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Use constant for maximum legacy ruleset id
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@ -9,6 +9,7 @@ using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.IO.Legacy;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using SharpCompress.Compressors.LZMA;
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@ -47,7 +48,7 @@ namespace osu.Game.Scoring.Legacy
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if (beatmap == null && !score.Replay.Frames.All(f => f is LegacyReplayFrame))
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throw new ArgumentException(@"Beatmap must be provided if frames are not already legacy frames.", nameof(beatmap));
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if (score.ScoreInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.Ruleset.OnlineID > 3)
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if (score.ScoreInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.Ruleset.OnlineID > ILegacyRuleset.MAX_LEGACY_RULESET_ID)
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throw new ArgumentException(@"Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
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}
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