Dean Herbert
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b1dd502e06
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Rename class to match new name
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2021-06-16 15:09:42 +09:00 |
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Dean Herbert
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2ce487bdac
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Rename mod and fix easing mappings / naming
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2021-06-16 14:31:22 +09:00 |
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Dean Herbert
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c5f76c7352
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Merge branch 'master' into AddApproachCircleMod
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2021-06-16 14:30:58 +09:00 |
|
Salman Ahmed
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52145c9237
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Assign skinnable colour to spinner-background with correct default
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2021-06-15 16:17:05 +03:00 |
|
Salman Ahmed
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a85a592f70
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Add lookup for spinner background colour
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2021-06-15 16:16:25 +03:00 |
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Salman Ahmed
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fbb856d84b
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Call base when overriding lookup methods
Rather than arbitrarily accessing `Skin` here and there.
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2021-06-11 12:44:44 +03:00 |
|
Dan Balasescu
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35d5632355
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Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
Refactor DifficultyAttributes to use auto properties over public fields
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2021-06-10 18:42:11 +09:00 |
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Salman Ahmed
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dde84e5cbd
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Merge branch 'master' into transformers-per-skin
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2021-06-10 11:58:52 +03:00 |
|
Dan Balasescu
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a44fd887ee
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Merge branch 'master' into no-unranked-display
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2021-06-10 17:09:46 +09:00 |
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Salman Ahmed
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cf40282f1f
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Convert LegacySkinTransformer s to accept raw ISkin s rather than a full ISkinSource
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2021-06-09 22:49:31 +03:00 |
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ekrctb
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5418e895ae
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Remove useless ClearTransforms
The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
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2021-06-09 16:50:13 +09:00 |
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Bartłomiej Dach
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020c63017e
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Fix inspectcode issues
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2021-06-09 09:21:02 +02:00 |
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ekrctb
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610cdaea98
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Fix circle piece animation is sometimes not playing when a replay is rewound
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2021-06-09 16:14:55 +09:00 |
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Dean Herbert
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85abee5fc7
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Remove difficulty calculator exceptions
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
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2021-06-09 14:33:35 +09:00 |
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Dean Herbert
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d0e9f8ef90
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
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ekrctb
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555ab8fccd
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Fix event not unregistered on dispose
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2021-06-09 12:35:14 +09:00 |
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Dean Herbert
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e914fbf449
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Merge pull request #13396 from ekrctb/fix-circle-piece
Fix hit circle animation is removed when a replay is rewound
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2021-06-09 11:39:38 +09:00 |
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ekrctb
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4707918c6a
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Fix hit circle animation when a replay is rewound
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2021-06-09 10:53:52 +09:00 |
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Dean Herbert
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475788041a
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Merge pull request #13337 from Pasi4K5/fix-sliders-out-of-screen
Fix sliders sometimes being outside of the playfield with osu! random mod enabled
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2021-06-08 21:18:21 +09:00 |
|
Samuel Cattini-Schultz
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f1bef989b7
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Refactor DifficultyAttributes to use auto properties over public fields
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2021-06-08 19:43:59 +10:00 |
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Dean Herbert
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6017ef3825
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Merge branch 'master' into fix-skin-sample-lookup
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2021-06-08 17:37:36 +09:00 |
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Dan Balasescu
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791855dfa0
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Merge branch 'master' into legacy-skin-default-fallback
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2021-06-08 16:54:26 +09:00 |
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Dean Herbert
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e0f568aa8f
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Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
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2021-06-08 15:19:52 +09:00 |
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Dean Herbert
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88b87b98a8
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Fix slider ball layer sources
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2021-06-08 12:10:14 +09:00 |
|
Dean Herbert
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277eb9fa6e
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Fix slider repeat arrow not updating rotation immediately while paused in editor
A bit of a local solution, but not sure there's a better way to handle
this.
Closes #13342.
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2021-06-07 15:58:43 +09:00 |
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Dean Herbert
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d26c9a66c2
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Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
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2021-06-07 12:01:19 +09:00 |
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Dean Herbert
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9ebafb1ec0
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Fix cursor trail logic
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2021-06-06 22:26:27 +09:00 |
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Pasi4K5
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b214f2ae0e
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Remove repeat and simplify getMinSliderMargin
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2021-06-05 17:13:08 +02:00 |
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Pasi4K5
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f59263932a
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Use SliderPath.GetPathToProgress for getting the SliderPath 's positions
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2021-06-05 17:04:58 +02:00 |
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Pasi4K5
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b4f190c6ff
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Rename iteration variable
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2021-06-04 17:22:36 +02:00 |
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Pasi4K5
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32e41048ff
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Fix System.ArgumentException caused by sliders bigger than the playfield
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2021-06-04 16:50:27 +02:00 |
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Pasi4K5
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6357d1363c
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Add comment for slider_path_checking_rate
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2021-06-04 16:26:40 +02:00 |
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Pasi4K5
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a0a6f3ef81
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Replace Vector2 methods with math operators
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2021-06-04 16:23:03 +02:00 |
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Pasi4K5
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9f2a9608f2
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Rework slider positioning
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2021-06-04 16:17:54 +02:00 |
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ekrctb
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d7da66d876
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Bring back scheduling of follow point update
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2021-06-04 18:41:02 +09:00 |
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ekrctb
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0098ac2760
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Remove one TODO
It can be removed because pooled drawables are always ready, and `FollowPointConnection` is also ready when applied.
