Dean Herbert
10047e6815
Adjust tick-based wheel control to be more correct
2018-11-22 20:13:40 +09:00
Dean Herbert
a48c26d999
Fix precision scroll events being handled incorrectly by editor
2018-11-22 19:40:44 +09:00
Dean Herbert
6cd69b794d
Fix leaderboard accessing drawables in a possibly invalid state
2018-11-22 19:08:46 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Roman Kapustin
3c0ce2b615
Revert "Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle""
...
This reverts commit bcdaee7d39
.
2018-11-19 20:48:59 +03:00
smoogipoo
bcdaee7d39
Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle"
...
This reverts commit 3e2e2a7000
, reversing
changes made to d94801b6c6
.
2018-11-19 17:52:31 +09:00
smoogipoo
55edeb095d
SelectionBox -> SelectionHandler
2018-11-19 16:58:11 +09:00
Dean Herbert
970ea928ae
Fix hold for menu button occasionally disappearing
2018-11-19 12:06:47 +09:00
Roman Kapustin
ecf8a89f26
Set AccentColour and GlowColour in StandardHealthDisplay
2018-11-16 19:30:58 +03:00
smoogipoo
4cbda97b1e
Move positional adjustment to SelectionBox
2018-11-16 17:12:24 +09:00
Roman Kapustin
37b19f78ae
Set AccentColour in concrete counters
2018-11-15 23:37:21 +03:00
smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
Dan Balasescu
e8f34ddff0
Merge branch 'master' into return_to_large_logo_after_idle
2018-11-15 15:16:10 +09:00
Dean Herbert
30547ac064
Merge remote-tracking branch 'upstream/master' into dropdown-updates
2018-11-14 20:03:45 +09:00
Dan Balasescu
81a3170e3b
Merge branch 'master' into hold-for-menu-back
2018-11-14 19:13:07 +09:00
smoogipoo
c963fc7cd2
Reduce chaining
2018-11-14 18:34:13 +09:00
Dan Balasescu
e9b47c6233
Merge branch 'master' into hold-for-menu-back
2018-11-14 18:22:34 +09:00
smoogipoo
aff5fa6169
Update with osu!-side dropdown changes
2018-11-14 18:02:38 +09:00
smoogipoo
6d43baf4bf
Make show/hide only invoked once each
2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d
Hide placement when cursor is not in the playfield
2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb
Use Name/NameScreen format
2018-11-07 13:04:17 +09:00
Dean Herbert
7f73fc2d39
Require holding back button to quit gameplay
...
Avoids accidental presses and streamlines logic with on-screen element.
2018-11-07 01:49:21 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a
Renamespace compose-mode components
2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4
BorderLayer -> EditorPlayfieldBorder
2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f
Fix a few missed renames
2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe
CreateMaskFor -> CreateBlueprintFor
2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a
Merge PlacementContainer into BlueprintContainer
2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e
MaskSelection -> SelectionBox
2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7
Merge MaskContainer into BlueprintContainer
2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16
HitObjectMaskLayer -> BlueprintContainer
2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd
DragLayer -> DragBox
2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91
Debounce editor summary timeline seeks
2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f
Fix not being able to drag control points mid-snake
2018-11-02 04:09:33 +09:00
Dean Herbert
d7f3e51050
Merge branch 'master' into editor-mask-placement
2018-10-31 15:00:38 +09:00
Kyle Chang
214ed43b81
Check if SongSelect is current screen before playing selected song
2018-10-30 23:47:54 -04:00
Dean Herbert
5eaf80ab76
Add missing newline
2018-10-31 12:07:06 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
Dean Herbert
5f5e30c378
Merge branch 'master' into mask-separation
2018-10-31 05:59:07 +09:00
Dean Herbert
6f1ef3243d
Proportionally adjust width in line with change
2018-10-31 02:56:25 +09:00
Dean Herbert
4502fa39e9
Merge remote-tracking branch 'upstream/master' into reduce-handle-height
2018-10-31 02:55:38 +09:00
Paul Teng
4bc9161cd1
Leave bigger gap if replaying
2018-10-30 08:32:12 -04:00
smoogipoo
5712a52817
Merge remote-tracking branch 'origin/master' into mask-separation
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
smoogipoo
619a0dfd59
Merge branch 'separate-slider-body' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
Kyle Chang
c7e950af7f
Remove EditSelected in favor in inlining beatmapNoDebounce in Edit
2018-10-29 00:04:51 -04:00
Kyle Chang
886dd0f0d4
Remove unneeded using directive
2018-10-28 13:21:12 -04:00
Kyle Chang
2b736c3cd6
Make beatmap edit button reload beatmap without mods
2018-10-28 13:04:45 -04:00
Kyle Chang
f8a8c7cb6b
Stop transferring track when editing
2018-10-28 12:43:19 -04:00
HoLLy
cf3b4447eb
Fade only textContainer instead of entire MetadataSection
2018-10-26 13:35:51 +02:00
smoogipoo
8703db5cc1
Rename HitObjectMask -> SelectionMask
2018-10-26 13:31:23 +09:00
HoLLy
88aca46500
Fade MetadataSection back in if non-null Text is set
2018-10-24 18:53:22 +02:00
Paul Teng
b351aae93f
Reduce height of song progress handle
2018-10-18 07:02:18 -04:00
smoogipoo
72d48aa7f5
Add xmldocs to IPlacementHandler
2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6
Implement hitobject deletion
2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd
Remove placement events, make everything pass top-down
2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8
Add container to handle placement mask
2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25
Move placement handling events to a higher level
2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
eaa5ef5168
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-12 22:14:23 +09:00
Dean Herbert
2babdc079c
Merge pull request #3568 from smoogipoo/fix-beatmap-details
...
