Max Hübner
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d19dd4eef6
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IsInSeason() -> IsInSeason
|
2020-10-30 15:56:19 +01:00 |
|
Max Hübner
|
f27ce7521d
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Make "Sometimes" setting depend on season end date, rather than chance
|
2020-10-30 10:27:43 +01:00 |
|
Max Hübner
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d9846fad37
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Remove fallback texture parameter
When there isn't a seasonal event, we don't want to fall back to the basic background here, but rather to the user selected background source.
|
2020-10-29 18:03:36 +01:00 |
|
Max Hübner
|
907e1921c7
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Make SeasonalBackgroundLoader read from SessionStatics
|
2020-10-29 17:31:42 +01:00 |
|
Max Hübner
|
c1d03a5bac
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Add SeasonalBackgroundLoader and SeasonalBackground
|
2020-10-23 13:40:13 +02:00 |
|
Dean Herbert
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dde7f706aa
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Avoid rapid triangle repositioning during editor slider placement
|
2020-10-02 15:51:14 +09:00 |
|
Dean Herbert
|
671141ec61
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Load menu backgrounds via LargeTextureStore to reduce memory usage
|
2020-08-14 18:05:05 +09:00 |
|
alex
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0e2ccac33b
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Add spaces to comments
|
2020-05-04 18:36:24 -07:00 |
|
smoogipoo
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f71c45cb1b
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Remove shallPropagate
|
2020-02-25 11:30:33 +09:00 |
|
smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
|
Sebastian Krajewski
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0b9cc8ed1b
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Revert "Move colour generation to TriangleParticle"
This reverts commit de4c62788c .
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2020-01-07 09:58:37 +09:00 |
|
Sebastian Krajewski
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de4c62788c
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Move colour generation to TriangleParticle
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2020-01-06 12:51:38 +01:00 |
|
Sebastian Krajewski
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d1f3cb3dbd
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Premature checks to avoid unnecessary updates
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2020-01-06 01:53:29 +01:00 |
|
Sebastian Krajewski
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f70f25098b
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Change visible triangles colour when dark or light colour is changed
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2020-01-06 00:32:13 +01:00 |
|
Dean Herbert
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bb0a4db847
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Fix failing tests
|
2019-11-29 01:17:58 +09:00 |
|
smoogipoo
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d1e3718038
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Reduce the scale of background blurs
|
2019-11-27 15:04:09 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
|
2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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57d38c5c74
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Add final newline
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2019-11-22 02:39:54 +09:00 |
|
LeNitrous
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b8d147a3b4
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introduce main menu background modes
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2019-09-24 17:42:06 +08:00 |
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smoogipoo
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a87a1e6031
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Don't redraw certain buffered containers on scale change
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2019-09-04 19:38:12 +09:00 |
|
Dean Herbert
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90b1fe81f3
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Update cached usage in line with framework changes
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2019-08-09 19:12:29 +09:00 |
|
Dean Herbert
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07a0df7c4f
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Fix bracket precedence
|
2019-07-22 18:29:04 +09:00 |
|
Dean Herbert
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4c592a5e65
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Fix TriangleDrawNode crash when aimcount is zero
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2019-07-20 22:52:07 +09:00 |
|
Dean Herbert
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5696d79423
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Use TriangleBatch
|
2019-07-19 23:47:48 +09:00 |
|
Dean Herbert
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024f136d82
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Reduce buffer count by one
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2019-07-19 14:24:11 +09:00 |
|
Dean Herbert
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95f36c36c4
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Late-initialize vertex batch for safety
|
2019-07-19 01:52:53 +09:00 |
|
Dean Herbert
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a23bb3a6b3
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Account for headless nulls (but how?)
|
2019-07-19 01:14:55 +09:00 |
|
Dean Herbert
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00f1d1b53c
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Reduce Triangle drawnode overhead by ~90%
This was never batching, ever. Pointless memory overhead.
