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mirror of https://github.com/ppy/osu.git synced 2024-11-14 17:17:24 +08:00
Commit Graph

396 Commits

Author SHA1 Message Date
Bartłomiej Dach
4011da033b
Split off thumbnail to separate component 2021-11-23 22:44:07 +01:00
Bartłomiej Dach
975744d26c
Remove no longer used [Cached] attribute 2021-11-21 13:19:16 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget from card rather than caching & resolving download tracker 2021-11-20 18:48:26 +01:00
Bartłomiej Dach
b3606f4a21
Rename {Play -> GoToBeatmap}Button 2021-11-20 18:36:39 +01:00
Dean Herbert
6e5918a100 Add slight scale to icon buttons 2021-11-19 15:28:03 +09:00
Dean Herbert
741c27c1f2 Always populate action to make button behave better in testing scenarios 2021-11-19 15:27:38 +09:00
Bartłomiej Dach
0eaf450204
Make field readonly 2021-11-18 22:50:41 +01:00
Bartłomiej Dach
8a1d6757af
Merge branch 'master' into beatmap-card/download-button 2021-11-18 22:37:35 +01:00
Bartłomiej Dach
412abf30d9
Refactor buttons again to work with latest design guidelines 2021-11-18 22:34:40 +01:00
Bartłomiej Dach
761d1e45f2
Use lime background on right side of card to signify downloaded sets 2021-11-18 21:36:41 +01:00
Dean Herbert
7c2e79f911 Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
Bartłomiej Dach
b58fe2d80a
Restructure card to use single tracker at the top level 2021-11-13 15:39:03 +01:00
Bartłomiej Dach
222846290e
Update download progress bar appearance to match intended design 2021-11-10 18:38:52 +01:00
Bartłomiej Dach
91baaa73f3
Show download progress on card body rather than in button 2021-11-10 16:03:48 +01:00
Bartłomiej Dach
f090e5ca75
Restyle card buttons to resemble buttons more 2021-11-10 15:24:36 +01:00
Bartłomiej Dach
704ff47a0e
Swap icon for "go to beatmap" state 2021-11-09 08:07:56 +01:00
Bartłomiej Dach
2186b51676
Implement detailed download button behaviour 2021-11-08 22:18:14 +01:00
Bartłomiej Dach
a60cceeda6
Implement basic appearance of download button 2021-11-08 22:18:14 +01:00
Bartłomiej Dach
c65e7a4436
Add test coverage for download button 2021-11-08 22:17:56 +01:00
Bartłomiej Dach
74603253d2
Store full model rather than online ID only 2021-11-08 13:42:56 +01:00
Dean Herbert
72489b32f9 Move toggle code into own method for readability 2021-11-08 21:39:16 +09:00
Dean Herbert
9a2425f316 Remove unused field for now to appease inspectcode 2021-11-08 21:36:28 +09:00
Bartłomiej Dach
f4b8dee2d0
Update favourite statistic value on favourite button clicks 2021-11-08 11:53:54 +01:00
Bartłomiej Dach
b5cbdcf981
Implement basic behaviour of favourite button 2021-11-08 11:53:54 +01:00
Bartłomiej Dach
0faa26fc13
Add basic structure for buttons 2021-11-08 11:53:53 +01:00
Dean Herbert
fb495d77ce Implement TooltipText directly 2021-11-08 13:22:57 +09:00
Bartłomiej Dach
0e09edfce2
Do not show nomination info if hype info not present to match web 2021-11-07 21:33:42 +01:00
Bartłomiej Dach
1f405a7e71
Display extended statistics on card hover 2021-11-07 21:33:41 +01:00
Bartłomiej Dach
04c2a9cd59
Display basic statistics on card hover 2021-11-07 21:03:06 +01:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Bartłomiej Dach
cf7545e36c
Merge branch 'master' into beatmap-card-basics 2021-11-03 00:11:03 +01:00
Bartłomiej Dach
1813681fac
Move private method below protected 2021-11-03 00:10:50 +01:00
Bartłomiej Dach
75e89f17ad
Rewrite BeatmapCardContentBackground 2021-11-03 00:07:03 +01:00
Dean Herbert
6efd3d3115 Don't perform background difficulty calculation for multiplayer panels
There are cases these are shown in a long list. They shouldn't be
running calculations.
