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mirror of https://github.com/ppy/osu.git synced 2024-11-16 11:57:30 +08:00
Commit Graph

600 Commits

Author SHA1 Message Date
Dean Herbert
2938f44e6c Update PresentExternally usages in line with framework changes 2022-03-24 23:41:07 +09:00
Shivam
4c56458173 Change button location to the right side of dropdown 2022-02-25 15:15:40 +01:00
Shivam
333c0cd4f9 Add open folder button to open currently selected tournament 2022-02-25 14:31:46 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Joseph Madamba
5082b0e63f Fix some identifiers using shortened naming 2021-12-27 20:26:28 -08:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Bartłomiej Dach
87d6a743dd
Migrate custom tournament client assets to uppercased directories
It has transpired that on filename-case-sensitive filesystems, the
tournament client does not consistently handle custom asset paths.
Videos and mods could only be looked up from `videos` and `mods`
directories (lowercase), while flags could only be looked up from the
`Flags` directory (uppercase).

A complicating circumstance is that default country flags, coming from
osu-resources, also depend on the flag lookup being uppercased.

To attempt to clean up the handling as much as it appears to be
possible, automatically move user-supplied lowercase directories to
uppercase.
2021-11-28 16:36:19 +01:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
f1499641f3 Rename all usages of APIBeatmap to beatmap in tournament namespace 2021-10-27 18:42:48 +09:00
Dean Herbert
3130616300 Update tournament components to use APIBeatmap directly 2021-10-27 18:26:44 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
0706ad70fb Move BeatmapSetOnlineInfo to an interface type 2021-10-21 16:58:42 +09:00
Dean Herbert
794b4c46cf Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
Dean Herbert
446f091d32 Use comma separator for tournament score displays 2021-10-10 16:06:12 +09:00
Dean Herbert
672664dce7 Fix all remaining cases of incorrect Bindable<string> defaults 2021-10-08 13:55:22 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
Bartłomiej Dach
acf38c723a
Move labelled dropdown from tournament to main game 2021-08-30 21:37:08 +02:00
Dean Herbert
6ef096001e Fix several cases of incorrect handling of CurrentMatch nullability 2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937 Fix tournament crashing when osu!(stable) is at ranking screen at startup 2021-08-28 14:28:33 +09:00
Dean Herbert
aa4c6b9341 Bring across tournament score display for game usage 2021-08-09 16:30:37 +09:00
Dean Herbert
6249ce0ea3 Add a warning and link for more information on drawings.txt population 2021-07-30 13:21:50 +09:00
Dean Herbert
ceec74aaca Avoid throwing / logging an error when drawings.txt is missing 2021-07-30 02:00:07 +09:00
Dean Herbert
353ff5c6ce
Merge pull request #13915 from bdach/fix-tourney-seeding-crash
Fix seeding screen crashing on seedings with null mod
2021-07-18 17:47:29 +09:00
Bartłomiej Dach
32ca2b939b
Merge branch 'master' into tournament-flow-warnings 2021-07-17 18:33:45 +02:00
Bartłomiej Dach
714255e6d4 Fix seeding screen crashing on seedings with null mod 2021-07-17 18:06:47 +02:00
Bartłomiej Dach
7fabdbc504
Merge branch 'master' into schedule-display-without-current 2021-07-16 22:45:51 +02:00
Dean Herbert
e8595871de Update remaining screens to also show the warning message 2021-07-17 00:23:17 +09:00
Dean Herbert
71f74f0e98 Add warning message to screens which require a current match to be selected 2021-07-17 00:23:17 +09:00
Dean Herbert
83ebbb7f8e Allow the schedule screen to show even when a current match is not selected 2021-07-17 00:21:58 +09:00
Dean Herbert
bda16f0fbc Fix progression lines getting stuck after removing a match in ladder editor screen 2021-07-16 23:51:31 +09:00
Bartłomiej Dach
f45418dde7 Replace game-side directory/file selector with framework extensions 2021-07-06 22:11:54 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
88c6143aae Rename variables in line with standards 2021-06-28 15:23:19 +09:00
Henry Lin
0cceef8da5 Moved the string to int? conversion logic into SettingsNumberBox 2021-06-28 11:00:07 +08:00
Bartłomiej Dach
5df27ce3d4 Split out score transform logic to method 2021-04-04 11:44:39 +02:00
Bartłomiej Dach
0febefd8eb Fix scores fading out on entering gameplay screen 2021-04-03 22:35:36 +02:00
Bartłomiej Dach
