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Commit Graph

560 Commits

Author SHA1 Message Date
Dean Herbert
5803c72b4c Add support for old marker style danger textures 2020-10-16 17:08:46 +09:00
Dean Herbert
f0b15813e2 Add support for both legacy styles 2020-10-16 17:08:46 +09:00
Dean Herbert
6d3a106a86 Simplify texture lookups 2020-10-16 17:08:46 +09:00
Dean Herbert
f28bcabae7 Avoid transforms per hp change 2020-10-16 17:08:46 +09:00
Dean Herbert
5be9e30cd0 Add legacy implementation 2020-10-16 17:08:46 +09:00
Dean Herbert
e89c5c3b3c Add dynamic compile exceptions to fix skin test scenes 2020-10-16 17:08:46 +09:00
Dean Herbert
c0a1f2158c Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
Morilli
df1db8611c move skin-specific config retrieval to GetDrawableComponent 2020-10-16 08:36:20 +02:00
Morilli
085d8d0ecb Add support for ScorePrefix and ScoreOverlap values in legacy skins 2020-10-16 06:16:20 +02:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
Dean Herbert
ca74cf824c Add padding 2020-10-15 18:24:28 +09:00
Dean Herbert
b31a3fbabb Add test 2020-10-15 18:11:30 +09:00
Dean Herbert
4f6dd15869 Add legacy font lookup support for comma/percent 2020-10-15 17:56:37 +09:00
Dean Herbert
254eba9008 Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
Dean Herbert
90ff8ff050 Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:52:06 +09:00
Dean Herbert
37e9f331ad Simplify score font lookup 2020-10-15 17:49:55 +09:00
Dean Herbert
950c47287c Fix positioning of score display in HUD overlay 2020-10-15 17:14:42 +09:00
Dean Herbert
e1da64398e Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
Dean Herbert
9bb8a43bce Combine LegacyComboCounter and ComboCounter classes 2020-10-14 19:16:34 +09:00
Dean Herbert
fbbea48c8c Add score text skinnability 2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32 Add basic legacy combo counter and updating positioning logic 2020-10-14 19:16:34 +09:00
Dean Herbert
6a6718ebab Allow bypassing origin/anchor setting of skinnable components
It makes little sense to set these when using RelativeSizeAxes.Both
2020-10-14 19:16:34 +09:00
Dean Herbert
60603d2918 Add skin components and interfaces 2020-10-14 19:16:34 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support 2020-10-05 17:48:06 +09:00
Dean Herbert
758088672c Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Dean Herbert
50eca202f4 User IEnumerable for HandledExtensions 2020-10-02 16:17:10 +09:00
Dan Balasescu
df07ca445f
Merge branch 'master' into legacy-SpinnerNoBlink 2020-10-01 20:34:23 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
482c23901b Check RequestedPlaying state before allowing scheduled resume of looped sample 2020-10-01 16:54:58 +09:00
smoogipoo
7890319802 Merge branch 'master' into adjust-hit-result-types 2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585 Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek 2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10 Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
Dean Herbert
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Dean Herbert
5d1c377379 Fix HitObject samples getting stuck in a playing state on seeking far into the future 2020-09-29 15:07:55 +09:00
Dean Herbert
136843c8e4 Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
Dean Herbert
74e74e1c31 Fix pause loop sound not working because paused 2020-09-29 14:20:41 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Max Hübner
54852991f3 Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
Max Hübner
e7d0456454 Add SpinnerNoBlink to LegacySettings 2020-09-26 16:25:17 +02:00
Dean Herbert
c38cd50723 Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
Dean Herbert
0e01ac2d90
Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused 2020-09-22 16:16:54 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter 2020-09-21 17:53:00 +09:00
Salman Ahmed
735b6b0d6f Remove a pointless portion of the inline comment 2020-09-19 05:54:40 +03:00
Salman Ahmed
6aa84424e4 Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused 2020-09-19 05:53:04 +03:00
Salman Ahmed
35c7677d0a Fix gameplay samples potentially start playing while player is paused 2020-09-16 01:59:07 +03:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Dean Herbert
1884e0167b Eagerly populate skin metadata to allow usage in hashing computation 2020-09-14 23:31:03 +09:00
Dean Herbert
91d37e0459 Fix typo in comment 2020-09-14 20:17:00 +09:00
Bartłomiej Dach
3db0e7cd75 Generalise LegacyRollingCounter 2020-09-12 22:40:32 +02:00
Dean Herbert
ef77658311 Add coverage of case where skin.ini doesn't specify name/author 2020-09-11 16:29:14 +09:00
Dean Herbert
15b533f2a4 Hash skins based on name, not skin.ini contents
It is feasible that a user may be changing the contents of skin.ini
without changing the skin name / author. Such changes should not create
a new skin if already imported.
2020-09-11 16:20:54 +09:00
Salman Ahmed
a0a4501008 Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
Craftplacer
9835d98942 Merge remote-tracking branch 'upstream/master' into combo-colors 2020-09-01 17:39:35 +02:00
Craftplacer
9b3a48ee5e
Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
Craftplacer
3cc169c933 Remove set from properties in SkinConfiguration classes
I don't get why this wasn't resolved in the first place when this file was originally written.