|
2019-07-19 00:53:00 +09:00 |
|
Dean Herbert
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d92f6c762b
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Fix potential nullref
|
2019-07-15 11:53:16 +09:00 |
|
Dean Herbert
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2186ffda55
|
Avoid unnecessarily creating buffered container for zero-blur
|
2019-07-15 11:46:41 +09:00 |
|
Dean Herbert
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d093eb6660
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Mark sprite read-only
|
2019-07-15 11:45:15 +09:00 |
|
Dean Herbert
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7b2227c505
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Fix xmldoc
|
2019-07-02 17:47:19 +09:00 |
|
Dean Herbert
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6c7b97931e
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Avoid using a BufferedContainer for backgrounds unless required
|
2019-07-02 17:45:46 +09:00 |
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smoogipoo
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c7d0fcd42a
|
Update drawnodes
|
2019-06-06 16:49:35 +09:00 |
|
smoogipoo
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d8af5e1c5a
|
Update in-line with drawnode changes
|
2019-04-02 11:56:22 +09:00 |
|
smoogipoo
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04d756524d
|
Adjust with shader changes
|
2019-03-07 18:30:18 +09:00 |
|
smoogipoo
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bf8360636a
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Adjust drawnodes to use the new shared data structure
|
2019-03-01 17:25:15 +09:00 |
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Dean Herbert
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0788a7e9f1
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Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
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42be7857d1
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Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
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26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
ekrctb
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68980fc477
|
Adjust usage of Handle(Non)PositionalInput to follow framework update
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2018-10-02 14:45:33 +09:00 |
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smoogipoo
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a8f156584b
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Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
Dean Herbert
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fa33e0bd6b
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Fix background brightness being adjusted globally
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2018-09-21 02:51:14 +09:00 |
|
Dean Herbert
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a1780fddc9
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DrawInfo -> DrawColourInfo
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2018-09-06 18:02:04 +09:00 |
|
Dean Herbert
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29b0d62f21
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Changes in line with framework refcount changes
|
2018-09-06 13:29:57 +09:00 |
|
Dean Herbert
|
03084aa04b
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Revert async changes
|
2018-08-31 07:07:10 +09:00 |
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smoogipoo
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1b279d383f
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Use GetAsync on all textures
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2018-08-27 17:26:44 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
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smoogipoo
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3f3f57e51e
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Use cached vertexbatch add delegate
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2018-03-22 15:13:38 +09:00 |
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TocoToucan
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ae032cbf23
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Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
|
2018-01-07 23:40:00 +03:00 |
|
Dean Herbert
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37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dean Herbert
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f2d302f8dc
|
Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
|
2017-12-31 07:05:04 +09:00 |
|
Dean Herbert
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fb7740a3ab
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Update all dependencies in line with framework
|
2017-09-13 20:25:40 +09:00 |
|
Thomas Müller
|
40225238d9
|
Set RelativeSizeAxes for updated FillMode behavior
|
2017-06-28 12:24:23 +03:00 |
|
smoogipooo
|
b191d96aab
|
CI fixes.
|
2017-06-21 11:35:19 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
25ff4de39a
|
Update with framework changes.
|
2017-06-08 17:57:06 +09:00 |
|
Thomas Müller
|
298c0f5757
|
Structure velocity code more clearly and avoid redundant parenthesis
|
2017-05-29 19:08:06 +02:00 |
|
Thomas Müller
|
db444a61cb
|
Reduce per-triangle per-frame computation significantly
|
2017-05-29 18:30:49 +02:00 |
|
Thomas Müller
|
d3f2d480a8
|
Fix incorrect triangle state within the first frame
|
2017-05-29 18:24:17 +02:00 |
|
Thomas Müller
|
2f063ee41d
|
Make triangle edges smooth again
|
2017-05-29 18:20:51 +02:00 |
|
smoogipooo
|
c8cf387f5f
|
A bit more cleanup.
|
2017-05-25 22:09:02 +09:00 |
|
smoogipooo
|
91dba765c2
|
Add back the concept of triangle ordering by size.
|
2017-05-25 22:03:36 +09:00 |
|
smoogipooo
|
86f6db2d31
|
Cleanup.
|
2017-05-25 21:33:49 +09:00 |
|
smoogipooo
|
97e57178a7
|
Make triangles use raw vertices instead of sprites.
|
2017-05-25 21:33:04 +09:00 |
|
Dean Herbert
|
a9d1e54c27
|
Adjust triangle movement based on amplitude
|
2017-05-24 13:08:54 +09:00 |
|
Dean Herbert
|
863dc44c4d
|
Some minor improvements.
|
2017-04-06 09:57:34 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
|
2017-03-23 13:52:38 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
smoogipooo
|
9247017c9a
|
Use EquilateralTriangle in Triangles.
|
2017-03-23 08:34:39 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
71534b3e13
|
Fix incorrect triangle density on first display.
|
2017-03-03 18:09:16 +09:00 |
|
Thomas Müller
|
585d42f89f
|
Improve naming and correctness of triangles fading
|
2017-02-28 19:01:02 +01:00 |
|
Dean Herbert
|
aa9582c0fa
|
Add exponential fall-off of triangles' alpha values.
|
2017-02-28 11:28:25 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
12e265a3e2
|
Combine triangle system implementations.
|
2017-02-15 20:39:10 +09:00 |
|
Dean Herbert
|
f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
db8e44c715
|
Smooth triangles a bit (to avoid whole pixel jumps).
|
2017-02-07 11:15:37 +09:00 |
|
Dean Herbert
|
57d97ba2e9
|
Make triangles look better in many cases.
|
2017-02-04 22:09:44 +09:00 |
|
Dean Herbert
|
f0d30cc873
|
Make triangles opaque.
|
2017-01-30 16:53:12 +09:00 |
|
Dean Herbert
|
0a9e3ce1b0
|
Don't handle input in triangle particle effect containers.
|
2016-12-15 22:58:19 +09:00 |
|
Thomas Müller
|
1e8dc780ab
|
Use new framework-level triangles.
|
2016-12-01 19:12:35 +01:00 |
|
Dean Herbert
|
511dab32ef
|
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
|
2016-12-01 21:12:37 +09:00 |
|
Dean Herbert
|
1f370fe29c
|
Add animated osu! logo.
|
2016-12-01 20:21:14 +09:00 |
|
Dean Herbert
|
11f958030f
|
Make Triangles more flexible and more random.
|
2016-12-01 18:53:13 +09:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Dean Herbert
|
60d939f323
|
Use FillMode in more cases.
|
2016-11-23 13:18:22 +09:00 |
|
Dean Herbert
|
611619fd9c
|
Fix some namespaces.
|
2016-11-23 12:00:17 +09:00 |
|