0d9793797f Fix scores being initially visible incorrectly in gameplay screen 2021-04-03 22:24:30 +02:00
smoogipoo
69db0a5593 Countries should not be null (internal game resource) 2021-03-30 09:03:34 +09:00
smoogipoo
804ffe9f48 Fix inspections 2021-03-30 09:00:09 +09:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
1ac82af19a Adjust flag size to fit again 2021-02-26 17:58:23 +09:00
Dean Herbert
b68dbbceff
Merge branch 'master' into multiplayer-participant-rank 2021-02-19 13:16:44 +09:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Salman Ahmed
705e926749 Fix attempting to populate users with invalid IDs 2021-02-17 07:50:14 +03:00
Bartłomiej Dach
a8fa09103c Update match start text prefix in real time 2021-01-23 17:16:13 +01:00
yhsphd
c30b700b3a "started" for past matches
fixes grammar error at 'coming up next' section in schedule screen which displays schedule like "starting an hour ago" for past matches
2021-01-24 00:26:52 +09:00
Dean Herbert
f65042cf44 Add missing licence headers 2021-01-11 15:47:27 +09:00
Dean Herbert
c9466426b7 Change field to local variable 2021-01-11 14:45:01 +09:00
Dean Herbert
7a7c583ded Move setup screen classes out of single file and into their own namespace 2021-01-11 14:44:07 +09:00
Dean Herbert
bd627534b7 Use disabled state instead of hiding button 2021-01-11 14:38:51 +09:00
Dean Herbert
ba3a7a0501 Clean up code 2021-01-11 14:38:42 +09:00
Shivam
f466791b69 Move assignments to the TournamentSwitcher component
This also adds conditional checks for displaying the "Close osu!" button
2021-01-10 17:34:20 +01:00
Shivam
8e428353ee Revise TournamentSwitcher to include a close button 2020-12-26 15:44:59 +01:00
Shivam
f980f41324 Address review 2020-12-07 21:38:15 +01:00
Shivam
191f863a49 Remove unncessary words from the description 2020-12-07 13:14:59 +01:00
Shivam
eda6e1fbdd Add tournament switching in the UI 2020-12-07 13:11:13 +01:00
Dean Herbert
78c43641d1 Update imagesharp namespaces (and consume System.Drawing types instead) 2020-12-03 17:43:09 +09:00
Dean Herbert
86ef73c587
Merge pull request #10830 from Joehuu/consistent-tournament-strings
Make tournament strings more consistent
2020-11-16 16:20:49 +09:00
Bartłomiej Dach
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
Joehu
706d7890b4 Make tournaments strings more consistent 2020-11-13 13:25:45 -08:00
Dean Herbert
1e1569eb53 Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
Dean Herbert
ac13a1d217 Adjust a couple of flag scales to match previous display size 2020-10-26 14:27:55 +09:00
Shivam
c24a29d1ac Update flag scale of drawablematchteam 2020-10-23 14:23:08 +02:00
Shivam
ae9e60560b Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
Shivam
afa86f959f Changed scales of Seeding and Win screen to match the original
These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
2020-10-19 23:38:06 +02:00
Shivam
1c073a9ea5 Merge branch 'master' into flag-fit 2020-10-19 22:27:48 +02:00
Dean Herbert
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Dean Herbert
937d5870b3 Add a basic file selector with extension filtering support 2020-09-24 20:54:25 +09:00
Shivam
9f1a231f92 Add anchor to the fillflowcontainer in TeamDisplay 2020-09-13 21:03:46 +02:00
Shivam
7f0eaded26 Merge branch 'master' into flag-fit 2020-09-13 19:55:56 +02:00
Shivam
59dcdd41aa Merge branch 'master' into flag-fit 2020-09-13 19:55:28 +02:00
Shivam
18ae17e129 Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes 2020-09-13 19:55:21 +02:00
Dean Herbert
d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
5195da3ceb Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00
Shivam
d9ba677773 Change TeamFlag from sprite to a container with a sprite 2020-08-24 15:08:50 +02:00
Salman Ahmed
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Salman Ahmed
9d10658e3c Allow providing custom sprite text for RollingCounter<T> 2020-08-03 20:14:17 +03:00
Salman Ahmed
5f52701273 Remove no longer necessary custom dropdown 2020-08-01 10:11:34 +03:00
Shivam
d98a64dfbc Make seeding # bg black and white text color
Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
Bartłomiej Dach
51bbd91373 Bring back initial directory behaviour 2020-06-13 19:28:21 +02:00
Bartłomiej Dach
5dd47bf393 Remove unnecessary members 2020-06-13 16:03:34 +02:00
Bartłomiej Dach
e0518fd451 Fix silent failure 2020-06-13 15:38:29 +02:00
Bartłomiej Dach
992aa0041e Allow auto-detect to work after choosing manually 2020-06-13 15:27:46 +02:00
