Dean Herbert
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41d8b84bd7
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Revert MaxBaseScore to being a private field (no longe required to be public)
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2020-12-17 15:47:20 +09:00 |
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Dean Herbert
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cda3bd2017
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Rename test scene to match tested class name
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2020-12-16 16:22:47 +09:00 |
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Dean Herbert
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a01bb3d5a3
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Better limit bindable exposure of data class
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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6bce587b59
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Pass users in via constructor and correctly unbind on disposal
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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6e2131c164
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Don't track local user score in any special way
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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c1ba0f4642
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Use a local lookup cache for better usernames
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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09d0ceb766
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Add testing setup to get a better visual idea of how scoreboard will work
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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d009a0be51
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Move class to final location
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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2954218897
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Add method to ScoreProcessor to calculate score and accuracy from statistics
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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fb795f6bfd
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Add initial hook-up to spectator backend
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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72d296f412
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Add received timestamp and basic xmldoc for header class
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2020-12-16 16:19:53 +09:00 |
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Dean Herbert
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84a0770789
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Change frame header to use dictionary for compatibility
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2020-12-16 15:35:46 +09:00 |
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Dean Herbert
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88b3bf06e8
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Merge branch 'master' into add-bundle-header
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2020-12-16 13:40:15 +09:00 |
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Dean Herbert
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ef57ae6f40
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Merge pull request #11127 from peppy/realtime-multiplayer
Add client-side models and interfaces required for multiplayer
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2020-12-16 13:22:01 +09:00 |
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smoogipoo
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31fe28b8b3
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Remove IStatefulMultiplayerClient
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2020-12-16 12:32:53 +09:00 |
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smoogipoo
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4cd290af11
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Split server interfaces
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2020-12-16 12:31:11 +09:00 |
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Dean Herbert
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d0bcab3c98
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Merge pull request #5499 from frenzibyte/ingame-leaderboard-general-implementation
Add base implementation for in-game leaderboards
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2020-12-15 22:09:25 +09:00 |
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Dean Herbert
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ea6c196f81
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Remove unused using statement
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2020-12-15 16:03:18 +09:00 |
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Dean Herbert
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e37089af5e
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Further code cleanup
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2020-12-15 15:44:56 +09:00 |
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Dean Herbert
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b5ab400ad7
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Fix test filename not matching updated class name
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2020-12-15 15:44:43 +09:00 |
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Dean Herbert
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8b68ccc0ff
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Rename class and move inside HUD namespace
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2020-12-15 15:34:11 +09:00 |
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Dean Herbert
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dd5572b20a
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Remove unnecessary methods and event
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2020-12-15 15:26:20 +09:00 |
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Dean Herbert
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8362ad37e3
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Bring up-to-date with code changes
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2020-12-15 15:22:14 +09:00 |
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Dean Herbert
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70e5d4495a
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Merge branch 'master' into ingame-leaderboard-general-implementation
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2020-12-15 15:14:56 +09:00 |
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Dean Herbert
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3faf7db068
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Merge pull request #10882 from PercyDan54/import-screen
Add File Import screen
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2020-12-15 15:03:15 +09:00 |
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Dan Balasescu
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bcb59fe425
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Merge pull request #11175 from Xexxar/speedacc-rework
Change accuracy curve for speed pp awarded in the osu! ruleset
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2020-12-15 14:42:35 +09:00 |
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Dan Balasescu
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865d3b5df1
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Merge branch 'master' into speedacc-rework
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2020-12-15 14:08:33 +09:00 |
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Dan Balasescu
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801080e06e
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Merge pull request #11180 from gagahpangeran/beatmap-diff-icon
Fix beatmapset panel difficulty icon order
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2020-12-15 13:58:23 +09:00 |
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Dan Balasescu
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8bdef0ff55
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Code quality fix
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2020-12-15 13:18:41 +09:00 |
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Gagah Pangeran
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f0e6b6eaf8
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sort by ruleset id first then star diff
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2020-12-15 11:09:09 +07:00 |
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Dean Herbert
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10ee8ed8e8
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Reorder functions and simplify transform logic
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2020-12-15 13:04:11 +09:00 |
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Dean Herbert
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0d4ac2f748
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Refresh view after import completes
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2020-12-15 12:57:28 +09:00 |
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Dean Herbert
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db4f2d5ffb
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Refresh view after import succeeds
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2020-12-15 12:52:45 +09:00 |
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Dean Herbert
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cafe81ab97
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Further refactoring and bindable simplification
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2020-12-15 12:52:38 +09:00 |
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Dean Herbert
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33f77f81f2
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Disable the import button when no file is selected, rather than weird flash logic
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2020-12-15 12:43:48 +09:00 |
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Dean Herbert
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cba4657021
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Get handled file extensions from game itself, rather than duplicating locally
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2020-12-15 12:37:41 +09:00 |
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Dean Herbert
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26fa010fed
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Merge branch 'master' into import-screen
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2020-12-15 12:37:27 +09:00 |
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Dean Herbert
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8ec7a10580
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Merge pull request #11163 from bdach/taiko-strong-state-refactor
Refactor taiko's strong state management in hitobject hierarchy
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2020-12-15 12:24:22 +09:00 |
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Dan Balasescu
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48805a82f9
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-15 11:46:52 +09:00 |
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Dan Balasescu
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52d9864818
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Merge pull request #11179 from bdach/swell-rewind-crash
Fix swells crashing on rapid seeks in editor
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2020-12-15 11:21:37 +09:00 |
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Dan Balasescu
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22a6ebb7a2
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Merge branch 'master' into speedacc-rework
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2020-12-15 11:18:58 +09:00 |
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Dan Balasescu
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e7c90223bf
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Merge pull request #11177 from bdach/bar-line-initial-state
Ensure correct initial state of taiko bar lines
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2020-12-15 11:08:01 +09:00 |
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Bartłomiej Dach
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523e803440
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Fix swells crashing on rapid seeks in editor
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2020-12-15 00:28:00 +01:00 |
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Bartłomiej Dach
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2051f49f78
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Ensure correct initial state of taiko bar lines
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2020-12-14 21:58:17 +01:00 |
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Bartłomiej Dach
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512549b4ea
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Rename DrawableTaikoStrong{-> able}HitObject
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2020-12-14 21:47:31 +01:00 |
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Bartłomiej Dach
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c5a218f7c9
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Add "strongable" to user dictionary
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2020-12-14 21:46:28 +01:00 |
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Bartłomiej Dach
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5af1ac1b53
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Rename TaikoStrong{-> able}HitObject
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2020-12-14 21:46:02 +01:00 |
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Bartłomiej Dach
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7ba04a2cc3
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 21:44:50 +01:00 |
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Xexxar
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54827d4e96
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fixed low 50s count still penalizing high obj count maps
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2020-12-14 12:41:24 -06:00 |
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Xexxar
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01564fd9c0
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Merge branch 'master' of https://github.com/ppy/osu
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2020-12-14 12:09:39 -06:00 |
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