Fix beatmap details not displaying
2018-10-10 20:14:58 +09:00
Dean Herbert
d28b9860ff
Don't use "beatmapset" terminology
2018-10-10 19:26:35 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
Dean Herbert
3be50c2941
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-09 18:02:36 +09:00
smoogipoo
6d24bde72b
Fix beatmap details not displaying
2018-10-09 17:39:27 +09:00
smoogipoo
934b687965
Fix selection masks not being added for new objects
2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
ekrctb
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
6841d5c2ec
Merge remote-tracking branch 'smoogipoo/fix-beatmapinfowedge' into update-framework
2018-09-28 18:32:59 +09:00
Roman Kapustin
baf9e028c3
Fix possible idleTracker nullref
2018-09-26 19:44:01 +03:00
Dean Herbert
a4bf21268b
Merge remote-tracking branch 'upstream/master' into update-framework
2018-09-26 19:59:18 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Roman Kapustin
bdba22a576
Override Handle(UIEvent e) in IdleTracker
2018-09-25 20:11:10 +03:00
Roman Kapustin
c7b3fa51d5
Inject IdleTracker into ButtonSystem
2018-09-25 19:58:50 +03:00
UselessToucan
3c0b77658c
Merge branch 'master' into return_to_large_logo_after_idle
2018-09-25 19:48:38 +03:00
smoogipoo
cb500e80e4
Make BeatmapInfoWedge present until info is not null
2018-09-25 14:45:26 +09:00
Roman Kapustin
5c741eaa89
Fix possible game nullref
2018-09-21 17:07:46 +03:00
Paul Teng
ed0ea3ad41
Merge branch 'master' into patch-1
2018-09-21 06:31:15 -04:00
smoogipoo
4380ef15bf
Fix potential exception during async load callback
2018-09-21 16:31:09 +09:00
Paul Teng
654345f380
Remove duplicate condition test
2018-09-20 22:32:24 -04:00
Paul Teng
1644719893
Update SongSelect.cs
2018-09-20 22:29:37 -04:00
Paul Teng
49fbe8443a
Test if there are beatmaps when click on delete btn
2018-09-20 22:00:20 -04:00
Dean Herbert
83bf38f4bc
Make menu background blurrable
...
Not actually blurring yet, needs further testing.
2018-09-21 03:13:34 +09:00
Dean Herbert
78d78b5510
Fade menu background a bit when menu is active
2018-09-21 03:13:15 +09:00
Dean Herbert
07a1c39fe5
Use random default background on starting the game
2018-09-21 03:12:20 +09:00
Dean Herbert
37f3035437
Merge remote-tracking branch 'upstream/master' into update-framework
2018-09-20 18:39:48 +09:00
smoogipoo
62135c39aa
Cleanup
2018-09-20 12:56:39 +09:00
smoogipoo
7b8094d731
Move text size/padding out of constructor
2018-09-20 12:53:45 +09:00
Dean Herbert
ae4c371bec
Merge branch 'update-framework-event-handling' into update-framework
2018-09-20 00:29:42 +09:00
Dean Herbert
b2cf636ab5
Merge branch 'localisation-changes' into update-framework
2018-09-20 00:29:31 +09:00
smoogipoo
38a3c2a820
Fix song select wedge sometimes not updating when localisation changes
2018-09-19 14:57:32 +09:00
smoogipoo
28f31540c4
Apply changes in-line with framework localisation changes
2018-09-19 14:07:46 +09:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
Dan Balasescu
d3bb78d139
Merge branch 'master' into add-rank-status
2018-09-18 14:10:42 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
41be757a11
Merge branch 'master' into fix-logo-overhead
2018-09-15 18:33:22 +09:00
Dean Herbert
79b56cb35c
Make saveState private
2018-09-15 16:34:08 +09:00
Dean Herbert
65b2bceef2
Simplify implementation
2018-09-15 14:51:04 +09:00
Dean Herbert
1662575f88
Merge branch 'master' into replay_keycounter
2018-09-14 19:08:54 +09:00
Unknown
04853b8c83
don't show StatusPill without a difficulty
2018-09-13 13:49:57 +02:00
Unknown
5414ce9932
add StatusPill to BeatmapInfoWedge and DrawabelCarouselBeatmapSet
2018-09-13 10:18:20 +02:00
Roman Kapustin
749e89bd25
Introduce IdleTracker
2018-09-12 20:34:52 +03:00
Roman Kapustin
761d7629cd
Return to large logo after idle period
2018-09-12 18:09:19 +03:00
Dean Herbert
7c7f0e11e3
Merge branch 'master' into fix-logo-overhead
2018-09-11 01:22:44 +09:00
smoogipoo
92386edb32
Scale the results screen score to keep it in view
2018-09-10 18:13:44 +09:00
Dean Herbert
e6d5bbd886
Merge branch 'master' into multiplayer-room-settings
2018-09-09 22:40:08 +09:00
Dean Herbert
f149a66a4d
Use LargeTextureStore for all online texture retrieval
...
