David V
9eb69a1e76
Restructure + corrects converting to support all systems
2018-07-19 17:47:55 +02:00
David V
4e72794101
Converts float to int.
2018-07-19 15:55:38 +02:00
Dan Balasescu
824c217a0d
Adjust comment
2018-07-19 19:46:03 +09:00
Dan Balasescu
5dba048c46
Merge branch 'master' into mania-mask-container
2018-07-19 19:38:43 +09:00
smoogipoo
c3c270621b
Fix hold note note masks blocking mouse input
2018-07-19 19:32:47 +09:00
smoogipoo
be297ddf76
Fix direction reversal not quite working correctly
2018-07-19 19:30:20 +09:00
Dean Herbert
1502edcdc6
Specify tests directly
2018-07-19 19:23:51 +09:00
Dean Herbert
d7f1766ee2
wip
2018-07-19 18:51:08 +09:00
Dean Herbert
c31676f8f1
Rework update methods to separate out ruleset and beatmap changes
...
Combining them was causing complexity and logic errors.
2018-07-19 18:48:40 +09:00
Dean Herbert
693ba8e994
Add more ToString output
2018-07-19 18:43:11 +09:00
smoogipoo
b7721edc80
Remove more unnecessary changes
2018-07-19 18:25:28 +09:00
Dean Herbert
332c62f110
Merge branch 'fix-model-import' into open-downloaded-beatmas
...
# Conflicts:
# osu.Game/Beatmaps/BeatmapManager.cs
# osu.Game/Database/SingletonContextFactory.cs
2018-07-19 14:11:31 +09:00
Dean Herbert
7be3a5d466
Centralise test storage logic
2018-07-19 14:07:55 +09:00
Dean Herbert
68614f1512
Ensure online IDs are validated for imports that don't have an associated archive too
2018-07-19 13:41:34 +09:00
Dean Herbert
3e738c607a
Add more song select tests
2018-07-19 13:39:42 +09:00
Dean Herbert
82ddbb3f5d
Delay key count stop
2018-07-19 01:18:07 +09:00
Dean Herbert
41441771ae
Remove unnecessary cast
2018-07-18 22:22:28 +09:00
Dean Herbert
8414fe9d05
Add key counter exceptions for paused state
2018-07-18 22:19:32 +09:00
Dean Herbert
a01361f833
Set restart count
2018-07-18 22:05:24 +09:00
Dean Herbert
c2cdf12986
Better pause logic
2018-07-18 19:59:04 +09:00
Dean Herbert
ffd3040fe2
Fix GameplayCursor state not restoring correctly after Show/Hide
2018-07-18 19:59:04 +09:00
Dean Herbert
6254f4e0f7
Fix tests
2018-07-18 18:00:04 +09:00
Dean Herbert
0c24244340
Remove SingletonContextFactory
...
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.
# Conflicts:
# osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
Dean Herbert
1d52231d4f
Remove SingletonContextFactory
...
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.
2018-07-18 16:44:47 +09:00
Dean Herbert
90840c9384
Fix ArchiveModelManager's model import method not running import logic
2018-07-18 13:18:50 +09:00
Dean Herbert
9611292f4e
FilterTask -> PendingFilter
2018-07-18 13:18:50 +09:00
Dean Herbert
f1c3fbe644
Improve integrity of song select bind/change logic
2018-07-18 13:18:50 +09:00
Dean Herbert
5fe634a3b6
Click download button to load beatmap
2018-07-18 13:18:50 +09:00
Dean Herbert
e3fb781a5a
Fix ArchiveModelManager's model import method not running import logic
2018-07-18 12:59:22 +09:00
Dean Herbert
d0f7bdbcb8
Merge pull request #3056 from ekrctb/fix-potential-quadratic-complexity
...
Fix potential quadratic complexity in taiko autoplay
2018-07-18 11:48:22 +09:00
Dean Herbert
fb09385f51
Remove net471 targeting
2018-07-18 11:01:08 +09:00
Dean Herbert
aa2f2f3e94
Merge pull request #3034 from peppy/reduce-panel-width
...
Reduce osu!direct panel width to allow three panels displayed at 16:9 resolutions
2018-07-17 19:14:48 +09:00
ekrctb
c6816a6cf3
Fix potential quadratic complexity in taiko autoplay
2018-07-17 17:00:28 +09:00
Dan Balasescu
fef78abdb3
Merge pull request #3054 from peppy/use-switch-over-if
...
Use switch with type matching in place of if-else where possible
2018-07-17 16:58:59 +09:00
smoogipoo
54e288f09b
Correctly give note masks a scrolling info
2018-07-17 16:55:50 +09:00
smoogipoo
9b7d01397b
Add ruleset config to HitObjectComposer
2018-07-17 16:53:32 +09:00
smoogipoo
6437fdd9db
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
Dan Balasescu
64cde1ebad
Merge branch 'master' into use-switch-over-if
2018-07-17 16:44:57 +09:00
Dean Herbert
97e71245e9
Merge branch 'master' into reduce-panel-width
2018-07-17 16:36:05 +09:00
Dean Herbert
2a6ebb1da4
Merge pull request #3055 from smoogipoo/scrolldirection-cleanup
...
Remove scroll direction from ScrolingPlayfield constructor
2018-07-17 16:35:59 +09:00
Dean Herbert
9f933187e9
Apply review feedback
2018-07-17 16:33:08 +09:00
smoogipoo
c51fe6a119
Remove more unused stuff
2018-07-17 16:01:47 +09:00
smoogipoo
48c1561676
Remove now unnecessary mask layer
2018-07-17 16:01:14 +09:00
smoogipoo
9f730dd784
Merge branch 'editor-composer-cleanup' into mania-mask-container
...
# Conflicts:
# osu.Game/Rulesets/Edit/HitObjectComposer.cs
# osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
3905a9105c
Add a playfield method to retrieve all hitobjects
2018-07-17 15:51:10 +09:00
smoogipoo
48190e3b5a
Make NestedPlayfields non-null
2018-07-17 15:48:51 +09:00
Dean Herbert
569d0f7993
Merge branch 'master' into scrolldirection-cleanup
2018-07-17 15:39:13 +09:00
Dean Herbert
15516a499d
Merge pull request #2959 from peppy/fix-incorrect-mods
...
Fix mods not correctly resetting when changing ruleset at song select
2018-07-17 15:39:02 +09:00
smoogipoo
0b66f63f7d
Invert flow order of hitobjects between composer and mask layers
2018-07-17 15:35:32 +09:00
Dean Herbert
e681bd3244
Merge branch 'master' into fix-incorrect-mods
2018-07-17 15:23:21 +09:00