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mirror of https://github.com/ppy/osu.git synced 2025-01-12 18:23:04 +08:00
osu-lazer/osu.Game.Tournament/Screens
Shivam ce360a960f use GameHost's GetStorage instead of local storage
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
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Drawings Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
Editors Remove custom back action logic (use receptor as intended) 2020-05-17 17:35:10 +09:00
Gameplay Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00
Ladder Fix dragging tournament ladder too far causing it to disappear 2020-04-08 13:32:37 +09:00
MapPool Give mappool scene its own video 2020-05-14 21:51:39 +02:00
Schedule Rename classes to better suit purpose 2020-03-12 14:27:56 +09:00
Showcase Don't specify IProvideVideo interface for now 2020-04-27 08:58:01 +09:00
TeamIntro Merge branch 'master' into tournament-design-seeding 2020-03-11 18:03:27 +09:00
TeamWin Reset win screen video on display; add fade in transition 2020-03-08 16:05:37 +09:00
BeatmapInfoScreen.cs Update song / chat / beatmap info display to reflect new design 2020-03-08 18:25:22 +09:00
IProvideVideo.cs General namespace tidy-up 2019-06-18 14:51:48 +09:00
SetupScreen.cs Moved stableInfo read to FileBasedIPC 2020-05-31 16:27:05 +02:00
StablePathSelectScreen.cs use GameHost's GetStorage instead of local storage 2020-05-31 16:50:13 +02:00
TournamentScreen.cs Ensure screens respect aspect ratio in tests 2020-03-06 16:13:07 +09:00