*sigh*
2020-08-31 17:48:36 +02:00
Craftplacer
a290f7eeec Revert left-over type change in SkinConfiguration 2020-08-31 17:34:18 +02:00
Craftplacer
eafa97af17 Revert changes done to SkinConfiguration and IHasCustomColours 2020-08-31 17:23:42 +02:00
Craftplacer
7e57af3ca4 Return true if both ComboColours are null 2020-08-30 16:07:46 +02:00
Craftplacer
08321d8dec Safe checking against ComboColours instead of CustomColours 2020-08-30 11:37:43 +02:00
Craftplacer
00b68b050c Merge remote-tracking branch 'upstream/master' into combo-colors 2020-08-30 10:16:38 +02:00
Dean Herbert
814655770d
Merge branch 'master' into beatmapskin-interface 2020-08-30 12:22:55 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Craftplacer
82acb3506c Add and change xmldocs 2020-08-29 11:07:28 +02:00
Craftplacer
4cb9e1d443 Initial commit 2020-08-29 10:33:43 +02:00
Dean Herbert
da34544fdc
Merge branch 'master' into hold-note-lighting 2020-08-28 18:27:29 +09:00
Bartłomiej Dach
a1f731d455
Merge branch 'master' into mania-keys-under-notes 2020-08-27 14:06:43 +02:00
smoogipoo
c0c67c11b1 Add parsing for hold note light/scale 2020-08-26 20:21:41 +09:00
smoogipoo
d057f5f4bc Implement mania "KeysUnderNotes" skin config 2020-08-26 15:37:16 +09:00
smoogipoo
7a70d06342 Add support for custom LightingN paths 2020-08-25 15:35:37 +09:00
smoogipoo
ab8d9be095 Move out into a separate method 2020-08-25 15:16:41 +09:00
Craftplacer
8f9e090f4c Remove Indent 2020-08-23 15:39:48 +02:00
Craftplacer
492be0e016 Fix formatting 2020-08-23 15:23:10 +02:00
Craftplacer
e6646b9877 Resolve review comments 2020-08-23 15:08:02 +02:00
smoogipoo
08078b9513 Rename method to remove "InitialColour" namings 2020-08-22 00:56:29 +09:00
smoogipoo
f89b6f4465 Add xmldocs 2020-08-22 00:52:53 +09:00
smoogipoo
2424fa0802 Add helper methods 2020-08-22 00:15:58 +09:00
Salman Ahmed
deb5cc752b Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-19 08:39:58 +03:00
Salman Ahmed
422100192c Move HasFont to legacy skin extensions class instead 2020-08-19 07:58:23 +03:00
Craftplacer
cfd82104db Minor changes and improvements 2020-08-16 01:00:28 +02:00
Craftplacer
434354c44c Properly implement SkinConfiguration equality 2020-08-16 00:21:26 +02:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-10 23:55:51 +09:00
Dean Herbert
ffb2e56a8d Reverse direction of bool to make mental parsing easier 2020-08-08 23:25:52 +09:00
Dean Herbert
0d1f273603 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-08 23:24:03 +09:00
Dean Herbert
1090137da3
Adjust comment to read better
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-08 23:23:02 +09:00
Dean Herbert
c84452cfbf Update usages 2020-08-06 21:53:20 +09:00
Dean Herbert
e3105fd4c8 Add more resilient logic for whether to avoid playing SkinnableSound on no volume 2020-08-06 19:16:26 +09:00
smoogipoo
641279ec3e Make SkinnableSound an IAdjustableAudioComponent 2020-08-06 14:43:48 +09:00
Salman Ahmed
29053048ff Add support to use legacy combo fonts for the counter on legacy skins 2020-08-03 21:40:20 +03:00
Dan Balasescu
b448ca3efe
Merge branch 'master' into merge-global-to-legacy 2020-08-03 16:00:52 +09:00
Bartłomiej Dach
ca7545917c Extract method for performing legacy lookups 2020-08-02 19:55:18 +02:00
Bartłomiej Dach
3e5c3e256d Extract method for performing generic config lookup 2020-08-02 19:54:38 +02:00
Bartłomiej Dach
971eafde2b Move fallback to non-bank samples to centralise hackery 2020-07-30 22:20:36 +02:00
Bartłomiej Dach
2bb436fd3c Do not use custom sample banks outside of beatmap skin 2020-07-30 22:07:26 +02:00
Salman Ahmed
6473bf503b Remove use of case when 2020-07-30 07:09:40 +03:00
Salman Ahmed
5439099b7c Merge GlobalSkinConfiguration settings into the LegacySetting enum 2020-07-29 10:35:51 +03:00
Dean Herbert
91c2afe9f1 Merge branch 'master' into fix-gameplay-sample-pausing 2020-07-28 15:10:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170 2020-07-28 13:36:42 +09:00
Dean Herbert
9889bfa0f3 Stop playing samples on pause, resume looping on unpause 2020-07-27 16:15:49 +09:00