Dean Herbert
0c433cda86
Update HUDOverlay
logic to add automatic layout for bottom-aligned components
2021-05-17 18:52:56 +09:00
Dean Herbert
da0913ca2d
Make SongProgress
a skinnable component
2021-05-17 18:52:56 +09:00
Dan Balasescu
4151f18f74
Merge pull request #12804 from peppy/fix-autoplay-load-fail-nullref
...
Fix a potential nullref when starting `Player` with autoplay disabled and beatmap fails to load
2021-05-17 18:40:05 +09:00
Dean Herbert
1f3ae901ce
Expose DrawableRuleset
for consupmtion by HUD components
2021-05-17 18:23:01 +09:00
smoogipoo
0d7a349500
Exclude interfaces from skinnable types
2021-05-17 18:16:09 +09:00
Andrei Zavatski
555e3e2db3
Delete NewsSideBar.cs
2021-05-17 12:02:33 +03:00
Andrei Zavatski
01090de1fd
Fix filenames does not match contained type
2021-05-17 11:55:55 +03:00
Andrei Zavatski
586c5c7365
Emulate year changes in the test scene
2021-05-17 11:36:53 +03:00
Andrei Zavatski
ab16c32bb1
Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new
2021-05-17 11:36:41 +03:00
Dan Balasescu
d75ef160e8
Merge branch 'master' into directory-select-screen
2021-05-17 17:22:03 +09:00
Andrei Zavatski
c0cfbd11dd
Add tooltip and action for PostButton in MonthSection
2021-05-17 11:20:31 +03:00
Andrei Zavatski
5059bfaef9
Use FillFlowContainer in YearsPanel
2021-05-17 11:17:02 +03:00
smoogipoo
e3b8d8ee18
Add support for overlay-coloured links
2021-05-17 16:58:54 +09:00
Andrei Zavatski
e754d2e590
Simplify YearButton
2021-05-17 10:54:45 +03:00
Andrei Zavatski
6db291fe84
Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new
2021-05-17 10:51:56 +03:00
Dean Herbert
baa4089364
Expose method to adjust header text, not whole drawable
2021-05-17 16:41:46 +09:00
Dean Herbert
abeeda5d04
Rewrite YearsPanel
to not be insanely long
2021-05-17 16:24:56 +09:00
Dean Herbert
032f60819d
Rename content container
2021-05-17 16:11:46 +09:00
Dean Herbert
22561cda19
MonthDropdown -> MonthSection
2021-05-17 16:02:21 +09:00
Dean Herbert
50e2b5a327
SideBar -> Sidebar
2021-05-17 16:00:36 +09:00
Dan Balasescu
ce7c503e6e
Merge branch 'master' into playlist-unicode
2021-05-17 11:47:10 +09:00
Dean Herbert
a32f1ef35a
Merge pull request #12811 from PercyDan54/hidden-code-cleanup
...
Remove obsolete methods in `ModHidden` and apply few touches
2021-05-16 22:07:45 +09:00
Andrei Zavatski
3e1b1c6c3e
Improve statement readability
2021-05-15 19:14:58 +03:00
Andrei Zavatski
e479db9186
Clear transforms in PostsContainer for all children
2021-05-15 19:14:02 +03:00
Andrei Zavatski
881d82ccb6
Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new
2021-05-15 19:08:48 +03:00
Salman Ahmed
34d1490754
Remove null conditional
...
Shouldn't guard against that here.
2021-05-15 10:00:05 +03:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating
2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
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Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
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Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
PercyDan54
166974506e
Duplicate implementions
2021-05-15 11:55:50 +08:00
PercyDan54
6e5c4ed7c6
Revert "Remove empty override"
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This reverts commit a86a4bab91
.
2021-05-15 11:45:14 +08:00
Dean Herbert
7632b8621e
Merge pull request #12805 from peppy/add-user-id-beatmap-metadata
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Add database tracking of beatmap creator `user_id`s
2021-05-15 09:03:52 +09:00
Bartłomiej Dach
7665bdfbbb
Merge branch 'master' into null-assignment-warning-enable
2021-05-15 01:08:34 +02:00
Bartłomiej Dach
69fc072429
Ignore skin component json data if deserialisation fails instead
...
Crashing was not really the best thing to do there given the preceding
code that already allowed a few continues in case of a missing file.
2021-05-15 01:08:11 +02:00
Bartłomiej Dach
b51d038088
Ignore possible path-related nulls
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They're all in test code anyway, so any issue there will cause a test to
fail.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
fa6b5515b7
Ignore possible null from JsonConvert.DeserializeObject()
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Nothing better can be done if a `null` is indeed returned.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
5b2b701915
Ignore possible null in GetResponseString()
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A null there indicates a deserialisation error and therefore due to the
catch block immediately succeeding the changed line everything will
continue to work as intended.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
628e7a71ed
Ignore possible nulls in Type.GetType()
calls
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They're mostly used in extensibility scenarios, so everything happens in
runtime. There is no better resolution than to crash with a null
reference exception.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
43c73f9583
Mark access to exception if task faulted as safe
...
