tidy up escape handling
2018-06-29 21:06:38 +09:00
Dean Herbert
f491a18d40
Fix notifications not showing at main osu! logo on menu
2018-06-07 01:49:34 +09:00
Dean Herbert
9306fec498
Fix missing null checks
2018-06-06 18:21:03 +09:00
Dean Herbert
55921efffb
Rewrite much state logic
2018-06-06 16:17:51 +09:00
Aergwyn
f0095193b3
Merge branch 'master' into overlay-activation
2018-06-03 11:52:33 +02:00
Aergwyn
707af02097
apply feedback
...
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
smoogipoo
e48b17fb0d
Unindent
2018-05-31 15:17:59 +09:00
Dean Herbert
0caf15166e
Remove unnecessary FinishTransforms
2018-05-30 20:05:31 +09:00
Dean Herbert
0dafcf00b7
Fix some discrepancies with the main menu logo transitions
2018-05-30 19:50:00 +09:00
Aergwyn
2b3a630270
add OverlayActivation enum
...
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
Dean Herbert
ef40ca8805
Merge branch 'master' into respect-showoverlay-bindable
2018-05-22 19:00:42 +09:00
Dan Balasescu
99163ca8ba
Merge branch 'master' into fix-main-menu-escape
2018-05-22 18:17:51 +09:00
Aergwyn
cee8d21542
hide overlays when going back to initial menu state
2018-05-21 17:24:57 +02:00
Dean Herbert
d109522bf7
Fix escape not working to go backwards in menus before finally exiting the game
...
Resolves #2596 .
2018-05-21 23:09:00 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Roman Kapustin
17d1759c37
Get rid of multiple blank lines in a row
2018-05-18 01:01:54 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
TocoToucan
804b59ee80
Handle GlobalAction.Back
2018-04-29 20:15:09 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
60778593c3
Make pressing space twice at main menu a bit smoother
2017-11-18 22:24:51 +09:00
Dean Herbert
c2d1de34fc
Fix logo not always returning to the correct state when rapidly changing menus
...
Fixes #1005 for real
2017-11-18 11:19:15 +09:00
Dean Herbert
322dd1bd05
Rename variables to make more sense
2017-11-18 10:35:17 +09:00
Dean Herbert
f6ea5b0590
Remove duplicated code
2017-11-18 10:34:17 +09:00
Dean Herbert
8bd59ff0b3
Fix osu! logo occasionally being in the wrong state on entering the main menu
2017-11-17 17:40:10 +09:00
Dean Herbert
724540ceaa
Fix toolbar not appearing at main menu
2017-11-09 20:38:34 +09:00
Dean Herbert
7ad498cb29
Remove unused puzzle pieces
2017-11-08 14:45:01 +09:00
Dean Herbert
c99ffb4aa3
Fix potential nullref
2017-11-02 21:52:12 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
...
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
a7dc8a892b
Update framework
2017-07-21 17:24:09 +02:00
Thomas Müller
3ba119c115
Ensure toolbar disappears when osu logo transition is cancelled
2017-07-18 17:09:53 +03:00
Thomas Müller
b40c897dbd
Fix osu logo shockwave playing when transition is aborted
...
This is a very nice use-case scenario for TransformSequence.OnComplete
2017-07-18 15:28:56 +03:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
a9c50786b2
Fix osu! logo on main menu ending up in the wrong place
...
Also switch to using BeginDelayedSequence where possible.
2017-07-11 13:27:45 +09:00
Dean Herbert
ee96d39b93
Shuffle sound samples around and make more conformant
2017-06-28 10:19:04 -07:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00