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Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from |
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.. | ||
Drawings | ||
Editors | ||
Gameplay | ||
Ladder | ||
MapPool | ||
Schedule | ||
Showcase | ||
TeamIntro | ||
TeamWin | ||
BeatmapInfoScreen.cs | ||
IProvideVideo.cs | ||
SetupScreen.cs | ||
StablePathSelectScreen.cs | ||
TournamentScreen.cs |