There are seemingly no C#-side compile-time guarantees that it is safe,
but if the task's state is `Faulted` (as is checked right before), the
exception cannot be null as per the documentation.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
c9facf70f9
Use conditional nullability attribute
...
As it turns out, C# 8 provides an attribute that allows annotating that
an `out` parameter's nullability depends on the method's return value,
which is exactly what is desired here.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
aaa7c7eb05
Handle null case explicitly in SpectatorState.Equals()
...
Uses the usual pattern of two `ReferenceEquals` checks against `this`
and `null` before proceeding to inspect field values. Doing this causes
the compiler to infer that at the point that field values are checked,
`other` can no longer viably be `null`.
2021-05-14 23:58:07 +02:00
Bartłomiej Dach
044770f1a2
Locally suppress warning in SerializationReader
...
`SerializationReader` is not written in a form that would support
turning nullability checking on for the entire class. The biggest
problem there is the inner `DynamicDeserializer` static class, whose
members are initialised via an `initialize()` method, which the compiler
knows nothing about.
For this reason, just opt to suppress the single inspection about
returning a `null` from a method with a return type of `string` (rider
expects `string?`). It would have been also viable to enable nullability
checking for this one method, but that's pretty much the same thing and
adds no safety anyways, so just disable the warning to minimise
surprise.
2021-05-14 23:29:34 +02:00
Bartłomiej Dach
94d80f091f
Merge branch 'master' into fix-deleting-skin-elements
2021-05-14 22:33:41 +02:00
Bartłomiej Dach
3d3c5028e6
Trim unnecessary array copy
2021-05-14 22:33:26 +02:00
Bartłomiej Dach
743b4fbff1
Pass correct member name to ArgumentException
s
2021-05-14 22:16:37 +02:00
Bartłomiej Dach
876f53bf3b
Fix copy-paste oversights in xmldoc & exception messages
2021-05-14 22:15:43 +02:00
Bartłomiej Dach
8b4e6d2911
Remove no longer necessary FinishTransforms(true)
call
...
As the component no longer has any transition transforms applied.
2021-05-14 22:03:35 +02:00
PercyDan54
a86a4bab91
Remove empty override
2021-05-14 21:55:32 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden
2021-05-14 21:29:13 +08:00
Salman Ahmed
7c2fc9b412
Update usage due to nullability removal
2021-05-14 16:12:33 +03:00
Salman Ahmed
93007c1635
Merge branch 'current-star-rating' into player-loader-star-rating
2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497
Remove nullability and transition support from star rating display
2021-05-14 16:05:40 +03:00
Salman Ahmed
0dc3bfd0c1
Apply simple transforms to star rating display when ready if not
2021-05-14 15:55:26 +03:00
Salman Ahmed
e0728a6e19
Make BeatmapDifficultyCache.GetDifficultyAsync
virtual
2021-05-14 15:52:36 +03:00
Dan Balasescu
a1d63243a4
Merge pull request #12800 from frenzibyte/online-play-oversight
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Fix online play subscreens not pushing player loaders when starting gameplay
2021-05-14 20:44:44 +09:00
Dean Herbert
f5dd18f266
Use existing LoadedBeatmapSuccessfully
bool instead
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-05-14 16:53:51 +09:00
Dean Herbert
67a99c83a3
Tidy bindable changed code up
2021-05-14 16:24:52 +09:00
Dean Herbert
fcb226bd20
Add local variable for regular access to HitObjects
2021-05-14 16:23:45 +09:00
Dean Herbert
d09da02673
Fix deleting skin elements not saving out to skin
...
Closes https://github.com/ppy/osu/issues/12786 .
2021-05-14 16:03:22 +09:00
Dean Herbert
32ff406289
Add database tracking of beatmap creator user_id
s
2021-05-14 15:40:29 +09:00
Salman Ahmed
8338f702c3
Remove not required null conditional
2021-05-14 09:32:56 +03:00
Dean Herbert
dc576c19b4
Fix a potential nullref when starting Player
with autoplay enabled and beatmap fails to load
2021-05-14 15:10:02 +09:00
Dean Herbert
48672f8afd
Add very basic test logic to ensure PlayerLoader
is present for playlists
2021-05-14 15:02:36 +09:00
Dean Herbert
1d4bcbaa6e
Merge pull request #12796 from peppy/update-framework
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Update framework
2021-05-14 14:43:54 +09:00
Dean Herbert
46e7d9e0ed
Randomise the values displayed in the skinning toolbox
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To stop the spam of "WYSI" comments everywhere. I guess I underestimated
the negative effect this would have.