Bartłomiej Dach
586d5791e0 Remove unused argument 2020-06-13 15:07:41 +02:00
Bartłomiej Dach
1cd96b8002 Rework StableInfo into a DI'd data structure 2020-06-13 15:06:07 +02:00
Bartłomiej Dach
5f79feaa8b Merge branch 'master' into custom-ipc-location 2020-06-13 13:41:59 +02:00
Dean Herbert
3ae1df07b0 Fix a couple more new formatting issues 2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5 Apply new resharper formatting fixes 2020-06-09 23:38:54 +09:00
Shivam
7e5db5e933 Apply review suggestions 2020-06-03 23:49:06 +02:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
Dean Herbert
78fddc8957 Make button match height 2020-06-02 19:29:59 +09:00
Dean Herbert
828180ad9b Add default 2020-06-02 19:29:22 +09:00
Shivam
fea5c8460a Fixed path is empty exception
Also converted method to property get, private set
2020-06-01 22:50:24 +02:00
Shivam
33d731644c Fix test crashing: NullReferenceException 2020-05-31 17:35:53 +02:00
Shivam
ce360a960f use GameHost's GetStorage instead of local storage
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
Shivam
0027f44bd0 Moved stableInfo read to FileBasedIPC
DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
3731e76b10 Move stable_config declaration, rename testscene 2020-05-28 15:28:27 +02:00
Bartłomiej Dach
748f7fcd8b Rename constants 2020-05-25 20:20:26 +02:00
Bartłomiej Dach
ca68d94cf7 Invert if to reduce nesting 2020-05-25 20:18:17 +02:00
Bartłomiej Dach
719da48922 Rename delegate argument 2020-05-25 20:11:00 +02:00
Shivam
4c3900cfc8 Remove unnecessary comments, simplify initialPath and clarified TestScene name 2020-05-25 17:16:40 +02:00
Olle Kelderman
a174117880 fix flowcontainer order properly and removed todo as its decided to do nothing there for now 2020-05-25 00:55:10 +02:00
Olle Kelderman
1062e07ec1 refactor and implemented feedback:
- button text change
- renamed ActionableInfoWithNumberBox to ResolutionSelector and moved the clamping logic inside it
- also removed the ugly right margin and added the FillFlowContainer
2020-05-24 22:24:46 +02:00
Shivam
c6345ba6c9 corrected styling issues 2020-05-22 20:01:26 +02:00
Shivam
0717dab8e4 Add StablePathSelectScreen visual test 2020-05-22 19:51:08 +02:00
Olle Kelderman
554be1c422 add the ability to set the size of the Tournament Client to an arbitrary value instead of a fixed 1080p option 2020-05-22 19:25:05 +02:00
Shivam
585100207c make CheckExists static public and removed unnecessary code 2020-05-20 22:30:31 +02:00
Shivam
d2416ce30d removed redundant code and use existing checkExists 2020-05-20 22:16:37 +02:00
Shivam
b1c957c5e1 invert if-statement and early return + reuse of checkExists 2020-05-20 17:25:53 +02:00
Shivam
e018d07441 Use one constant for STABLE_CONFIG location string 2020-05-20 16:30:38 +02:00
Shivam
a0a54efd4e Fix test crashing because of sceneManager not being nullable 2020-05-18 01:05:34 +02:00
Shivam
7a839c1486 Renamed Refresh button to Change source 2020-05-18 00:50:08 +02:00
Shivam
9bfdfbea43 Move stablestorage check to path selection screen
Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from
2020-05-18 00:47:31 +02:00
Shivam
59b006f9ac Make IPC error dialog reusable
and inspectcode fixes
2020-05-17 22:46:43 +02:00
Shivam
a97100216c Changed behaviour of refresh button in SetupScreen 2020-05-17 22:28:54 +02:00
Shivam
fbbf51851e Moved refresh button to directoryselector 2020-05-17 22:28:24 +02:00
Shivam
181cd67948 Merge remote-tracking branch 'upstream/master' into custom-ipc-location 2020-05-17 12:44:12 +02:00
Dean Herbert
13d4997c91 Remove custom back action logic (use receptor as intended) 2020-05-17 17:35:10 +09:00
Dean Herbert
864c1a73ae Only add back button if required 2020-05-17 17:27:52 +09:00
Dean Herbert
2c0ac8cc36 Move padding to fill, not scroll container 2020-05-17 17:25:26 +09:00
Shivam
358345cee7 Change logic for parentscreen/subscreen relation 2020-05-16 12:50:56 +02:00
Shivam
b1243d6a87 Add padding to so the back button is not in the way 2020-05-16 04:05:01 +02:00
Shivam
bf6ce390ff Add sub screen implementation to SeedingEditorScreen 2020-05-16 03:07:51 +02:00
Shivam
c931bae70e Add back button to TournamentScreen and the inputhandler for it 2020-05-16 03:07:27 +02:00
Shivam
3fc888ef95 User interface setup for custom IPC location
Right now makes use of another ActionableInfo field. Probably a better idea to add an extra button to the Current IPC Storage actionable field.
