Room.Playlist
Room.ParticipantCount
Room.MaxParticipants
Room.Password
Room.HasPassword
Room.QueueMode
Room.Name
ResultsScreen.Score
Is nullable in playlist results at very least.
TestGameplayExitFlow
See: https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641 https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
MultiplayerPlaylistItem
FlakyTest
GameplayClockContainer.GameplayClock
RulesetStore
BeatmapManager
ModSelect{Screen -> Overlay}
RealmRulesetStore
WaitSafely
RulesetID
Ruleset.ID
Ruleset.OnlineID
Access
Realm
RealmContextFactory
RealmAccess
ContextFactory