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Commit Graph

6158 Commits

Author SHA1 Message Date
Bartłomiej Dach
3ac0da2da3
Implement sheared toggle button 2022-03-30 22:50:21 +02:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
bc0b982102 Remove song source from main wedge display
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.

See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Dean Herbert
99f141d396
Merge pull request #17546 from frenzibyte/autoplay-cinema-incompatibility
Mark both "Autoplay" and "Cinema" mods as mutually exclusive
2022-03-30 16:41:07 +09:00
Salman Ahmed
7495a04990 Ignore EF-to-realm migration tests on ARM architectures 2022-03-30 01:24:37 +03:00
Salman Ahmed
b7ae431252 Add test coverage 2022-03-30 01:08:22 +03:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Bartłomiej Dach
b68c3265f6
Merge branch 'master' into clock 2022-03-26 20:55:08 +01:00
Bartłomiej Dach
69cc863611
Fix test failures in skin editor test scene 2022-03-26 19:28:07 +01:00
Dean Herbert
622458e857 Allow scaling display in the test scene 2022-03-26 18:56:28 +09:00
Dean Herbert
999ae88af2 Show game time display in clock 2022-03-26 18:13:20 +09:00
Dean Herbert
0d8a7246dd Add basic implementation of clock 2022-03-26 18:13:13 +09:00
Dean Herbert
c3a0f0d6b8 Update tests in line with new button behaviour 2022-03-26 14:43:41 +09:00
Dean Herbert
0146717fcb Adjust test button sizing to better match actual usage 2022-03-26 14:29:31 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dean Herbert
76abce4867 Add missing wait calls on async test steps 2022-03-25 18:38:26 +09:00
Dean Herbert
1acfbf490b
Merge branch 'master' into mod-overlay/settings-area 2022-03-25 17:37:39 +09:00
Dan Balasescu
c1649714f4 Add a few more ready button tests 2022-03-25 17:12:00 +09:00
Dan Balasescu
d5a37c2237 Remove irrelevant test 2022-03-25 17:06:04 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host 2022-03-25 16:49:35 +09:00
Dan Balasescu
478174dd58
Merge pull request #17416 from peppy/skin-fuck
Refactor skin construction
2022-03-25 15:36:06 +09:00
Dan Balasescu
f0d132b16e Rename FinishCountdown() -> SkipToEndOfCountdown() 2022-03-24 15:21:46 +09:00
Dan Balasescu
96a447f68b Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca Re-remove PopoverButton class with better test fix 2022-03-24 14:26:31 +09:00
Dan Balasescu
547418e47e Revert "Remove PopoverButton class"
This reverts commit 6b712be97d.
2022-03-24 11:15:51 +09:00
Dan Balasescu
34a367b369 Merge branch 'master' into multiplayer-countdown-timers-2 2022-03-23 15:40:50 +09:00
Dean Herbert
6542f974f2
Merge branch 'master' into skin-fuck 2022-03-23 15:30:22 +09:00
Dan Balasescu
a83a90e675 Rename countdown Delay -> Duration 2022-03-23 15:21:16 +09:00
Dean Herbert
a7f63fb034 Make providing a custom ResourceStore to LegacyBeatmapSkin optional (for tests only) 2022-03-23 14:57:42 +09:00
Dan Balasescu
6b712be97d Remove PopoverButton class 2022-03-23 10:40:38 +09:00
Dan Balasescu
9138aaf780 Split MultiplayerReadyButton 2022-03-23 10:38:56 +09:00
Dan Balasescu
1ffa1e1219
Merge pull request #17400 from nagilson/screen-mod-retention
Fix mods from single player carrying over to multiplayer
2022-03-23 08:36:15 +09:00
Dan Balasescu
8591630e5c
Merge branch 'master' into editor-exit-harsh-blocking 2022-03-23 07:06:25 +09:00
Bartłomiej Dach
8647bebdca
Merge branch 'master' into hold-to-discard-changes 2022-03-22 20:37:43 +01:00
Bartłomiej Dach
c8d48f89e8
Remove unnecessary local 2022-03-22 19:13:22 +01:00
Bartłomiej Dach
94c5207f36
Fix test not actually testing desired scenario anymore
The test was checking the test scene's own `SelectedMods` bindable
rather than the multiplayer screen's, and the former was never actually
being mutated by anything. Therefore the case would pass even on
`master` with the fix reverted.
2022-03-22 19:04:32 +01:00
Dean Herbert
804e856160 Move and refactor test in line with functionality changes 2022-03-22 17:38:43 +09:00
Dean Herbert
ff8352b749
Merge branch 'master' into screen-mod-retention 2022-03-22 17:27:26 +09:00
Dean Herbert
483fb84b56 Fix typo in FinishCountdown method 2022-03-22 16:50:13 +09:00
Dean Herbert
2c4a6c2465 Add missing async safeties to new tests 2022-03-22 16:46:42 +09:00
Dean Herbert
61ddf1e6cf Disallow exiting the editor without saving (unless explicitly confirming) 2022-03-22 15:42:56 +09:00
NAGILSON
33d97f53cb Fill in assert details, remove whitespace 2022-03-21 22:58:53 -04:00
NAGILSON
aaf2edace9 remove code from old incorrect test 2022-03-21 22:48:08 -04:00
NAGILSON
74ce009ed8 [WIP] Multiplayer Mods Regression Test 2022-03-21 22:46:20 -04:00
Dean Herbert
ed66f86ac6 Update editor exit-without-safe tests to account for hold behaviour 2022-03-21 17:52:54 +09:00
Dean Herbert
3643f879e4 Add test coverage of skin editor settings slider not working via keyboard adjustments 2022-03-21 17:33:56 +09:00
Dean Herbert
b42081dd9b Add DangerousButton for use in popup dialogs 2022-03-21 16:06:45 +09:00
Dean Herbert
5104e4db21 Add step to TestSceneChannelListItem to actually select an item 2022-03-21 14:33:50 +09:00
Dean Herbert
812343b410 Merge branch 'master' into new-chat-channel-control 2022-03-21 14:14:02 +09:00
Salman Ahmed
5c1e11c153
Merge branch 'master' into queue-list-counter 2022-03-21 05:01:09 +03:00