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Commit Graph

6158 Commits

Author SHA1 Message Date
Dan Balasescu
3fff7f4b7e Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
Dan Balasescu
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Salman Ahmed
720e1cd206 Add failing test cases 2022-03-14 03:47:18 +03:00
Salman Ahmed
dbc26c3534 Add failing test assertion 2022-03-14 03:46:11 +03:00
Salman Ahmed
cc87563d57
Merge branch 'master' into chat-mention-highlight 2022-03-11 17:51:22 +03:00
Salman Ahmed
a31611bdec Improve channel switching flow in HighlightMessage 2022-03-10 23:07:15 +03:00
Salman Ahmed
e419370830 Add test coverage for highlighting message on left channel 2022-03-10 21:30:02 +03:00
Dean Herbert
d1f8fd01df
Merge pull request #17180 from jai-x/new-chat-channel-listing
Implement `ChannelListing` for new chat design
2022-03-10 19:27:58 +09:00
Dean Herbert
d5eca16b69 Fix potential test failures due to slow realm refresh in TestSceneScreenNavigation
As seen at https://github.com/ppy/osu/runs/5492345983?check_suite_focus=true.
2022-03-10 18:10:08 +09:00
Dean Herbert
db5c2c15dc
Merge pull request #17164 from smoogipoo/scoreprocessor-rework
Rework ScoreProcessor score calculation methods to fix various issues
2022-03-10 16:48:58 +09:00
Dean Herbert
0155519343 Merge branch 'master' into new-chat-channel-listing 2022-03-10 15:49:06 +09:00
Dean Herbert
022dd88aef
Merge branch 'master' into chat-mention-highlight 2022-03-10 14:23:23 +09:00
Salman Ahmed
f229447453 Add too many messages to better test long scrolls 2022-03-10 04:01:07 +03:00
Salman Ahmed
d4de435eb2 Add test case for highlighting while chat overlay is hidden 2022-03-10 02:50:27 +03:00
Salman Ahmed
80c0df6af5 Scroll chat line to channel center
We may eventually want that encapsulated within `ScrollIntoView`, as it
would also come in handy for `GameplayLeaderboard`.
2022-03-10 02:50:15 +03:00
Jai Sharma
b67f9269f9 Remove NewChat namespace 2022-03-09 18:13:56 +00:00
Dean Herbert
94ff6a338f
Merge branch 'master' into scoreprocessor-rework 2022-03-09 23:04:18 +09:00
Dean Herbert
2e350a91cc Fix non-matching filename 2022-03-09 18:07:43 +09:00
Dean Herbert
2eb3365f46 Fix regressing issues when attempting to exit Player after an unsuccessful beatmap load 2022-03-09 17:57:58 +09:00
Dean Herbert
1ee0be5e39 Ensure gameplay can't start when an UnknownMod is present 2022-03-09 17:57:58 +09:00
Dean Herbert
affcf5180b
Merge pull request #17161 from smoogipoo/fix-listing-score-conversion
Fix scores not being recalculated in beatmap overlay
2022-03-09 13:32:45 +09:00
Dean Herbert
58aef25ad5
Merge pull request #17152 from bdach/mod-overlay/difficulty-multiplier
Implement difficulty multiplier display for new mod select design
2022-03-09 12:11:16 +09:00
Dan Balasescu
810cbd745d
Merge pull request #17170 from peppy/fix-top-local-rank-test-failures-realm-callback
Refactor top local rank test method to be more resilient to slow realm callbacks
2022-03-09 11:14:37 +09:00
Dan Balasescu
af4423959c
Merge pull request #17169 from peppy/fix-song-select-test-failures-realm-callback
Refactor song select test methods to be resilient to slow realm callbacks
2022-03-09 11:14:26 +09:00
Jai Sharma
9720a06b16 Use int in ChannelListing test 2022-03-09 00:52:33 +00:00
Jai Sharma
a3477c3841 Implement ChannelListing for new chat design
Adds components `ChannelListing` and `ChannelListing` item with visual
test. Essentially a more simplified version of the existing
`ChannelSelectionOverlay` component.

