1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 12:52:59 +08:00
Commit Graph

411 Commits

Author SHA1 Message Date
Dean Herbert
a7554dcdf7 Use a constant for the early version timing offset 2022-03-24 16:43:41 +09:00
Dean Herbert
a7d5f2281c Apply beatmap offsets to legacy replay frame handling 2022-03-24 16:16:40 +09:00
Salman Ahmed
b9859f9f21 Obsolete BeatmapInfo.MaxCombo and suppress in usages 2022-03-20 16:30:29 +03:00
Salman Ahmed
aef40da8d4 Add note about null return value 2022-03-20 16:24:30 +03:00
Salman Ahmed
2a78042038 GetBeatmapMaximumComboAsync -> GetMaximumAchievableComboAsync 2022-03-20 16:18:53 +03:00
Salman Ahmed
d36f32a9c9 Introduce method for computing maximum achievable combo properly 2022-03-20 05:38:14 +03:00
Dan Balasescu
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Dean Herbert
94ff6a338f
Merge branch 'master' into scoreprocessor-rework 2022-03-09 23:04:18 +09:00
Dan Balasescu
f1c40bd9ed Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Dan Balasescu
f5cd967635 Fix scores not being recalculated in beatmap listing 2022-03-08 19:07:39 +09:00
Bartłomiej Dach
36263b4dbf
Replace remaining manual online ID check with extension method 2022-03-03 23:09:56 +01:00
Dean Herbert
eb75a29b20 Use constant for maximum legacy ruleset id 2022-03-01 12:07:03 +09:00
Dean Herbert
52e50db6b9 Enable nullable for LegacyScoreEncoder 2022-02-28 18:42:23 +09:00
Dean Herbert
723e96309a Only convert non-legacy frames (and throw on conversion failure) 2022-02-28 18:42:23 +09:00
Dean Herbert
2e96f74c94 Allow LegacyScoreEncoder to be used without a beatmap if frames are already legacy frames 2022-02-28 18:42:23 +09:00
Dan Balasescu
c3b365cf6b Scale classic score by hitobject count 2022-02-21 13:31:03 +09:00
Henry Lin
f29301cd1e
Merge branch 'master' into display-performance-attributes 2022-02-05 16:59:46 +08:00
Bartłomiej Dach
16e0cc6a2b
Remove IIpcHost param from ScoreManager
No longer used since 3e3b9bc963.
2022-02-01 21:35:40 +01:00
Dean Herbert
0d3ac4fd9c Fix delete local scores crashing the game 2022-01-28 15:54:53 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Dean Herbert
378173cc66 Fix some score imports failing due to null string attempted to be parsed as json 2022-01-26 22:46:29 +09:00
Dan Balasescu
4a51bab9ac
Merge pull request #16622 from peppy/fix-results-score-switch-crash
Fix crash at results screen when viewing another score panel after playing
2022-01-26 16:59:39 +09:00
Dean Herbert
3491b77c8c Fix ScoreInfo.RealmUser not getting deep cloned correctly
I'm still not at all happy with the play-to-results flow (with multiple
clones), but this will have to do for now.
2022-01-26 14:27:48 +09:00
Dean Herbert
cd71ec0edd Remove ILive<> interface (and use abstract Live<> instead) 2022-01-26 13:38:56 +09:00
Dean Herbert
778d2a71b4 Remove Task from the inner-most Import method in RealmArchiveModelImporter
One of my pending work items for post-realm merge.

The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.

Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
3e5c9e8436 Fix cases of Access instead of Realm 2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes 2022-01-22 14:12:57 +01:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
a5d2047f05 Fix various cases of creating realm contexts from update thread when not necessary 2022-01-21 01:44:56 +09:00
Dean Herbert
3c852e6d02 Avoid constructor overhead for realm ScoreInfo parameterless constructor 2022-01-20 16:47:27 +09:00
Dean Herbert
18886f5d2e Use empty string instead of empty array for ModsJson when no mods are present
Not really correct, but this is how most scores have been stored until
now so let's do this for consistency.
2022-01-19 14:34:27 +09:00
Dean Herbert
664b4fdaf0 Fix legacy score imports not correctly getting classic mod assigned 2022-01-19 14:34:27 +09:00
Dean Herbert
3bc091fe6d Add ignore rules on more helper properties 2022-01-19 09:46:45 +09:00
Dean Herbert
a5862ca00d Improve reliability of mod deserialisation 2022-01-18 15:46:27 +09:00
Dean Herbert
9a43ed742b Update automapper spec in line with v11
See https://docs.automapper.org/en/latest/11.0-Upgrade-Guide.html for
 more details.
2022-01-18 15:23:28 +09:00
Dean Herbert
ebc9d3a613 Fix playlist aggregate scores not displaying (again) 2022-01-18 11:57:38 +09:00
Henry Lin
511a607599 Display performance breakdown in a tooltip 2022-01-17 18:28:17 +08:00
Dean Herbert
a0e2106468 Guard against null values getting inserted into database during score/beatmap imports 2022-01-17 14:05:08 +09:00
Dean Herbert
744084b418 Initialise all parameters is paramaterless constructor for now for added safety 2022-01-17 13:51:30 +09:00
Dean Herbert
d27ee2c9fb Remove incorrect IsManaged check in ScoreManager 2022-01-17 13:37:42 +09:00
Dean Herbert
a3806f44a5 Add back null beatmap allowance to GetTotalScore flow to fix playlist aggregate scores 2022-01-17 13:11:43 +09:00
Dean Herbert
9b33fbbee5 Ensure detached when performing model Clone operations on BeatmapInfo/ScoreInfo 2022-01-14 13:08:20 +09:00
Dean Herbert
c61419dfe5 Fix scores not using correct filename/display strings
I've updated all cases where we should have been using
`GetDisplayString()` anyway, but left the `ToString()` implementations
in place for safety. They should probably be removed in the future.
2022-01-13 16:56:11 +09:00
Dean Herbert
bdb2979b2e Remove async from Populate method 2022-01-13 16:36:54 +09:00
Dean Herbert
65dd80e6f6 Sanitise mods / statistics cache logic in ScoreInfo 2022-01-13 12:59:16 +09:00
Dean Herbert
4c79145c11 Fix potential mod nullref in APIUserScoreAggregate's CreateScoreInfo implementation 2022-01-13 00:28:16 +09:00
Dean Herbert
eb70a1eeb7 Replace compatibility properties with direct references 2022-01-12 18:13:14 +09:00
Dean Herbert
a4de0f93fa Move manager Update methods to be explicit to where they are still used by legacy code
Also fixes skin hash repopulation being completely broken.
2022-01-12 17:49:11 +09:00
Dean Herbert
f451560203 Update null allowances across beatmaps and scores 2022-01-12 17:49:11 +09:00
Dean Herbert
ae8f522c20 Add support for persisting score's mods to realm 2022-01-12 17:49:10 +09:00
Dean Herbert
d8e75a9de4 Reimplmeent IsAvailableLocally as an abstract method 2022-01-12 17:49:10 +09:00
Dean Herbert
ba62d2c756 Fix ScoreInfo oversights causing automapper to fail
Parameter in ctor *has* to be named `realmUser` else automapper will try
to map to the `User` property.
2022-01-12 17:48:49 +09:00
Dean Herbert
83ccbc1d13 Mention safety failures of Beatmap/Score constructors 2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
13401a8846 Better handle Statistics to avoid losing data 2022-01-12 17:00:17 +09:00
Dean Herbert
aaefd72c69 Handle ignored mappings locally in Detach configuration 2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce Detach and reattach scores to make work 2022-01-12 17:00:16 +09:00
Dean Herbert
fe8a5e867d Remove updated/removed flow method mapping 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
8d943b5709 Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
aac2aa341c Update some more incorrect types for primary key access/set 2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00
Dean Herbert
e44751c275 Add required properties for compatibility with existing code 2022-01-12 16:57:27 +09:00
Dean Herbert
638b3d9161 Add statistics storage to realm model 2022-01-12 16:57:27 +09:00
Dean Herbert
3da762e145 Replace EF ScoreInfo with realm version
May contain errors.
2022-01-12 16:57:27 +09:00
Dean Herbert
c5e401d678 Update usages to consume IRulesetStore 2022-01-12 16:57:27 +09:00
Dean Herbert
89d6ffa7f3 Use RealmContextFactory instead of EF 2022-01-12 16:39:36 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91 Update continuation usages to use GetCompletedResult 2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
Dean Herbert
f7c5a3f506 Use similar method of consuming OnlineID as done in beatmap classes 2021-12-10 18:34:31 +09:00
Dean Herbert
c9f6c5c673 Add MatchesOnlineID implementation for IScoreInfo 2021-12-10 18:34:31 +09:00
Dean Herbert
5f6e887be7 Remove OnlineID comparison from ScoreInfo.Equals
This matches the implementation we have for `BeatmapInfo` and
`BeatmapSetInfo`. All comparisons of `OnlineID` should be done directly
using them (ie. how it's done in `ScoreModelDownloader`).
2021-12-10 18:17:43 +09:00
Dean Herbert
c6d0d6451d Change IScoreInfo.User to an interface type 2021-12-10 16:11:49 +09:00
Dean Herbert
dbb08f7d46 Use OnlineID for set operations 2021-12-10 16:11:48 +09:00
Dean Herbert
7ac63485ef Add setter for ScoreInfo.OnlineID 2021-12-10 16:11:48 +09:00
Dean Herbert
bf1418bafc Use OnlineID instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
Dean Herbert
8d9c37a825 Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
Bartłomiej Dach
f051720fa1
Fix score encoder being dependent on current culture
As it turns out, on some cultures, the "negative integer" sign is not
encoded using the U+002D HYPHEN-MINUS codepoint. For instance, Swedish
uses U+2212 MINUS SIGN instead. This was confusing the legacy decoder,
since it is correctly depending on the serialisation being
culture-independent.