2021-11-03 03:12:52 +09:00
Bartłomiej Dach
f671ee28c5
Use buffered container to eliminate gaps near foreground border 2021-11-01 20:17:27 +01:00
Bartłomiej Dach
a59f2d7b83
Implement basic hover card state 2021-11-01 19:41:11 +01:00
Bartłomiej Dach
5962f16b1c
Implement basic card appearance 2021-11-01 19:41:11 +01:00
Dean Herbert
07e3ced315 Fix test scene and remove "impossible" nullable coalesce 2021-10-29 18:22:23 +09:00
Dean Herbert
7db8bdfb7c Fix fallback logic not considering case where ruleset is not available
Occurs only in tests.
2021-10-29 18:16:54 +09:00
Dean Herbert
be0564f732 Update DifficultyIcon classes to use IBeatmapInfo 2021-10-29 17:05:06 +09:00
Dean Herbert
7245baba69 Remove IBeatmapSetOnlineInfo implementation from BeatmapSetInfo to avoid null cases 2021-10-28 00:50:45 +09:00
Dean Herbert
f268363924 Update UpdateableBeatmapBackgroundSprite to accept IBeatmapInfo 2021-10-27 16:38:48 +09:00
Bartłomiej Dach
3de994449d
Add support for changing dimensions of difficulty spectrum display 2021-10-26 23:06:52 +02:00
Bartłomiej Dach
1a77e98537
Implement difficulty spectrum display 2021-10-26 23:06:52 +02:00
Bartłomiej Dach
6802e9ec10
Remove FixedWidth and add AutoSizeAxes specs to all usages 2021-10-25 20:24:48 +02:00
Bartłomiej Dach
feedd53a53
Add support for setting fixed size of status pill 2021-10-24 21:37:00 +02:00
Bartłomiej Dach
5ab3337a10
Update beatmap set status pill appearance 2021-10-24 20:40:34 +02:00
Dean Herbert
32d01f022f Rename usages which rely on online backing 2021-10-21 16:58:42 +09:00
Dean Herbert
0706ad70fb Move BeatmapSetOnlineInfo to an interface type 2021-10-21 16:58:42 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Salman Ahmed
505824d8ea Constrain difficulty icon tooltip to internal accessibility"
This reverts the reverted commit cd356b8eae.

Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
2021-08-31 21:16:17 +03:00
Salman Ahmed
cd356b8eae Revert "Constrain difficulty icon tooltip to internal accessibility"
This reverts commit 4a590a041c.
2021-08-31 20:57:47 +03:00
Salman Ahmed
4a590a041c Constrain difficulty icon tooltip to internal accessibility 2021-08-31 20:57:36 +03:00
Salman Ahmed
da7ff4b160 Update remaining tooltip implementations to use generics 2021-08-31 20:01:13 +03:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Salman Ahmed
e374ef163d Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
Salman Ahmed
6d57a240ac Add animation support for the star rating display 2021-08-19 07:17:43 +03:00
Salman Ahmed
d2df09432f Center the star rating display text rather than left 2021-08-18 11:49:33 +03:00
Salman Ahmed
5e91ec73e3 Handle star rating range display sizing 2021-08-18 11:36:27 +03:00
Salman Ahmed
74d6c26520 Refactor star rating display layout with flexibility in mind 2021-08-18 11:03:35 +03:00
Salman Ahmed
b01893d3f2
Merge branch 'master' into star-rating-display-v2 2021-08-06 13:51:34 +03:00
Dean Herbert
7d670c6d35 Fix gap in fill colour 2021-08-06 18:05:24 +09:00
Salman Ahmed
b63d472594 Adjust font size to match designs
Looks silly when using `12f`, I've added a todo comment so that this specific case does not get forgotten when CSS-compatible font sizing gets supported.

The todo comment may not be 100% required but very unsure about silently changing it and forgetting about it.
2021-08-04 18:19:37 +03:00
Salman Ahmed
b2332eb5b3 Use new difficulty colours permanently 2021-08-04 18:19:37 +03:00
Salman Ahmed
284fa49646 Bring margins of components closer to existing designs 2021-08-04 18:19:28 +03:00
Salman Ahmed
42370e48ec Disable shadow on star display text 2021-08-04 18:19:28 +03:00
Salman Ahmed
d4399f10f9 Merge both variants of the star rating display 2021-08-04 18:19:28 +03:00
Salman Ahmed
14da5ab813 Remove defined size from the star rating display 2021-08-04 17:12:20 +03:00
Salman Ahmed
95b134f3d8 Use OsuColour.Orange1 instead of pure yellow 2021-08-04 17:12:20 +03:00
Salman Ahmed
19d54ee751 Update light background handling to Color4.Yellow instead
Confirmed to be the way forward in
https://github.com/ppy/osu-web/pull/7855#issuecomment-880959644.
