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Commit Graph

474 Commits

Author SHA1 Message Date
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
c2e85a2057 Apply CornerExponent fixes 2019-11-22 19:49:20 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
dcfa98414f Use ??=. 2019-11-12 19:56:51 +08:00
Dean Herbert
7b5b3ff15c Remove unused returns 2019-11-06 16:36:12 +09:00
Dean Herbert
ee544e174a Group -> Connection 2019-11-06 16:33:42 +09:00
smoogipoo
68ca5cb26a Adjust comments 2019-11-05 23:20:46 +09:00
smoogipoo
aff275ea21 Revert "Fix follow point lifetime not being updated correctly"
This reverts commit 1ef2b81041.
2019-11-05 23:03:05 +09:00
smoogipoo
0a2af2b0fe Apply transform override at a higher level 2019-11-05 23:02:39 +09:00
smoogipoo
d762ec959c Schedule group refresh when loaded 2019-11-05 22:50:38 +09:00
smoogipoo
68a81e0eb0 Fix follow point transforms not working after rewind 2019-11-05 22:50:21 +09:00
smoogipoo
f2118b0eba Add automated test cases 2019-11-05 19:31:58 +09:00
smoogipoo
6c58faf30c Fix group ends potentially not being updated correctly 2019-11-05 19:31:48 +09:00
smoogipoo
1ef2b81041 Fix follow point lifetime not being updated correctly 2019-11-05 17:33:02 +09:00
smoogipoo
3b6064336b Implement group re-ordering based on start time 2019-11-05 17:33:02 +09:00
smoogipoo
a19e26f8aa Improve performance of refreshes 2019-11-05 17:33:02 +09:00
smoogipoo
712253ff50 Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02 Remove abstract ConnectionRenderer class 2019-11-05 17:33:02 +09:00
Dean Herbert
e9cb3337b3 Fix 1x1 white pixel appearing in the centre of hitcircles on default skin 2019-10-29 22:31:27 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
c34d3362df Fix hit circles selection area being too large 2019-10-21 17:14:08 +09:00
smoogipoo
5f8d46f666 Fix sliders not moving with stacking change 2019-10-21 16:24:06 +09:00
smoogipoo
bc41eb176e Clean up head/tail setting in various DHOs 2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
3a1acf7b0a Fix slider approach circle proxies 2019-10-17 12:50:26 +09:00
smoogipoo
8d7453c251 Rework construction of nested hitobjects 2019-10-16 22:10:50 +09:00
smoogipoo
4ac2e1c58e Move load() to below ctor() 2019-10-16 21:41:18 +09:00
Dean Herbert
b09d9b7e1f Add todo in slider tail to avoid confusion 2019-10-08 17:56:56 +09:00
smoogipoo
3155a90501 Use bindables for displayed circle piece numbers 2019-09-26 16:58:20 +09:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind 2019-09-24 12:58:27 +09:00
iiSaLMaN
57310c86c7 Remove unnecessary fields 2019-09-20 15:09:51 +03:00
iiSaLMaN
093ed8421e Remove "allow slider ball tinting" ruleset setting 2019-09-20 15:08:00 +03:00
iiSaLMaN
1b45014ff6 Use logical-OR 2019-09-20 00:25:16 +03:00
iiSaLMaN
f6291170b1 Implement tinting slider ball with combo colour 2019-09-20 00:11:37 +03:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting 2019-09-19 18:07:29 +09:00
Dean Herbert
cfdac956c2 Fix issues with colour and skin application 2019-09-18 20:04:49 +09:00
Dean Herbert
ba76f09c99 Add initial implementation of hit lighting
Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
smoogipoo
5c2c055614 Set lifetime on initial state update 2019-09-13 18:49:21 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
iiSaLMaN
aec04dcf90 Use Clock.ElapsedFrameTime instead 2019-09-09 15:36:20 +03:00
iiSaLMaN
c4aee11fe0 Revert renaming changes 2019-09-09 15:35:18 +03:00
iiSaLMaN
9defcb0e99 Remove redundant using directive 2019-09-08 21:37:50 +03:00
iiSaLMaN
f5f2713a17 Account angle change negatively on rewind 2019-09-08 16:14:14 +03:00
iiSaLMaN
3d8b27abfa RotationAbsolute -> BidirectionalRotation 2019-09-08 16:13:36 +03:00