Correctly implements `IFilterable` behaviour to filter child channel
items. Channel joined state is based on the underlying `Joined` bindable
of the `Channel` class.

Channel join/leave events are exposed via `OnRequestJoin` and
`OnRequestLeave` events which should be handled by parent component.

Requires a cached `OverlayColourScheme` instance to be provided by the
parent overlay component when added.
2022-03-08 22:30:58 +00:00
Dan Balasescu
714789f726
Merge pull request #17167 from peppy/fix-download-button-test-failure
Fix potential test failure on slow realm callback in `TestSceneBeatmapDownloadButton`
2022-03-09 01:49:23 +09:00
Dean Herbert
233c8232d3 Fix TestSceneTopLocalRank.TestHighScoreSet not waiting for potentially slow realm callback
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847.
2022-03-09 01:22:01 +09:00
Dean Herbert
286bafe326 Refactor multiple TestScenePlaySongSelect test methods to be resilient to slow realm callbacks 2022-03-09 01:18:53 +09:00
Dean Herbert
56ad684f5b Fix potential test failure on slow realm callback in TestSceneBeatmapDownloadButton
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847.
2022-03-09 01:11:46 +09:00
Dan Balasescu
729af28a64 Fix intermittent test failure 2022-03-09 00:48:12 +09:00
Dan Balasescu
94d5e2f264 Fix test failure ripple through entire TestScene 2022-03-09 00:48:03 +09:00
Dan Balasescu
e9a2d23542 Fix score order related test failure 2022-03-08 23:35:35 +09:00
Dan Balasescu
f1c40bd9ed Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Dean Herbert
da7c6f1772 Merge branch 'master' into chat-mention-highlight 2022-03-08 21:15:12 +09:00
Dan Balasescu
d13a66a96c Rework test scene by only relying on OnlineID 2022-03-08 20:11:56 +09:00
Salman Ahmed
7f47be4680 Refactor message highlighting logic to rely on a Channel data bindable 2022-03-08 03:19:37 +03:00
Bartłomiej Dach
78a3b5961e
Implement basic difficulty multiplier display 2022-03-07 22:50:51 +01:00
Dean Herbert
bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
Salman Ahmed
741702549b Add test coverage for chat overlay message highlighting 2022-03-07 05:10:49 +03:00
Salman Ahmed
cb2133944d Add test coverage for channel message highlighting 2022-03-07 05:10:49 +03:00
Dan Balasescu
ba83db0229
Merge pull request #17134 from bdach/mod-overlay/popup-screen-title
Implement popup screen title component
2022-03-07 11:03:38 +09:00
Salman Ahmed
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate 2022-03-07 03:12:40 +03:00
Salman Ahmed
9bc1f3f014 Further refactor and simplify ChannelScrollContainer 2022-03-06 23:34:12 +03:00
Bartłomiej Dach
54275813b5
Use text flow container in popup screen title 2022-03-06 20:41:31 +01:00
Bartłomiej Dach
df0617f34c
Implement popup screen title component 2022-03-06 16:09:18 +01:00
Salman Ahmed
5b3ffb12b7 Refactor channel scrolling container to handle manual scrolls resiliently 2022-03-05 23:27:07 +03:00
Dean Herbert
0e8ad4b143 Switch step to Until steps due to AddOnce firing logic 2022-03-06 01:50:25 +09:00
Salman Ahmed
76e64f5013 Use manual framed clock for lead-in player test scene 2022-03-04 14:22:39 +03:00
Dean Herbert
e9e92b991e Fix calibrating offset from previous non-zero offset not applying adjustment correctly 2022-03-04 15:09:44 +09:00
Dean Herbert
92cd8ee29f Decrease overhead of hit event distribution tests 2022-03-04 14:56:49 +09:00
Dean Herbert
540d7d0e2c Add the ability to set and show an offset value on timing distribution graph 2022-03-04 14:36:15 +09:00