2021-05-14 12:15:58 +09:00
Dean Herbert
b36c991ba1
Fix single case of incorrect usage
2021-05-14 12:04:38 +09:00
Naxess
a447f20095
Fix formatting of #nullable enable
2021-05-14 03:38:35 +02:00
Naxess
90e0b3374e
Add #nullable enable
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-14 03:34:50 +02:00
Salman Ahmed
9e8c0a7e70
Fix online play subscreens not pushing player loaders when starting gameplay
2021-05-14 04:25:29 +03:00
Dean Herbert
ddceafb1b0
Update framework
2021-05-14 09:38:25 +09:00
Lucas A
6f248db519
Merge conditional expression.
2021-05-13 19:31:10 +02:00
Lucas A
0caba57945
Make screen properties local to MigrationSelectScreen.
2021-05-13 19:28:23 +02:00
Bartłomiej Dach
6a64a705b8
Merge branch 'master' into skin-blueprint-aspect-lock
2021-05-13 17:53:00 +02:00
Bartłomiej Dach
25b1443c50
Remove dead branch and mark implementation as temporary
...
The previous implementation was checking if the `x0` or `x2` anchors
were selected to decide on which way to transfer the drawable's scale,
but that check actually ends up being always true for corner anchors. To
visualise, this is how the corner anchors correspond to `Anchor` flags:
x0 x1 x2
| | |
y0 -O---O---O-
| | |
y1 -O---+---O-
| | |
y2 -O---O---O-
| | |
The Os indicate where the reference anchors are on a selection box.
The first conditional eliminates the middle ones, which makes sense.
But after excluding them from further deliberations (marking via X):
x0 x1 x2
| | |
y0 -O---X---O-
| | |
y1 -X---+---X-
| | |
y2 -O---X---O-
| | |
The remaining anchors always have `x0` or `x2` set. So to avoid
confusion, just always transfer one way for now. At some point this
should be torn out in favour of an actual implementation of the desired
behaviour.
2021-05-13 17:50:12 +02:00
Dean Herbert
0fa90a80d4
Merge branch 'master' into skin-blueprint-aspect-lock
2021-05-13 23:38:53 +09:00
Dean Herbert
3ecbb9ec4b
Merge branch 'master' into skin-blueprint-anchor-origin
2021-05-13 23:38:04 +09:00
Dean Herbert
98830dadda
Merge pull request #12762 from peppy/skin-blueprint-visual-improvements
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Improve the visual appearance of skin editor blueprints
2021-05-13 23:37:21 +09:00
Dean Herbert
cef39eb4fa
Merge pull request #12766 from peppy/stable-anchor-origin
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Keep component positions stable when changing anchor/origin
2021-05-13 23:36:40 +09:00
Dean Herbert
caa3e1dca5
Merge pull request #12767 from peppy/save-on-forced-exit
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Save skin editor changes on forced exit
2021-05-13 23:35:52 +09:00
Lucas A
09a5b9c872
Add XMLDoc to protected members.
2021-05-13 16:28:03 +02:00
Dean Herbert
4183a1c556
Merge pull request #12769 from peppy/remove-skinnable-hud-classes
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Remove remaining test usage of SkinnableXXX HUD components
2021-05-13 22:56:18 +09:00
Dean Herbert
6c12cae105
Remove unnecessary property
2021-05-13 22:25:11 +09:00
Dean Herbert
c57a2f43fa
Merge branch 'master' into skin-blueprint-visual-improvements
2021-05-13 22:22:42 +09:00
Andrei Zavatski
38c0ba2d10
Implement current year highlight in YearsPanel
2021-05-13 16:16:19 +03:00
Dan Balasescu
63fbbc848e
Merge pull request #12778 from peppy/skin-editor-shortcut-fix
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Change default skin editor shortcut to Ctrl+Shift+S
2021-05-13 22:14:03 +09:00
smoogipoo
4cf4817ad2
Remove redundant parens
2021-05-13 22:11:58 +09:00
Dan Balasescu
d2fdd1e521
Merge branch 'master' into stable-anchor-origin
2021-05-13 22:06:21 +09:00
Andrei Zavatski
94543bf000
Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new
2021-05-13 16:00:46 +03:00
Dan Balasescu
67f795cfa6
Merge branch 'master' into save-on-forced-exit
2021-05-13 22:00:38 +09:00
smoogipoo
1e23c53507
Fix inspection
2021-05-13 21:59:38 +09:00
smoogipoo
362a09ca73
Fix up + reduce complexity of HOCEventQueue
2021-05-13 21:41:49 +09:00
smoogipoo
aaf31af326
Add blueprint transferral
2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763
Implement HitObjectContainerEventQueue
2021-05-13 21:15:47 +09:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes
2021-05-13 21:06:48 +09:00
Dan Balasescu
1b62947469
Merge branch 'master' into skin-editor-default-placement-location
2021-05-13 20:58:31 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
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Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation
2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles
2021-05-13 19:24:42 +09:00
Dean Herbert
b939318922
Merge branch 'skin-serialisation' into skin-editor-default-placement-location
2021-05-13 19:09:34 +09:00