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Commit Graph

334 Commits

Author SHA1 Message Date
MrTheMake
01553fc9ef Moved all online related score parsing to its class 2017-09-08 02:46:54 +02:00
MrTheMake
e71f907f89 CI fix 2017-09-07 18:36:16 +02:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
MrTheMake
709aa1ed3d Moved all online score related parsing to its own class 2017-09-07 18:20:14 +02:00
Dean Herbert
e834e0e958 Fix incorrect initialisation order causing mania key bindings to not work 2017-09-06 21:07:57 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
e85d511645 No more partial judgements. 2017-09-06 17:48:01 +09:00
smoogipooo
63b61ce669 Make TimeOffset internal set. 2017-09-06 17:20:51 +09:00
smoogipooo
f158ce814c Fix state never getting set. 2017-09-06 17:20:41 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert
2b667cf789 Fix typos 2017-08-24 20:32:55 +09:00
Dean Herbert
c9f90efb8a Add more checks and remove direct cast 2017-08-24 20:31:57 +09:00
Dean Herbert
f0635af40d Add documentation and regions to RulesetInputManager 2017-08-24 15:51:31 +09:00
Dean Herbert
a7a7e0323f Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
Dean Herbert
189988236b Move PlayerInputManager logic inside RulesetInputManager 2017-08-24 15:23:17 +09:00
smoogipooo
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
Dean Herbert
1f04995a73 Merge branch 'master' into hardrock-flipping 2017-08-23 17:00:41 +09:00
smoogipooo
8ddc13e394 Fix replays not loading. 2017-08-23 16:48:13 +09:00
smoogipooo
7639e096d8 No longer flip legacy replay mouse positions. 2017-08-23 15:30:17 +09:00
smoogipooo
68e7cf854f Add variant names. 2017-08-23 14:19:14 +09:00
smoogipooo
84dd1283de Fix nullref. 2017-08-23 13:39:51 +09:00
smoogipooo
be96fb32b3 Make RulesetContainer load KeyBindingInputManager in load() 2017-08-23 12:47:47 +09:00
Dean Herbert
ef2d9ffede Fix redundant initialiser 2017-08-22 23:43:10 +09:00
Dean Herbert
6f8e85c2e1 Merge branch 'master' into fix_taiko_sizing 2017-08-22 23:19:41 +09:00
Dean Herbert
83bd430f89 Merge branch 'master' into fix-speed-adjustments 2017-08-22 23:07:42 +09:00
smoogipooo
f8576d44b1 Add some more xmldoc. 2017-08-22 21:08:27 +09:00
smoogipooo
d080a7e970 Determine size of ScrollingContainer a bit better to avoid taiko weirdness 2017-08-22 20:53:19 +09:00
smoogipooo
db27551709 Make hit objects put in ScrollingContainers strictly ordered by start time
This won't change anything as is since all hit objects are given a depth at the moment.
2017-08-22 20:51:20 +09:00
Dean Herbert
9f52ecbb8a Merge branch 'master' into mania-key-conversion 2017-08-22 20:08:39 +09:00
smoogipooo
322dfe0250 Fix ScrollingContainer possibly not getting the correct size to cover hit objects. 2017-08-22 19:17:26 +09:00
smoogipooo
ad63cbf455 Fix default comparator being inverted. 2017-08-22 18:54:41 +09:00
smoogipooo
1964bc72e5 Should be FirstOrDefault for hit objects occuriung before the first control point. 2017-08-22 18:39:09 +09:00
smoogipooo
e5d985838f Set ScrollingAxes and RelativeChildOffset a bit more safely. 2017-08-22 18:37:49 +09:00
smoogipooo
137964b792 Fix hit objects not getting added to the correct speed adjustment container. 2017-08-22 18:37:10 +09:00
smoogipooo
b46a51fd8b Make the speed adjustment containers ordered decreasingly by their control point start time. 2017-08-22 18:36:32 +09:00
smoogipooo
0189f01402 Explicitly store defaultSpeedAdjustment, and make it un-removable 2017-08-22 16:15:50 +09:00
smoogipooo
5a3c0de7ad Fix further incorrect comparison. 2017-08-22 16:10:58 +09:00
smoogipooo
a737f5fe0d CI fixes. 2017-08-22 16:06:25 +09:00
smoogipooo
d20ea97e7f Add NUnit test for ScrollingHitObjectContainer
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
2017-08-22 16:06:19 +09:00
smoogipooo
c3cfad4eb5 Add RemoveSpeedAdjustment 2017-08-22 16:06:14 +09:00
smoogipooo
4fc77be624 Fix incorrect sorting of hit objects into SpeedAdjustmentContainers 2017-08-22 16:06:09 +09:00
smoogipooo
6f662d721c Fix possible CollectionModifiedException while adding new SpeedAdjustmentContainers 2017-08-22 16:06:04 +09:00
smoogipooo
b7b8d8b764 Let's not construct scrolling containers in load() for now
This isn't utilized at the moment, and we should be avoiding this here in the first place.