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2021-06-04 17:09:59 +09:00 |
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ekrctb
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bc892086fe
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Resolve nullable inspection, enable nullable for FollowPointLifetimeEntry
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2021-06-04 17:09:59 +09:00 |
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ekrctb
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b373b120ff
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Use general lifetime container for follow point container
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2021-06-04 16:31:50 +09:00 |
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Dean Herbert
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06275a6a7d
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Merge branch 'master' into legacy-skin-default-fallback
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2021-06-04 16:00:30 +09:00 |
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Dean Herbert
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f62a2747f6
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Add legacy implementation
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2021-06-04 14:51:35 +09:00 |
|
Dean Herbert
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5953674737
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Tidy up constants
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2021-06-04 14:14:51 +09:00 |
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Dean Herbert
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ff70f99da2
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Merge branch 'master' into kiai
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2021-06-04 13:50:12 +09:00 |
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Pasi4K5
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7a4fc9ffc8
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Move seed to base class
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2021-06-03 18:16:11 +02:00 |
|
Dan Balasescu
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15b43beef1
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Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
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2021-06-03 17:29:27 +09:00 |
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Dan Balasescu
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d39eb7eac2
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Merge pull request #12952 from peppy/autoplay-pause-support
Externalise autoplay generation from `Player` to allow use of replay playback functions
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2021-06-03 17:29:17 +09:00 |
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Dean Herbert
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8b43cfdd7d
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Merge pull request #12568 from Pasi4K5/mod-osu-random
Add mod "Random" for osu! ruleset
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2021-06-03 17:14:27 +09:00 |
|
Samuel Cattini-Schultz
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f51413ead9
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Refactor to pass clockrate in constructor rather than deriving from mods
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2021-06-03 16:09:42 +10:00 |
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Dan Balasescu
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44b1102241
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Merge branch 'master' into autoplay-pause-support
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2021-06-03 13:26:00 +09:00 |
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Dan Balasescu
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c065f761c7
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Merge branch 'master' into legacy-skin-default-fallback
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2021-06-02 19:08:52 +09:00 |
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ekrctb
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c06ff3c623
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Remove defunct Animate calls
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2021-06-02 11:46:28 +09:00 |
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ekrctb
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b82190e157
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Fix hit circle animation reset when skin is changed
The transforms applied in `Animate` call was not applied because the piece is recreated.
|
2021-06-02 11:32:24 +09:00 |
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Dean Herbert
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14570b6fb1
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Merge branch 'master' into autoplay-pause-support
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2021-06-01 14:19:21 +09:00 |
|
Dean Herbert
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00b3eea840
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Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
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2021-05-31 21:39:04 +09:00 |
|
Dean Herbert
|
33577cbad5
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Fix multiple issues with default lookups
|
2021-05-31 21:29:47 +09:00 |
|
Dean Herbert
|
88ed95e012
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Add FindProvider lookup function
|
2021-05-31 21:29:47 +09:00 |
|
Dean Herbert
|
de0e51a81d
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Merge branch 'master' into fix-skin-sample-lookup
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2021-05-31 15:27:39 +09:00 |