Dean Herbert
e09dd7d8fe Fix calibrating offset from previous non-zero offset not applying adjustment correctly 2022-03-04 13:25:14 +09:00
Dean Herbert
835cb09537 Merge branch 'master' into fix-hit-distribution-rounding 2022-03-04 12:43:57 +09:00
Dean Herbert
b0688cc6dd Merge branch 'master' into fix-storyboard-sample-rate 2022-03-04 12:04:49 +09:00
Bartłomiej Dach
e1610b5d32
Merge branch 'master' into ruleset-leaderboard-unavailable 2022-03-03 22:52:20 +01:00
Dean Herbert
a06d806fb9 Fix hit distribution graph midpoint rounding not looking great around zero
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
2022-03-03 15:43:02 +09:00
Dean Herbert
a38eb426ef
Merge pull request #17026 from peppy/beatmap-offset-control
Add basic beatmap offset adjustment
2022-03-03 14:23:19 +09:00
Salman Ahmed
2f485a29d5
Merge branch 'master' into mod-overlay/columns 2022-03-03 00:11:33 +03:00
Salman Ahmed
2ce4faa356 Fix typo in method name 2022-03-03 00:02:36 +03:00
Salman Ahmed
bb94d68139 Separate storyboard samples and skip intro steps to own methods 2022-03-02 23:55:42 +03:00
Salman Ahmed
82bbc32d74 Remove unnecessary Schedule during setup 2022-03-02 23:44:58 +03:00
Salman Ahmed
a812ed4462 Ensure there is at least one sample during rate assertion 2022-03-02 23:40:14 +03:00
Salman Ahmed
cbb8dc2891 Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
Salman Ahmed
e14a35b469 Add failing test case 2022-03-02 20:32:41 +03:00
Dean Herbert
f15b8781bb Move editor mode selector out of EditorMenuBar to allow for better reuse 2022-03-02 20:05:01 +09:00
Dean Herbert
dc6fa13337
Merge branch 'master' into mod-overlay/columns 2022-03-02 15:04:37 +09:00
Dean Herbert
ed9ecd6951 Fix test scene failures by ensuring that first GameplayClock frame has processed first 2022-03-02 14:45:39 +09:00
Dean Herbert
3cbcb702f6 Fix calibration button disabled state not checking in corrrect direction 2022-03-02 14:36:15 +09:00
Dean Herbert
c342030b2c Add specific placeholder message for custom rulesets rather than showing network error 2022-03-02 14:10:59 +09:00
Salman Ahmed
2767dda9d6 Add failing test case 2022-03-01 20:21:33 +03:00
Dean Herbert
222f50d211 Fix calibration being back-to-front 2022-03-01 20:41:54 +09:00
Dean Herbert
4d9efe771b Don't display calibration options when the previous play was too short to be useful 2022-03-01 20:12:59 +09:00
Dean Herbert
fab09575ec Add full testing flow for BeatmapOffsetControl 2022-03-01 18:44:15 +09:00
Dean Herbert
1847f69bf9 Add basic beatmap offset adjustment control 2022-03-01 18:44:15 +09:00
Dean Herbert
5e47e35f0d Add ability to change distribution of test HitEvents 2022-03-01 18:44:15 +09:00
Bartłomiej Dach
6cc972aa6a
Fix test failures by waiting for panel load 2022-02-28 21:36:13 +01:00
Bartłomiej Dach
42b27e3050
Clean up test step names 2022-02-28 20:44:13 +01:00
Dean Herbert
3634e12e66 Automatically focus divisor textbox and hide popover after successful change 2022-02-28 15:23:01 +09:00
Bartłomiej Dach
16c6b9b3b3
Add keyboard selection support to mod column 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
b690df05de
Hide multiselection checkbox if everything is filtered 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
a83f96b026
Add filtering support to mod column 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
fe4e4bf9c5
Add test coverage of multiselection behaviour 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
53e8072632
