smoogipoo
|
5760e1c1fc
|
Make HitSampleInfo immutable
|
2020-12-01 15:37:51 +09:00 |
|
smoogipoo
|
696e3d53af
|
Fix slider samples being overwritten by the last node
|
2020-10-09 20:50:09 +09:00 |
|
Dean Herbert
|
ad4cac13ac
|
Add preempt adjustment and fade in first end circle with slider to match stable
|
2020-10-02 15:21:52 +09:00 |
|
Dean Herbert
|
2427ae43da
|
Share fade in logic with repeats
|
2020-10-02 14:50:03 +09:00 |
|
Dean Herbert
|
a8b405791a
|
Fix non-convert slider and spinner serialization
|
2020-09-14 17:32:32 +09:00 |
|
Dan Balasescu
|
64d1b4b11b
|
Merge branch 'master' into move-setter-to-duration
|
2020-06-01 15:55:48 +09:00 |
|
Dean Herbert
|
b8e0a6f127
|
Move sett from EndTime to Duration
|
2020-05-27 12:37:44 +09:00 |
|
Dean Herbert
|
6b5b215299
|
Split out IHasPath from IHasCurve to better define hitobjects
|
2020-05-26 17:44:47 +09:00 |
|
smoogipoo
|
4719fcc291
|
Actually use the cancellation token
|
2020-05-15 18:17:39 +09:00 |
|
smoogipoo
|
98125102a7
|
Add cancellation token support to CreateNestedHitObjects()
|
2020-05-15 18:07:41 +09:00 |
|
smoogipoo
|
0d20292992
|
Fix ticks/spinners contributing to notelock
|
2020-03-30 16:14:56 +09:00 |
|
Dean Herbert
|
0c1f385d5a
|
Add OsuIgnoreJudgement to get correct result type
|
2020-03-19 18:19:10 +09:00 |
|
Dean Herbert
|
114b46c4f0
|
Change slider tail to give repeat judgement; slider itself to give none (managed by head already)
|
2020-03-19 15:01:14 +09:00 |
|
Dean Herbert
|
08b5ab8ec4
|
SliderRepeatPoint -> SliderRepeat
|
2020-03-19 14:42:02 +09:00 |
|
Dean Herbert
|
94c3ffb6e5
|
Fix slider ticks contributing to accuracy
|
2020-03-19 14:36:15 +09:00 |
|
smoogipoo
|
958c891d15
|
Update with framework-side bindable list changes
|
2020-02-17 15:06:14 +09:00 |
|
Dean Herbert
|
daf5fa9da4
|
Throw NotSupportedException instead
|
2020-02-06 13:16:32 +09:00 |
|
Dean Herbert
|
cd6902a312
|
Make EndTime and RepeatCount settable
|
2020-02-05 17:52:51 +09:00 |
|
smoogipoo
|
a554ca728b
|
Don't reuse the same control point references
|
2019-12-16 15:27:54 +09:00 |
|
smoogipoo
|
883d5bc11d
|
Remove automatic slider path offsetting
|
2019-12-09 17:54:22 +09:00 |
|
smoogipoo
|
fa1468325e
|
Refactor hitobjects to remove default control point
|
2019-12-09 17:48:27 +09:00 |
|
smoogipoo
|
4905709ea4
|
Remove unused usings
|
2019-12-09 13:19:21 +09:00 |
|
smoogipoo
|
b9d12e5fe4
|
Fix nested hitobjects not updating
|
2019-12-06 20:53:40 +09:00 |
|
smoogipoo
|
16f8341a02
|
Handle control point positional updates within SliderPath
|
2019-12-06 18:49:01 +09:00 |
|
smoogipoo
|
3ebbf62b2a
|
Initial game-wide update with the new SliderPath
|
2019-12-05 19:53:36 +09:00 |
|
Dean Herbert
|
a43b0ee01b
|
Apply naming and styling changes
|
2019-11-12 10:45:46 +09:00 |
|
smoogipoo
|
df31acb294
|
Fix slider nested hitobject samples not getting updated
|
2019-11-08 15:43:34 +09:00 |
|
smoogipoo
|
6fc1be64c2
|
Make hitobject samples a bindable list
|
2019-11-08 14:04:57 +09:00 |
|
smoogipoo
|
7a3ebcd0b1
|
Fix path changes not updating tail circle
|
2019-10-31 15:52:38 +09:00 |
|
smoogipoo
|
5f8d46f666
|
Fix sliders not moving with stacking change
|
2019-10-21 16:24:06 +09:00 |
|
Dean Herbert
|