|
Dean Herbert
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17574833fb
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Update other transformers with similar refactored logic
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2021-05-30 19:15:59 +09:00 |
|
Salman Ahmed
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fbc316ea1d
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Fix legacy skin transformers potentially ignoring source implementations
|
2021-05-29 21:23:22 +03:00 |
|
Dean Herbert
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6268bbea85
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Merge branch 'master' into fix-skin-sample-lookup
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2021-05-28 14:47:35 +09:00 |
|
Dean Herbert
|
70a844ac10
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Remove allowFallback parameters completely
|
2021-05-27 14:50:42 +09:00 |
|
Endrik Tombak
|
9ac4ef273e
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Make DrawableSliderTail not require ITrackSnaking
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2021-05-26 23:21:05 +03:00 |
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Pasi4K5
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d5de5ae640
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Add comments explaining the usage of shiftNestedObjects()
|
2021-05-26 20:50:31 +02:00 |
|
Dean Herbert
|
a08a4aa911
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Move second call to shiftNestedObjects to a more understandable location
|
2021-05-26 16:48:16 +09:00 |
|
Dean Herbert
|
d6c4be207b
|
Simplify naming
|
2021-05-26 16:44:44 +09:00 |
|
Dean Herbert
|
ad3e4287cd
|
Move distanceToPrev inside randomisation function
|
2021-05-26 16:44:05 +09:00 |
|
Dean Herbert
|
6ca9b37c28
|
Make random generator a field to avoid passing around internally
|
2021-05-26 16:42:20 +09:00 |
|
Dean Herbert
|
6181b1ac92
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Simplify previous object handling by using a class instead of struct
|
2021-05-26 16:42:20 +09:00 |
|
Dean Herbert
|
c5ff052096
|
Change internal to public
|
2021-05-26 16:31:25 +09:00 |
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Pasi4K5
|
c85d5513be
|
Remove redundant parameter and unused setters
|
2021-05-25 21:42:26 +02:00 |
|
Pasi4K5
|
bdbd64c88d
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Fix sliders being partly outside of the playfield in some cases
|
2021-05-25 21:32:18 +02:00 |
|
Dean Herbert
|
a3c78674a1
|
Add new interface for autoplay mods
|
2021-05-25 18:09:24 +09:00 |
|
Pasi4K5
|
098d8c2131
|
Add complete randomisation for first hit object and hit objects after spinners
|
2021-05-24 15:13:31 +02:00 |
|
smoogipoo
|
3db995c778
|
Fix sliders jumping around the screen on movement
|
2021-05-24 17:15:57 +09:00 |
|
Dean Herbert
|
8336428574
|
Add regression test for spinner sample actually transforming its frequency
|
2021-05-24 15:10:33 +09:00 |
|
Dean Herbert
|
53b5341bb9
|
Simplify application logic
|
2021-05-24 14:34:27 +09:00 |
|
Dean Herbert
|
a92ded8a2f
|
Apply renaming and general code clean-up
|
2021-05-24 14:28:07 +09:00 |
|
Dean Herbert
|
88d7bc195d
|
Split out and clean up playfield sizing references
|
2021-05-24 14:27:56 +09:00 |
|
Dean Herbert
|
8dd3f11d28
|
Tidy up struct and previous object handling
|
2021-05-24 14:19:10 +09:00 |
|
Dean Herbert
|
bb2fae55ce
|
Merge branch 'master' into refactor-selection-rotate-logic
|
2021-05-21 19:19:54 +09:00 |
|
Dean Herbert
|
df5970fab4
|
Create base implementations of the two most common TernaryStateMenuItem s
|
2021-05-20 19:34:53 +09:00 |
|
Dean Herbert
|
27e81d6504
|
Implement proper rotation algorithm for skin editor
|
2021-05-20 18:21:16 +09:00 |
|
Dean Herbert
|
a0f67ef3bc
|
Move scaling logic out of OsuSelectionHandler for reuse
|
2021-05-19 17:37:28 +09:00 |
|
Dean Herbert
|
d661e98fa6
|
Move common functionality out of OsuSelectionHandler and implement flip support
|
2021-05-18 18:34:06 +09:00 |
|
Dean Herbert
|
a96603f025
|
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
|
2021-05-18 16:30:58 +09:00 |
|
smoogipoo
|
532c41c82e
|
Remove nested blueprints from sliders
|
2021-05-18 14:19:11 +09:00 |
|
smoogipoo
|
e621cfc4ea
|
Add Apply() method for applying new DHOs
|
2021-05-18 14:14:10 +09:00 |
|
smoogipoo
|
0989aa3364
|
Fix accuracy heatmap points changing colour
|
2021-05-17 18:07:50 +09:00 |
|
Dean Herbert
|
a32f1ef35a
|
Merge pull request #12811 from PercyDan54/hidden-code-cleanup
Remove obsolete methods in `ModHidden` and apply few touches
|
2021-05-16 22:07:45 +09:00 |
|
Henry Lin
|
a91f2d3dba
|
Change "judgment" to "judgement"
|
2021-05-16 10:17:04 +08:00 |
|
Dean Herbert
|
bdcb1a624e
|
Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
|
2021-05-15 15:39:12 +09:00 |
|
PercyDan54
|
63ac430386
|
Rename startTime in parameters
|
2021-05-15 11:26:16 +08:00 |
|
Pasi4K5
|
878182fbdf
|
Fix slider ticks not being shifted along with their parent sliders
|
2021-05-15 02:07:24 +02:00 |
|
Pasi4K5
|
3fa6a0413b
|
Add slider position randomisation
|
2021-05-14 23:04:09 +02:00 |
|
PercyDan54
|
a4c1b9a1a7
|
Rename startTime to fadeStartTime
|
2021-05-14 21:56:13 +08:00 |
|
PercyDan54
|
a86a4bab91
|
Remove empty override
|
2021-05-14 21:55:32 +08:00 |
|
PercyDan54
|
393ac4fdd1
|
Destruct declaration
|
2021-05-14 21:30:58 +08:00 |
|
PercyDan54
|
67dfeeb1b7
|
Cleanup code in ModHidden
|
2021-05-14 21:29:13 +08:00 |
|
Dean Herbert
|
dbc2318710
|
Initial tidying up
|
2021-05-14 14:13:35 +09:00 |
|
Pasi4K5
|
ac04e8afa2
|
Change name of option "Custom seed" to "Seed" and set its value to the generated seed
|
2021-05-14 01:50:11 +02:00 |
|
Pasi4K5
|
a9d5211e81
|
Remove seed from the ScorePanel and "Paste" button
|
2021-05-14 01:42:39 +02:00 |
|