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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:07:25 +08:00
osu-lazer/osu.Game
Bartłomiej Dach 43c73f9583 Mark access to exception if task faulted as safe
There are seemingly no C#-side compile-time guarantees that it is safe,
but if the task's state is `Faulted` (as is checked right before), the
exception cannot be null as per the documentation.
2021-05-15 00:09:34 +02:00
..
Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Add back ctor doc 2021-04-28 03:54:42 +09:00
Database Fix incorrect xmldoc for DeleteFile 2021-05-11 18:39:14 +09:00
Extensions Mark access to exception if task faulted as safe 2021-05-15 00:09:34 +02:00
Graphics Centralise implementation of cancel button logic 2021-05-11 18:39:14 +09:00
Input Change default skin editor shortcut to Ctrl+Shift+S 2021-05-13 13:34:04 +09:00
IO Locally suppress warning in SerializationReader 2021-05-14 23:29:34 +02:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Online Handle null case explicitly in SpectatorState.Equals() 2021-05-14 23:58:07 +02:00
Overlays Centralise implementation of cancel button logic 2021-05-11 18:39:14 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge pull request #12758 from Naxesss/verify-settings-ui 2021-05-13 14:35:35 +09:00
Scoring Fix formatting 2021-04-29 17:19:25 +08:00
Screens Fix single case of incorrect usage 2021-05-14 12:04:38 +09:00
Skinning Merge branch 'master' into skin-blueprint-aspect-lock 2021-05-13 17:53:00 +02:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Add combo to test streaming client 2021-05-12 14:22:15 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils Use conditional nullability attribute 2021-05-15 00:09:34 +02:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-05-10 23:15:38 +09:00
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs Tidy up initialisation code and avoid using DI on inherited class 2021-04-19 11:30:55 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00