Port multiselection from previous design 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
2e04a83554
Implement column display for new mod design 2022-02-27 22:51:27 +01:00
Bartłomiej Dach
a5600516f0
Fix test failures 2022-02-27 20:13:44 +01:00
Bartłomiej Dach
7de5dad4f0
Add test coverage for divisor behaviour 2022-02-27 19:23:02 +01:00
Bartłomiej Dach
423838a649
Add flow for specifying entirely custom snaps 2022-02-27 17:55:20 +01:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets 2022-02-27 15:37:51 +01:00
Dan Balasescu
e947c97e10
Merge branch 'master' into spectator-reliability 2022-02-25 20:20:30 +09:00
Dean Herbert
926abf7a0c
Merge pull request #16985 from smoogipoo/multi-spectator-chat
Add chat display to multiplayer spectator
2022-02-25 20:19:07 +09:00
Dan Balasescu
3a03833912
Merge pull request #16890 from peppy/beatmap-decoder-ruleset-store
Fix `LegacyBeatmapDecoder` not populating correct rulesets
2022-02-25 19:03:43 +09:00
Dan Balasescu
f9d9ad388b Add chat display to multiplayer spectator screen 2022-02-25 16:03:28 +09:00
Dean Herbert
6e8daa06fa Merge branch 'master' into mod-overlay/panel 2022-02-24 14:34:59 +09:00
Bartłomiej Dach
713f89a59c
Implement incompatibility-displaying variant of mod panel 2022-02-23 23:19:06 +01:00
Bartłomiej Dach
8a0aba6c59
Implement mod panel for new mod select screen 2022-02-23 23:18:14 +01:00
Bartłomiej Dach
29d77a29aa
Merge branch 'master' into startup-protocol-handling 2022-02-23 21:10:27 +01:00
Dean Herbert
260cf793fe Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback 2022-02-24 02:28:13 +09:00
Dean Herbert
c94e7e2abe Add ability to simulate network failures to TestSpectatorClient 2022-02-24 02:23:48 +09:00
Dean Herbert
14c8ce50a0 Prefix all test send methods in TestSpectatorClient with Send 2022-02-24 02:23:48 +09:00
Dean Herbert
5e7dd31f6d
Merge branch 'master' into mod-overlay/switches 2022-02-23 13:49:23 +09:00
Bartłomiej Dach
1a358698fb
Merge branch 'master' into startup-protocol-handling 2022-02-22 22:42:16 +01:00
Dean Herbert
5efffa208a Add test coverage of beatmap set overlay actually showing requested beatmap 2022-02-22 17:08:09 +09:00
Dean Herbert
347a2346b9 Fix TestSceneEditorSaving not waiting for timeline load
As seen at
https://github.com/ppy/osu/runs/5276431764?check_suite_focus=true.
2022-02-22 15:41:08 +09:00
Bartłomiej Dach
cfc41a0a36
Implement small mod switch 2022-02-22 00:26:35 +01:00
Bartłomiej Dach
5186693dad
Implement tiny mod switch 2022-02-22 00:26:35 +01:00
Bartłomiej Dach
d71e511413
Merge branch 'master' into spotlights-on-top 2022-02-21 23:42:02 +01:00
Dean Herbert
98c008b95f Fix test failures due to order change 2022-02-21 19:48:39 +09:00
Dean Herbert
ab8b502709 Add test coverage of spotlights being at the top of the listing 2022-02-21 18:01:46 +09:00
Dean Herbert
abe1a3990a
Merge branch 'master' into leaderboard-score-timeref 2022-02-21 12:11:10 +09:00
dekrain
15ed9ec4fa
Merge scoreboard and leaderboard implementations together 2022-02-19 20:47:02 +01:00
Dean Herbert
631c23ea3a Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
Dean Herbert
29c5683ba3 Add handling of beatmap links on startup 2022-02-18 16:14:37 +09:00
Dean Herbert
98aaf83177 Add a centralised constant for the osu URL schema protocol 2022-02-18 15:57:37 +09:00
Dean Herbert
bbc4ea1203
Merge branch 'master' into better-new-difficulty-naming 2022-02-17 19:21:33 +09:00
dekrain
f4d1e6f600
Add tests for timerefs 2022-02-17 10:38:29 +01:00
Bartłomiej Dach
e459523afe
