Dean Herbert
2781846147
Fix beatmaps with no preview point set getting incorrect default
...
Note that this will require a re-import to fix existing beatmaps
becuse.. it's stored to realm. Probably not worth worrying about for
now.
2023-10-10 19:13:16 +09:00
Dean Herbert
7220ca34f7
Add failing test coverage of incorrect default preview time
2023-10-10 19:13:16 +09:00
Dean Herbert
1388f7240e
Merge pull request #25077 from bdach/fix-guest-score-lookup
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Fix score importer looking up guest user by username online
2023-10-10 17:35:15 +09:00
Dean Herbert
a0bd91f3bb
Merge pull request #25070 from frenzibyte/fix-legacy-catcher-layout
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Adjust legacy catcher display to match 1:1 with osu!(stable)
2023-10-10 17:31:10 +09:00
Dean Herbert
0ca05d986d
Merge pull request #25067 from bdach/approach-circle-cutoff
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Adjust approach circle maximum size limits for backwards compatibility
2023-10-10 17:05:16 +09:00
Bartłomiej Dach
ea400a9db7
Fix cross-test interference
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`TestLastPlayedUpdated` was implicitly relying on running first.
`TestGuestScoreIsStoredAsGuest` showing up changed test ordering,
causing the former test to fail if it didn't get to run first.
2023-10-10 09:30:51 +02:00
Bartłomiej Dach
24956588e9
Fix score importer looking up guest user by username online
2023-10-10 09:28:01 +02:00
Bartłomiej Dach
08b1a3cbe2
Add failing test case for guest user being looked up in API
2023-10-10 09:18:57 +02:00
Bartłomiej Dach
6b38600010
Merge pull request #25073 from peppy/mania-beat-snap-grid-fix
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Fix osu!mania beat snap grid sometimes not displaying correctly
2023-10-10 08:21:43 +02:00
Dean Herbert
1a60d6ade5
Use a DrawablePool
for mania's beat snap grid
...
I'm not sure what the cause of the issue is, but I'm also not sure why
it wasn't using `DrawablePool` (was it not around back then?).
Either way, switching to a proper pool fixes things just fine.
Resolves https://github.com/ppy/osu/issues/25009 .
2023-10-10 13:36:31 +09:00
Salman Ahmed
6073f3e756
Refactor catch playfield size adjustment logic w.r.t. catcher position
2023-10-10 02:42:37 +03:00
Salman Ahmed
b2987caf7c
Adjust the catch playfield's position to match 1:1 with stable
2023-10-10 02:17:43 +03:00
Salman Ahmed
693b8d72db
Fix test catcher sprites in "special skin" incorrectly suffixed as being @2x
2023-10-10 01:26:59 +03:00
Salman Ahmed
fed0deac02
Add brief explaination of BASE_SIZE
2023-10-10 01:26:59 +03:00
Salman Ahmed
fc63ee43be
Fix legacy catcher sprites getting shrunk
2023-10-10 01:26:59 +03:00
Salman Ahmed
0fb7895a52
Adjust catcher origin position to match 1:1 with stable
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Change catcher origin position logic to 1:1 match stable on legacy skin
2023-10-10 01:26:59 +03:00
Bartłomiej Dach
b3d3ae87be
Merge pull request #24988 from smoogipoo/fix-legacy-score-multipliers-2
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Fix legacy score calculators using incorrect mod multipliers
2023-10-09 12:56:39 +02:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-09 10:53:14 +02:00
Dean Herbert
ad6f04cfb0
Hotfix approach circle cutoff
2023-10-09 10:16:57 +02:00
Bartłomiej Dach
ca217094d6
Merge pull request #25063 from peppy/move-download-button
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Move playlist item download button to left
2023-10-09 10:01:15 +02:00
Dean Herbert
142c61ab9b
Move playlist item download button to left
2023-10-09 12:21:56 +09:00
Dean Herbert
e5207167c8
Rename FailAnimation
to FailAnimationContainer
2023-10-08 00:39:30 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
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Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
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Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
250b9112c4
Merge pull request #25029 from peppy/socket-exception-handling