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885 .
2018-09-09 02:45:37 +09:00
Dean Herbert
0f9aa834e5
Fix osu! logo being present throughout the whole game
2018-09-08 16:31:59 +09:00
Roman Kapustin
125b569ccb
Change AudioClock type to IFrameBasedClock and comment its usage
2018-09-07 21:39:41 +03:00
Roman Kapustin
dae54d252d
Remove redundant checks in RestoreState
2018-09-07 21:35:32 +03:00
Dean Herbert
cc533a05c5
Update framework
2018-09-07 19:00:43 +09:00
Dean Herbert
81da7ce298
Merge branch 'master' into add-skin-import-delete
2018-09-07 16:48:01 +09:00
Dean Herbert
a1780fddc9
DrawInfo -> DrawColourInfo
2018-09-06 18:02:04 +09:00
Dean Herbert
c23b9b61a8
Simplify implementation in line with framework improvements
2018-09-06 17:28:08 +09:00
Dean Herbert
e63f60231a
Optimise carousel memory usage by unloading off-screen panels
2018-09-06 13:31:37 +09:00
Roman Kapustin
7a1fdd9dc8
Reset KeyCounter if targetState was not found
2018-09-06 01:01:36 +03:00
Dean Herbert
5aff19eaea
Merge branch 'master' into replay_keycounter
2018-09-05 08:53:02 +09:00
Dean Herbert
fa569e5ae4
Offer to import skins on first startup
2018-09-03 10:10:39 +09:00
Dean Herbert
144e80dff6
Add "import all skins from stable" option (and mass delete)
2018-09-03 10:10:04 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
Dean Herbert
919e78a89a
Attempt to fix cross-thread database usage
2018-08-29 01:42:25 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
DrabWeb
c72281d0f2
Change local bindings instead of room bindings.
2018-08-24 19:27:16 -03:00
DrabWeb
90e178821a
Limit max participants field to only numbers.
2018-08-24 19:19:16 -03:00
DrabWeb
c5f0b27544
Speedup transition.
2018-08-24 19:11:52 -03:00
Dan Balasescu
83ca3053c5
Merge branch 'master' into break-overlay-double-parallax
2018-08-24 15:10:28 +09:00
Dean Herbert
9f3f07df2e
Fix notifications appearing too early in load process
2018-08-23 11:21:56 +09:00
Dean Herbert
9cbead55d6
Add a second parallax layer to break overlay arrows
2018-08-22 17:41:13 +09:00
smoogipoo
2fb62827e2
Soft-handle errors when beatmap contains no objects
2018-08-22 16:01:58 +09:00
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button
2018-08-21 19:15:20 +09:00
Dan Balasescu
9d2c679f12
Merge branch 'master' into fix-logo-flying
2018-08-21 10:16:03 +09:00
Dean Herbert
4a68b14447
Fix crash when selecting mods after entering play mode
...
Closes #3260 .
2018-08-21 00:15:51 +09:00
Dean Herbert
39aa98d12d
Fix logo flying off-screen when exiting game
2018-08-20 14:58:02 +09:00
Dean Herbert
18aa30fcb0
Unbind song select's ruleset to avoid test failures
2018-08-20 14:27:32 +09:00
Roman Kapustin
8a9b3f6459
Remove rewinded keycounter states
2018-08-15 22:18:48 +03:00
smoogipoo
85dc42d47a
Re-namespace/rename CircularButton
2018-08-15 16:49:53 +09:00
DrabWeb
e65bb5b54b
Remove unused usings, remove unused icon variable.
2018-08-14 12:34:05 -03:00
DrabWeb
7d8c0aca72
Order usings, use inline out variable declaration.
2018-08-14 12:25:35 -03:00
DrabWeb
3d0b1b6009
Cleanup.
2018-08-14 12:08:00 -03:00
DrabWeb
ea523baa4a
Add hover animations to GameTypePicker and RoomAvailabilityPicker.
2018-08-14 11:54:35 -03:00
DrabWeb
c66578ba5b
Allow tabbing between text fields.
2018-08-14 11:36:46 -03:00
DrabWeb
af31845c83
Fix naming conflicts in RoomSettingsOverlay.
2018-08-14 11:31:20 -03:00
DrabWeb
52b157d072
Merge https://github.com/ppy/osu into multiplayer-room-settings
2018-08-14 11:16:25 -03:00