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Add param to let function return lighter colour for some diff

This commit is contained in:
Ganendra Afrasya 2019-12-06 10:07:16 +07:00
parent 0e97871461
commit 8be6abf607
2 changed files with 4 additions and 4 deletions

View File

@ -168,7 +168,7 @@ namespace osu.Game.Beatmaps.Drawables
difficultyName.Text = beatmap.Version;
starRating.Text = $"{beatmap.StarDifficulty:0.##}";
difficultyFlow.Colour = beatmap.DifficultyRating == DifficultyRating.ExpertPlus ? colours.Gray9 : colours.ForDifficultyRating(beatmap.DifficultyRating);
difficultyFlow.Colour = colours.ForDifficultyRating(beatmap.DifficultyRating, true);
return true;
}

View File

@ -38,7 +38,7 @@ namespace osu.Game.Graphics
}
}
public Color4 ForDifficultyRating(DifficultyRating difficulty)
public Color4 ForDifficultyRating(DifficultyRating difficulty, bool useLighterColour = false)
{
switch (difficulty)
{
@ -56,10 +56,10 @@ namespace osu.Game.Graphics
return Pink;
case DifficultyRating.Expert:
return Purple;
return useLighterColour ? PurpleLight : Purple;
case DifficultyRating.ExpertPlus:
return Gray0;
return useLighterColour ? Gray9 : Gray0;
}
}