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Fix OAuth refresh attempt when no network available causing full logout (part 2)
2023-10-06 21:59:27 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
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Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
b7d0bf3756
Only flush the Current
transform specifically
2023-10-06 21:39:29 +02:00
Bartłomiej Dach
ce0d4bd0df
Fix health display potentially desyncing from actual if health was changed during initial animation
2023-10-06 21:35:08 +02:00
Bartłomiej Dach
037632940d
Merge pull request #24885 from peppy/clock-fix-attempt-2
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Adjust clock usage in line with framework changes
2023-10-06 20:43:24 +02:00
Bartłomiej Dach
5ea45e3e96
Rename local variable
2023-10-06 19:43:00 +02:00
Dean Herbert
58448d3dd9
Fix health animation affecting failing tint
2023-10-07 01:06:31 +09:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro
2023-10-07 00:32:19 +09:00
Bartłomiej Dach
10ce5705ce
Update framework
2023-10-06 14:11:41 +02:00
Dean Herbert
8e5b2e78e5
Fix variable clash
2023-10-06 21:01:23 +09:00
Dean Herbert
d87ab9c82d
Adjust transition time based on miss/hit
2023-10-06 19:34:38 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout
2023-10-06 19:34:27 +09:00
Dean Herbert
71be3c8f8b
Add ability to adjust health bar settings in test scene
2023-10-06 19:34:27 +09:00
Dean Herbert
f40e910c51
Remove left line from health display
2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay
to be relative sized for now
2023-10-06 18:56:39 +09:00
Dean Herbert
c78b5112c6
Fix OAuth refresh attempt when no network available causing full logout (part 2)
...
This time for `SocketException`s. I seem to recall looking at this and
deciding there was a reason to not catch socket exceptions, but on
revisiting it seems sane to do so.
This covers a fail case like reported:
```
2023-10-06 03:24:17 [verbose]: Request to https://lazer.ppy.sh/oauth/token failed with System.Net.Http.HttpRequestException: No such host is known. (lazer.ppy.sh:443)
2023-10-06 03:24:17 [verbose]: ---> System.Net.Sockets.SocketException (11001): No such host is known.
2023-10-06 03:24:17 [verbose]: at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
```
Closes https://github.com/ppy/osu/issues/24890 (again).
2023-10-06 18:24:22 +09:00
Dean Herbert
7227f5c881
Fix a couple of compilation errors
2023-10-06 18:13:02 +09:00
Dean Herbert
936a21a661
Fix redundant bindable initialisation in SongSelect
2023-10-06 16:51:56 +09:00
Dean Herbert
1d7b8ea21a
Fix incorrect implementation of IHasCurrentValue
in FooterButtonFreeMods
2023-10-06 16:51:40 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables
2023-10-06 16:51:24 +09:00
Dean Herbert
f9021bf551
Remove pointless test class in TestSceneStoryboardSamples
2023-10-06 16:43:28 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
...
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2
2023-10-06 16:43:27 +09:00
Dean Herbert
cc6210035f
Merge pull request #25023 from bdach/skinning-max-size-update
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Adjust gameplay element maximum size limits for backwards compatibility
2023-10-06 14:37:15 +09:00
Bartłomiej Dach
96bb8ed150
Apply feedback regarding maximum osu! element sizings
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- `default-N` number sprites maximum size increased by 1.25x to a total
of 320x320 to counteract the 0.8x factor applied onto them when
displayed on a hitcircle.
- `sliderb` and parts' maximum size increased to 384x384, to match
`sliderfollowcircle`, as the two are apparently sometimes used
interchangeably by skinners to achieve different visual effects.
2023-10-05 22:33:49 +02:00
Bartłomiej Dach
0ae4a0f11f
Adjust gameplay element maximum size limits for backwards compatibility
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The new limits were chosen by sampling across over 4000 skins. The
methodology for doing so is described in the following gist:
https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3
2023-10-05 20:37:10 +02:00