2021-08-04 17:12:20 +03:00
Salman Ahmed
a01402664f Add redesigned star rating display
Matching the same design as the one in the latest figma designs.
2021-08-04 17:12:20 +03:00
Salman Ahmed
9a5e052dc0 Use star difficulty colour spectrum game-wide 2021-08-03 15:02:18 +03:00
Lucas A
ea4f9b2ac7 Localise beatmap online status pill. 2021-07-21 13:15:07 +02:00
Salman Ahmed
c7325f0f77 Add missing load delay
That was a bad one... `ModelBackedDrawable` has a default of 0ms load delay, while previously the wrapper created for beatmap set cover used default 500ms, this change is bringing the load delay back, to avoid firing hundreds of web requests just when doing a quick long scroll on beatmap listing.
2021-05-07 08:09:02 +03:00
Salman Ahmed
283488ea53 Use TransformImmediately instead at beatmap listing search control
Applies two changes:
 - Use `TransformImmediately` which achieves the same wanted transition behaviour without any issues.
 - Move the transition behaviour override into `BeatmapListingSearchControl` in a nested subclass of `UpdateableBeatmapSetCover`.
2021-05-07 03:36:32 +03:00
Bartłomiej Dach
32b3ea70b9 Fix both covers showing if cover is not fully opaque 2021-05-04 21:12:50 +02:00
Dean Herbert
eeb66a955e
Merge branch 'master' into mbd-beatmap-set-cover 2021-04-30 08:14:33 +09:00
Dean Herbert
03771ce8ec Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
smoogipoo
a1be3c8bfd Fix header background being invisible in multiplayer/playlists 2021-02-12 15:27:37 +09:00
Salman Ahmed
acfb2d2980 Refactor beatmap set covers into using ModelBackedDrawable<T> 2021-01-24 00:32:33 +03:00
Salman Ahmed
d83abfa7d2 Add test scene with failing test case 2021-01-24 00:32:20 +03:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dean Herbert
07e6609e6d Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
smoogipoo
40c153e705 Use component instead of drawable 2020-10-01 21:39:40 +09:00
smoogipoo
2213db2088 Use the given ruleset by default 2020-10-01 00:59:41 +09:00
smoogipoo
fde00d3431 Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
Dean Herbert
c3757a4660 Fix beatmap covers not being unloaded in most overlays
Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
smoogipoo
dd2bd5c19d Add delay for loading multiplayer beatmap covers 2020-02-27 20:01:23 +09:00
Dean Herbert
db4fe4f728
Merge branch 'master' into adjust-beatmap-overlay 2020-02-21 09:52:44 +09:00
TheWildTree
64a9b9c6fb Remove redundant using directives 2020-02-16 21:52:08 +01:00
TheWildTree
dd5e713c0c Adjust colours 2020-02-16 21:42:05 +01:00
recapitalverb
a7c2fd078f Fix remaining cases 2020-02-14 20:27:21 +07:00
TheWildTree
76037e4ffd Recolour ranked status pill 2020-02-05 16:31:14 +01:00
Ganendra Afrasya
e433e8b78f Remove unused variable 2020-01-06 17:12:10 +07:00
Ganendra Afrasya
8be6abf607 Add param to let function return lighter colour for some diff 2019-12-06 10:07:16 +07:00
Ganendra Afrasya
0e97871461 Change colour if difficulty is ExpertPlus 2019-12-05 14:53:01 +07:00
Dean Herbert
ddd58ea3da Use LongRunningLoad on network load components 2019-11-01 19:40:45 +09:00
Dean Herbert
b80a8296cd Fix unavailable rulesets crashing at song select 2019-09-04 20:28:52 +09:00
Dean Herbert
1d34124667 Revert all DifficultyIcon changes 2019-08-25 11:56:07 +09:00
Dean Herbert
a19a9b90ed Simplify group filter display 2019-08-25 11:39:26 +09:00