To fix, ensure that the special "end replay" frame, as well as the
replay MD5 hash, are generated in a culture-invariant manner.

Thankfully the replay MD5 hash is currently being discarded in
`LegacyScoreDecoder`, so it changing in future scores should not have
any negative effect on lazer operation.
2021-12-04 17:13:43 +01:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dan Balasescu
8baf00c023 Remove unused using 2021-11-25 19:36:06 +09:00
Dan Balasescu
d3a4890c31
Merge branch 'master' into realm-integration/stable-export-flow 2021-11-25 19:06:18 +09:00
Dean Herbert
eeccf836ec Remove unnecessary GameHost parameter 2021-11-25 17:42:41 +09:00
Dean Herbert
a2ab9f457d Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
Dean Herbert
cc1b91e4bd Split out legacy model export logic into LegacyModelExporter classes 2021-11-25 16:41:12 +09:00
Dean Herbert
7488ccd5fe Update all models to implement IHasNamedFiles 2021-11-25 16:41:12 +09:00
Dan Balasescu
6d60725b31
Merge branch 'master' into realm-integration/stable-import-flow 2021-11-25 16:36:02 +09:00
Dean Herbert
6cab7b877d Move stable import handling into its own class 2021-11-25 15:36:58 +09:00
Dean Herbert
60b207f20a Reduce interface exposure of ScoreManager 2021-11-25 14:34:13 +09:00
Dean Herbert
ddbd4f9473 Merge branch 'master' into remove-model-file-list-inits 2021-11-24 18:39:01 +09:00
Dean Herbert
bbd3ea5b77 Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
Dean Herbert
99a139dc98 Initialise all file lists at construction time (and remove setter) 2021-11-24 13:56:21 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00