2020-05-16 03:03:10 +02:00
Shivam
1768beb690 Rename class SeeingEditorScreen to SeedingEditorScreen 2020-05-14 21:52:10 +02:00
Shivam
6ec55eb400 Give mappool scene its own video 2020-05-14 21:51:39 +02:00
Dean Herbert
09759565fa Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00
Dean Herbert
fcded20655 Don't specify IProvideVideo interface for now 2020-04-27 08:58:01 +09:00
Bartłomiej Dach
b9e0fed467 Use SongBar height instead of hard-coded dimensions 2020-04-27 00:02:58 +02:00
Shivam
39a593120c Fixed CodeInspect errors 2020-04-24 17:00:35 +02:00
Shivam
28dcfe867c Add Chroma keying to the background of the showcase video. 2020-04-23 21:09:12 +02:00
Shivam
085b6ae25f Add background video for showcase scene (Tournament Client) 2020-04-23 20:24:03 +02:00
Dean Herbert
f4dc604dbf Fix dragging tournament ladder too far causing it to disappear 2020-04-08 13:32:37 +09:00
Dean Herbert
27ae2d29aa Add ability to adjust (and save) chroma-key area width 2020-03-23 11:47:24 +09:00
Dean Herbert
2ca225877f Merge branch 'master' into tournament-mappool-flow-logic 2020-03-18 15:05:20 +09:00
Dean Herbert
99f28efc96 Automatically mark the currently selected match as stsrated on entering gameplay screen 2020-03-17 13:16:52 +09:00
Marcus "Mestro" Nordgren
24fe7538fd
Use new logo name for showcase screen 2020-03-16 13:09:15 +01:00
Dan Balasescu
0245bab7c6
Merge branch 'master' into user-cards-update 2020-03-16 14:27:21 +09:00
Dean Herbert
b902e50396 Add resolution selector in tournament setup screen 2020-03-13 15:44:23 +09:00
Dean Herbert
30ad580993 Fix map pool screen vertical layout 2020-03-13 14:34:33 +09:00
Dean Herbert
00d7dc19cc Update tests and logic 2020-03-13 14:25:58 +09:00
Dean Herbert
fbb7e9f12a Add tests (wip) 2020-03-13 14:25:58 +09:00
Dean Herbert
ef0acde458 Adjust to allow for extra row 2020-03-13 14:25:58 +09:00
Dan Balasescu
f37444ad18
Merge branch 'master' into tournament-header-logo 2020-03-12 18:12:08 +09:00
Dean Herbert
ec1c6f88ee Adjust metrics to align logo pieces correctly on gameplay / map pool 2020-03-12 14:27:56 +09:00
Dean Herbert
7b1ac03b18 Hide logo on gameplay screen 2020-03-12 14:27:56 +09:00
Dean Herbert
b6b802e821 Add back customisable header logo/text
Also adds test scene for MatchHeader component.
