Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Bartłomiej Dach
9dae806734
Use IsRewinding
in a few more places
2023-07-08 13:32:24 +02:00
Dean Herbert
c1f23ef211
Add beat snap grid for osu!catch editor
...
As discussed in https://github.com/ppy/osu/discussions/23462 .
2023-06-06 17:52:29 +09:00
Terochi
bb1ed387ef
fixed missed bit and comments
2023-04-22 10:54:50 +02:00
Terochi
847b63066b
fix
2023-04-21 22:44:31 +02:00
Dean Herbert
836c884aae
Fix circle-size based scale being applied twice to caught fruit
...
Closes #22968 .
2023-03-29 18:03:22 +09:00
ekrctb
812a4b412a
Move judgement result revert logic to Playfield
...
Previously, some judgement results were not reverted
when the source DHO is not alive (e.g. frames skipped in editor).
Now, all results are reverted in the exact reverse order.
2023-01-19 19:57:13 +09:00
ekrctb
d664a66a37
Remove redundant canBeNull: true
2023-01-15 23:11:59 +09:00
ekrctb
b88091262d
Remove #nullable disable from Catch.UI
2023-01-15 17:29:35 +09:00
Dylan Nantz
f5cc2f6ed5
remove unnecessary using
2022-12-14 11:19:16 -05:00
Dylan Nantz
ee945c9b58
disable mouse input to touchscreen controls
2022-12-14 10:34:21 -05:00
Dean Herbert
775952380f
Remove unused using statements
2022-12-13 18:57:17 +09:00
Dylan Nantz
0dd4e0cf94
hide cursor in catch
2022-12-12 21:18:01 -05:00
Bartłomiej Dach
7f68fe429f
Remove unused using directive
2022-11-30 20:01:59 +01:00
Bartłomiej Dach
285248d554
Fix potential null dereference in CatchPlayfield
2022-11-30 20:01:11 +01:00
Dean Herbert
5ce2d6f54a
Hide the game mouse cursor when playing osu!catch with relax mod
2022-11-30 18:13:53 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Hồ Nguyên Minh
3f8c4a5dff
Stack Catch dash/normal touch input vertically
2022-11-13 17:09:43 +07:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
ccbac08985
Merge pull request #20593 from ekrctb/catch-editor-height
...
Allow arbitrary height catch editor
2022-10-18 12:10:49 +09:00
Dean Herbert
f3e85d2302
Fix initial state being wrong due to BindValueChanged
call in BDL load
2022-10-12 15:26:26 +09:00
Dean Herbert
ea3d08d5a0
Fix collision of external hide with internal logic in LegacyCatchComboCounter
2022-10-12 15:26:26 +09:00
Dean Herbert
2e3e4ac5be
Update CatchComboDisplay
to use NRT
2022-10-12 15:26:26 +09:00
Dean Herbert
652bc4ac61
Update CatchComboDisplay
implementation to use newly exposed bindable
2022-10-12 15:14:33 +09:00
Dean Herbert
d2d589a156
Expose HUD state via Player
2022-10-12 15:11:52 +09:00
Dean Herbert
a10fda2843
Merge branch 'master' into catch-combo-hide
2022-10-12 15:00:35 +09:00
Dean Herbert
994db55b6d
Simplify check conditionals
2022-10-07 02:22:13 +09:00
NullifiedJosh
6543171169
Fix formating.
2022-10-06 18:30:49 +08:00
NullifiedJosh
0f6a6287f2
Fix bugs and add test
2022-10-06 18:17:33 +08:00
ekrctb
e8cd9a5d11
Allow arbitrary height catch editor
...
Useful because can see more notes at once.
2022-10-06 17:26:03 +09:00
NullifiedJosh
0e38ff07c7
Check if relax is one of the mods, if so hide.
2022-09-23 20:19:56 +08:00
cdwcgt
857e943b8d
hide catchcombo when Hud hide
2022-09-12 19:14:08 +09:00
Dean Herbert
8cfeaa28a0
Merge pull request #19774 from josh-codes/master
...
Add basic touch support for osu!catch
2022-09-09 17:15:46 +09:00
Dean Herbert
bffc9555bf
Adjust visuals slightly further (and remove double-gray application)
2022-09-09 16:12:54 +09:00
Dean Herbert
f3fc8af6ee
Adjust visuals
2022-09-09 16:04:37 +09:00
Dean Herbert
64eaf461ac
Simplify input handling even further
2022-09-09 16:04:37 +09:00
Dean Herbert
ba951b76f7
Unify and simplify input handling code
2022-09-09 15:28:40 +09:00
Dean Herbert
e6ba95ee16
Don't bother calculating active keys if input source was not handled
2022-09-09 15:22:12 +09:00
Dean Herbert
a42c1af09e
Tidy up highlighting code and ensure read-only access to dictionary by highlight areas
2022-09-09 15:21:20 +09:00
Dean Herbert
715e9018da
Tidy up code and naming
2022-09-09 15:11:26 +09:00
Dean Herbert
2709a4d398
Ensure overlay is always shown when movement is detected on mouse or keyboard
2022-09-09 15:04:25 +09:00
Josh
888d8b2817
Removed redudent code & converted use of OnDrag to
OnMouseMove`
2022-09-08 20:39:53 +08:00
Dean Herbert
b9afe6f4cf
Tidy up code quality
2022-09-08 19:44:29 +09:00
Dean Herbert
4f22616860
Rename class to match osu! version
2022-09-08 19:44:24 +09:00
Josh
161c54df1c
Refactor UI and add drag support
2022-09-03 14:14:34 +08:00
Josh
40ff2d50dd
Refactor UI and add drag support
2022-09-03 02:31:58 +08:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Josh
be7367b90e
Invert the dash and normal hits.
2022-08-15 17:52:26 +08:00
Josh
ff497c452f
Fix formatting + Add tests + fix touch UI
2022-08-15 17:23:29 +08:00