f3ed71d336
|
Move scoring distance constant to a central/shared location
|
2019-10-17 16:36:47 +09:00 |
|
Dean Herbert
|
51bf600ea7
|
Use empty hitwindows instead of null
|
2019-10-09 19:08:31 +09:00 |
|
smoogipoo
|
c5540048ab
|
Fix tail circle not moving with slider position changes
|
2019-10-01 19:39:06 +09:00 |
|
smoogipoo
|
45f2bcc440
|
Fix combo bindings not being bound to nested hitobjects
|
2019-09-26 17:39:19 +09:00 |
|
Dean Herbert
|
f925e781a9
|
Refactor HitWindows for legibility
|
2019-09-06 15:24:14 +09:00 |
|
smoogipoo
|
f3656475de
|
Return null hitwindows for non-time-based objects
|
2019-09-02 16:10:30 +09:00 |
|
Dean Herbert
|
90b1fe81f3
|
Update cached usage in line with framework changes
|
2019-08-09 19:12:29 +09:00 |
|
Dean Herbert
|
60ea3d4e1a
|
Fix skinning support for combobreak
|
2019-06-30 21:58:30 +09:00 |
|
Dean Herbert
|
c39c37a18d
|
Apply more missed cases
|
2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
|
63fea65c0c
|
Clarify repeat index
|
2019-03-11 14:53:21 +09:00 |
|
Dean Herbert
|
489153579a
|
Add xmldoc and clarify struct variables
|
2019-03-11 14:36:29 +09:00 |
|
Dean Herbert
|
93a999396e
|
LegacyFinalTick -> LegacyLastTick to match existing variable
|
2019-03-08 20:13:11 +09:00 |
|
Dean Herbert
|
165a353a83
|
Add extensive commenting about LegacyLastTick usage
|
2019-03-08 20:12:48 +09:00 |
|
Dean Herbert
|
355705f0a5
|
Fix legacy tick handling
|
2019-03-08 19:57:30 +09:00 |
|
Dean Herbert
|
973f29b765
|
Apply review
|
2019-03-08 15:14:57 +09:00 |
|
Dean Herbert
|
551380dd42
|
Extract slider tick creation so it can be shared with osu!catch
|
2019-03-08 14:46:26 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
e44bc57a3d
|
Fix minDistanceFromEnd using seconds rather than milliseconds
Velocity in stable is defined as distance per SECOND, while lazer defines it as distance per MILLISECOND.
|
2019-01-15 19:18:56 +09:00 |
|
Roman Kapustin
|
4b5fc85875
|
Use Find instead of FirstOrDefault
|
2019-01-05 19:35:33 +03:00 |
|
smoogipoo
|
3fa5a33fb1
|
Inline const
|
2019-01-03 18:58:07 +09:00 |
|
smoogipoo
|
273b14b19c
|
Add a maximum length for slider ticks to be generated
|
2019-01-03 18:51:47 +09:00 |
|
smoogipoo
|
c56d8b75c1
|
Cache slider's endposition
|
2019-01-03 17:43:10 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
smoogipoo
|
050af88be9
|
Fix post-merge issues
|
2018-11-14 14:29:22 +09:00 |
|
smoogipoo
|
29422345f7
|
Merge remote-tracking branch 'origin/master' into fix-mask-disposal
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
# osu.Game.Rulesets.Osu/Objects/Slider.cs
|
2018-11-14 14:03:25 +09:00 |
|
smoogipoo
|
3aba462e52
|
Make Path.Distance a property again
|
2018-11-12 14:07:48 +09:00 |
|
smoogipoo
|
54ab256c8e
|
Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
|
2018-11-12 13:50:19 +09:00 |
|
smoogipoo
|
cc8531790a
|
Use bindables for hitobject events
|
2018-11-09 13:58:46 +09:00 |
|
smoogipoo
|
c6350c6efd
|
Remove IHasEditablePosition
|
2018-11-08 13:03:11 +09:00 |
|
smoogipoo
|
a4caaf56ef
|
Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
|
2018-11-05 16:38:28 +09:00 |
|
Dean Herbert
|
bb2f8deb18
|
ControlPoint -> PathControlPoint
Also Curve -> Path.