Adjust beatmap creation test cases to new behaviour 2022-02-17 00:28:18 +01:00
Dean Herbert
0138f22c8d Update existing usages to point to RealmRulesetStore 2022-02-16 17:13:54 +09:00
Dan Balasescu
5dd9771c5f Remove mod multipliers from being applied to scores 2022-02-16 16:27:27 +09:00
Dean Herbert
7e24b36f26 Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
Dean Herbert
6a08fd57ef Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
Dean Herbert
187870b794 Merge branch 'master' into fix-multi-cache-dependencies 2022-02-16 09:44:37 +09:00
Dean Herbert
954ae60b81
Merge branch 'master' into copy-existing-difficulty 2022-02-16 08:55:12 +09:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6 2022-02-16 00:40:04 +09:00
Dan Balasescu
f5b34e0313 Fix some test failures due to now-async lookups 2022-02-16 00:01:22 +09:00
Dan Balasescu
bdc3b76df0 Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
Dan Balasescu
ccd265ebe7 Handle beatmap lookup requests in TestRoomRequestsHandler 2022-02-15 23:41:50 +09:00
Dan Balasescu
539cbe62c6 Fix incorrect usages of user lookup cache in tests 2022-02-15 21:23:24 +09:00
Dan Balasescu
c48a0dc993 Move UserLookupCache to online play test dependencies 2022-02-15 20:56:46 +09:00
Dean Herbert
a8f09a8676
Merge branch 'master' into remove-playlistitem-ruleset-mods 2022-02-15 17:40:39 +09:00
Dan Balasescu
03106e846c Fix test failures due to async mod icon loads 2022-02-15 17:15:00 +09:00
Dean Herbert
b1cf014dc2 Add test coverage of EF to Realm migration process 2022-02-15 17:00:17 +09:00
Dan Balasescu
5b765581d8 Fix free mod selection not showing allowed mods 2022-02-15 16:28:15 +09:00
Dan Balasescu
efeba30b9f Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
Bartłomiej Dach
1685e214d3
Adjust test coverage to cover desired copy naming scheme 2022-02-14 19:59:54 +01:00
Dean Herbert
db74a226c0 Fix test regression due to mouse overlapping settings overlay 2022-02-15 02:54:45 +09:00
Dean Herbert
02f58a82fc Use WaitSafely() in tests where it was not already being used 2022-02-15 02:35:08 +09:00
Dean Herbert
5b30921cbf Merge branch 'master' into net6 2022-02-14 22:06:35 +09:00
Dean Herbert
b9d9fc56af Move files to UI namespace 2022-02-14 17:51:39 +09:00
Dean Herbert
80ba06b0e3
Merge branch 'master' into expandable-controls 2022-02-14 16:57:45 +09:00
Bartłomiej Dach
13abc392bd
Add failing test coverage for not copying online properties 2022-02-13 18:54:52 +01:00
Bartłomiej Dach
90c48de9f8
Add failing test coverage for save of copied beatmap keeping old beatmap file 2022-02-13 14:01:23 +01:00
Bartłomiej Dach
1292722a00
Add failing test coverage for correct combo colour copy 2022-02-13 14:01:22 +01:00
Bartłomiej Dach
fd1c8c3614
Add failing test coverage for correct beatmap difficulty copy 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
eb939547a9
Add test coverage for difficulty copy flow 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
0d1171b7fa
Adjust existing test coverage to pass 2022-02-13 14:01:20 +01:00
Dean Herbert
6005daeba8 Fix fire-and-forget async calls to use WaitSafely 2022-02-11 16:02:42 +09:00
Dean Herbert
f012f64fd1 Add test coverage checking carousel panel visual state after ruleset filter change 2022-02-11 15:21:01 +09:00
Dean Herbert
eda213e4de
Merge pull request #16827 from smoogipoo/spectator-state-rework
Add user state to SpectatorState, allowing multiplayer to continue to results
2022-02-11 01:48:47 +09:00
Dean Herbert
19cb8cb03a Update tests 2022-02-10 19:35:28 +09:00