2017-08-22 16:05:59 +09:00
smoogipooo
5fcd94880d Fix incorrect inequality with multiple speed adjustments at the same start time. 2017-08-22 16:05:53 +09:00
smoogipooo
68c7226d12 Fix cherry pick issues. 2017-08-22 14:18:17 +09:00
smoogipooo
88151eff3f Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps. 2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
smoogipooo
964982e2e6 Remove now unneeded ApplyBeatmap. 2017-08-22 14:05:28 +09:00
Dean Herbert
881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert
7903f49d27 Merge branch 'master' into action-key-counter 2017-08-21 17:47:19 +09:00
Dean Herbert
52dadad1e1 Merge branch 'master' into fix-taiko-barlines 2017-08-21 16:46:25 +09:00
Dean Herbert
ea450fecf5 Merge branch 'master' into action-key-counter 2017-08-21 16:25:44 +09:00
smoogipooo
6e0d2182cb CI. 2017-08-21 16:24:16 +09:00
smoogipooo
5d13efa76d Remove the concept of "queued hit objects", add a default speed adjustment. 2017-08-21 16:17:00 +09:00
smoogipooo
7a5708ce92 Further support for null judgements. 2017-08-21 15:35:16 +09:00
Dean Herbert
a63923a497 Remove type check for now 2017-08-21 12:50:48 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
MrTheMake
f831832c59 CI fix 2017-08-19 00:13:06 +02:00
MrTheMake
6d401b5f21 Merge branch 'master' into leaderboard-scores 2017-08-19 00:00:40 +02:00
Dean Herbert
bc7621607a Merge upstream/master in. 2017-08-18 22:20:45 +09:00
smoogipooo
90885a31ae Round 2 of CI fixes. 2017-08-18 15:09:54 +09:00
smoogipooo
a47b6526a2 Fix CI issues. 2017-08-18 14:40:36 +09:00
Dan Balasescu
68303accef Merge branch 'master' into make-rulesetinfo-iequatable 2017-08-18 14:28:42 +09:00
tgi74000
dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
MrTheMake
586a652b08 Changed Mods to be a property 2017-08-17 12:24:22 +02:00
MrTheMake
105048500a Made modString private and moved the beatmap assignment inside GetScoresRequest 2017-08-15 15:30:53 +02:00
MrTheMake
2c287e1348 CI and comment fix 2017-08-15 12:27:51 +02:00
MrTheMake
21ced32297 Formatted and commented the GetAllMods() function 2017-08-15 12:03:43 +02:00
MrTheMake
e908a3675e Formatted the GetAllMods() function 2017-08-14 18:24:54 +02:00
MrTheMake
5ed717ef86 Shortened GetAllMods() using LINQ 2017-08-14 15:16:22 +02:00
MrTheMake
920710e7d0 Assign a score's beatmap and cleanup to the Score class 2017-08-14 13:30:54 +02:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
MrTheMake
e54f659916 Suggested changes 2017-08-13 22:37:39 +02:00
MrTheMake
2f89fc432b Removed unused function 2017-08-13 20:28:30 +02:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
997d0c9053 CI fix 2017-08-13 17:45:46 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
Shane Woolcock
d19c8f56be Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire 2017-08-13 15:03:01 +09:30
MillhioreF
e42c279229 More generic catching for broken hitobject strings 2017-08-10 01:50:20 -05:00
MillhioreF
c16dbc05aa Add new error for malformed (too many variables) hit objects during import 2017-08-09 23:41:22 -05:00
smoogipooo
d83c218e08 Remove various scrolling container optimisations (removing when not alive). 2017-08-09 16:19:09 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert
976cff9af6 Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
2715324a76 Fix possible incorrect reversing behavior for horizontal playfields. 2017-08-09 14:50:52 +09:00
smoogipooo
f70c00423a Missed one. 2017-08-09 14:25:49 +09:00
smoogipooo
346aebebc0 Fix origins not being set correctly when reverting from reversed playfield. 2017-08-09 14:24:48 +09:00
smoogipooo
a20753abc6 Applied suggested changes. 2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4 Remove unused using. 2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068 Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
smoogipooo
dfb47b571a Make HitRenderer's Playfield public so it can be used in testing. 2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00
smoogipooo
25202b522d Fix not setting Origin + Anchors properly when reversing. 2017-08-08 14:10:26 +09:00
smoogipooo
e54abe8d0a Fix not removing queued hit objects. 2017-08-08 13:23:46 +09:00