|
2018-11-01 03:56:51 +09:00 |
|
smoogipoo
|
acd703c27b
|
Make sliders respond to control point changes
|
2018-10-29 15:36:43 +09:00 |
|
smoogipoo
|
b0f5ace0e8
|
Implement slider control point visualisation
|
2018-10-29 15:29:34 +09:00 |
|
smoogipoo
|
9656186b64
|
Make the hitobject masks move within their placement/selection
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
# osu.Game/Rulesets/Edit/PlacementMask.cs
|
2018-10-26 13:45:31 +09:00 |
|
Dean Herbert
|
cd718812b2
|
Merge branch 'master' into tighten-diffcalc-tolerances
|
2018-10-18 14:01:47 +09:00 |
|
smoogipoo
|
e8ce5a7e6c
|
Fix crashes when manually creating sliders
|
2018-10-16 18:27:09 +09:00 |
|
smoogipoo
|
47be95ce0b
|
Fix slider nodes using the wrong samples
|
2018-10-16 17:10:24 +09:00 |
|
smoogipoo
|
657bd5e371
|
Add some xmldocs
|
2018-10-15 12:32:59 +09:00 |
|
smoogipoo
|
2f943e77aa
|
Make Velocity and TickDistance private set
|
2018-10-15 12:31:52 +09:00 |
|
smoogipoo
|
26b91c96fb
|
Fix wrong number of ticks on some legacy beatmaps
|
2018-10-15 12:27:58 +09:00 |
|
smoogipoo
|
83fd251c7b
|
Pass sub-controlpoints as span slices
|
2018-10-11 17:44:25 +09:00 |
|
smoogipoo
|
3a7488767c
|
Make HitObject not store the judgement
|
2018-08-06 11:50:18 +09:00 |
|
smoogipoo
|
2a4994e5ce
|
Make hitobjects only have one judgement + result
|
2018-08-03 15:38:48 +09:00 |
|
smoogipoo
|
4548d2c87f
|
Make Rulesets.Osu use the new judgement result structure
|
2018-08-02 20:36:38 +09:00 |
|
smoogipoo
|
462f1033c0
|
Migrate Rulesets.Osu to the new judgement system
|
2018-08-02 15:21:23 +09:00 |
|
Dean Herbert
|
9d4bc7b630
|
Fix combo index being wrong
|
2018-06-29 01:34:47 +09:00 |
|
smoogipoo
|
0366b0f081
|
The tail circle will always be the last hitobject
|
2018-06-27 12:09:40 +09:00 |
|
smoogipoo
|
80501de4b9
|
Add legacy slider offsets
|
2018-06-27 12:09:21 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
cb3d0db555
|
Move combo colours completely out of HitObjects
|
2018-03-20 15:50:12 +09:00 |
|
smoogipoo
|
4a48136e4f
|
Make hitobject positions adjustable
|
2018-03-09 23:12:34 +09:00 |
|
Dean Herbert
|
5b4fef0180
|
Add bare minimum sanity checking of beatmap input values to make broken maps load
Resolves ppy/osu#1988.
|
2018-02-28 18:12:24 +09:00 |
|
smoogipoo
|
066abfbdbc
|
Rename PositionAt -> CurvePositionAt to represent its new meaning
|
2018-02-24 02:43:36 +09:00 |
|
smoogipoo
|
8c90abe0dc
|
Make slider control points relative to start position
|
2018-02-23 20:59:27 +09:00 |
|
smoogipoo
|
08bb25347c
|
Make DrawableSlider contain the slider body
|
2018-02-23 20:27:05 +09:00 |
|
smoogipoo
|
f903e6d241
|
Fix stacking not working with sliders
Fixes #2093.
|
2018-02-21 17:46:45 +09:00 |
|
smoogipoo
|
c213e58eff
|
Make slider tails not play hitsounds
|
2018-02-08 14:40:35 +09:00 |
|
Dan Balasescu
|
cf665b717f
|
Merge branch 'master' into starrating-fix
|
2018-02-01 18:44:04 +09:00 |
|
Dan Balasescu
|
39e626f29e
|
Merge branch 'master' into fix-ticks-appearing-late
|
2018-02-01 18:28:42 +09:00 |
|
smoogipoo
|
cd4a0612c0
|
Properly construct slider ends using HitObject.AddNested
|
2018-01-30 16:53:19 +09:00 |
|
smoogipoo
|
702c4efb88
|
Give Slider a tail hitobject to make slider ends counts towards score
|
2018-01-30 16:28:14 +09:00 |
|
smoogipoo
|
b293408147
|
Construct the head of sliders from Slider
|
2018-01-30 15:50:48 +09:00 |
|
Aergwyn
|
373b3871f9
|
update SliderTick calculation + more ticks in tests
math is hard >_<
|
2018-01-29 12:03:44 +01:00 |
|
Thomas Tan
|
33c5fdcedb
|
AppVeyor fix
|
2018-01-29 16:30:46 +08:00 |
|
Thomas Tan
|
c36859ea3a
|
Create Slider.StackedPositionAt method
|
2018-01-29 16:22:14 +08:00 |
|
Aergwyn
|
214938b98d
|
fix SliderTicks appearing too late
|
2018-01-25 10:52:03 +01:00 |
|
Aergwyn
|
52c4d22c41
|
review changes
- use doubles instead of floats
- simplify logic
|
2018-01-24 09:44:50 +01:00 |
|
Aergwyn
|
4baadfdd16
|
fix oversight
|
2018-01-23 16:44:33 +01:00 |
|