2020-03-12 14:27:56 +09:00
Dean Herbert
190ff97486 Rename classes to better suit purpose 2020-03-12 14:27:56 +09:00
Dean Herbert
efceeba076 Use fixed width for tournament score displays 2020-03-12 02:22:02 +09:00
Dan Balasescu
f49f9f40ae
Merge branch 'master' into tournament-design-seeding 2020-03-11 18:03:27 +09:00
Dean Herbert
02af3eefbd Merge branch 'master' into tournament-mappool-flow-logic 2020-03-11 14:40:18 +09:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
smoogipoo
19ce2d643e Remove unused using 2020-03-10 09:51:30 +09:00
Dean Herbert
e158cbfe24
Merge branch 'master' into tournament-design-schedule 2020-03-10 09:40:08 +09:00
Dan Balasescu
f5e134806a
Merge branch 'master' into tournament-design-gameplay 2020-03-09 19:33:53 +09:00
Dan Balasescu
3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
Dan Balasescu
6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
Dan Balasescu
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
Dean Herbert
8b16dadfe5 Merge branch 'master' into tournament-design-gameplay 2020-03-09 15:09:02 +09:00
Dean Herbert
832e64cc95 Fix test failures due to null current match 2020-03-09 14:57:19 +09:00
Dan Balasescu
0ecf6a4ecd
Merge branch 'master' into tournament-design-win 2020-03-09 14:16:34 +09:00
Dan Balasescu
1e9adbba4e
Merge branch 'master' into tournament-design-intro 2020-03-09 14:16:22 +09:00
Dan Balasescu
fac5530cab
Merge branch 'master' into tournament-design-mappool 2020-03-09 14:16:05 +09:00
Dan Balasescu
0f44c0739a
Merge branch 'master' into tournament-design-ladder 2020-03-09 14:16:01 +09:00
smoogipoo
b61e56cda5 Resolve post-merge issue 2020-03-09 13:29:17 +09:00
Dean Herbert
dc201a68dc Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool 2020-03-08 20:16:48 +09:00
Dean Herbert
5f6ce7fde5 Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder 2020-03-08 20:16:35 +09:00
Dean Herbert
7f38ff8046 Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule 2020-03-08 20:16:12 +09:00
Dean Herbert
ece049e0c9 Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding 2020-03-08 20:15:48 +09:00
Dean Herbert
71824ce7d6 Merge branch 'tournament-drawable-team-tidy' into tournament-design-win 2020-03-08 20:14:59 +09:00
Dean Herbert
ba865aa195 Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro 2020-03-08 20:14:15 +09:00
Dean Herbert
cc438210a3 Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay 2020-03-08 20:13:29 +09:00
Dean Herbert
2fe32b7d2b Remove LadderInfo requirement in DrawableMatchTeam 2020-03-08 19:41:22 +09:00
Dean Herbert
9138bafbeb Fix alignment of flags on team intro screen 2020-03-08 18:49:06 +09:00
Dean Herbert
8b0b910196 Update song / chat / beatmap info display to reflect new design 2020-03-08 18:25:22 +09:00
Dean Herbert
3744aaf55f Update vertical alignment of chroma area 2020-03-08 18:16:32 +09:00
Dean Herbert
5d5910822b Initial pass of intro screen design update 2020-03-08 16:06:37 +09:00
Dean Herbert
a85cef2f06 Reset win screen video on display; add fade in transition 2020-03-08 16:05:37 +09:00
Dean Herbert
3ac599246d Initial pass of seeding screen design update 2020-03-08 16:03:37 +09:00
Dean Herbert
8ab9ca77d6 Fix next match timer not updating 2020-03-08 16:02:13 +09:00
Dean Herbert
6c0a27e0b9 Improve look of selected match 2020-03-08 16:02:13 +09:00
Dean Herbert
9934a97bd0 Limit upcoming matches displayed to 8 2020-03-08 16:01:41 +09:00
Dean Herbert
434feb5ac6 Fix alignment on schedule screen 2020-03-08 16:01:41 +09:00
Dean Herbert
059aea8ead Initial pass of schedule screen design update 2020-03-08 16:00:00 +09:00
Dean Herbert
9bd837da41 Update match score display 2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f Hide score displays during warmup 2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b Initial pass of gameplay screen design update 2020-03-08 15:55:54 +09:00
Dean Herbert
ba6c4abbe6 Initial pass of ladder screen design update 2020-03-08 15:52:41 +09:00
Dean Herbert
2981730442 Initial pass of map pool screen design update 2020-03-08 15:49:37 +09:00
Dean Herbert
77c94afcf1 Add better flow logic to map pool layout when few beatmaps are present 2020-03-08 15:44:05 +09:00
Dean Herbert
4d74493289 Initial pass of win screen design update 2020-03-08 15:38:10 +09:00
Dean Herbert
1c5d6e0cf4 Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
Dean Herbert
aed52179f0 Fix weird reverse logic 2020-03-08 15:32:22 +09:00
Dean Herbert
aeb6bf5b46 Remove unnecessary width specification on editor screens 2020-03-08 15:32:22 +09:00
Andrei Zavatski
66f40f7f6e Merge remote-tracking branch 'refs/remotes/ppy/master' into user-cards-update 2020-03-07 04:01:36 +03:00
Dean Herbert
09bd5ad185
Merge pull request #8151 from peppy/tourney-simplify-video-spec
Simplify tournament video construction
2020-03-06 23:15:02 +09:00