smoogipooo
76d0beb64f
Fix custom transform.
2017-03-30 22:28:51 +09:00
Dean Herbert
ddc6d45985
Merge pull request #572 from smoogipooo/general-fixes
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Fix missing base call that may result in invalid ScoreProcessor state.
2017-03-30 14:07:50 +09:00
Dean Herbert
77ac205b62
Merge branch 'master' into partial-judgements
2017-03-30 14:07:43 +09:00
smoogipooo
6287ba321d
Rewrite ScoreProcessor to have a new method for when existing judgements are changed.
...
- OnNewJudgement: Keeps its previous functionality. It is now only invoked when a _new_ judgement has been added to the Judgements hashset.
- OnJudgementChanged: Has a similar funcitonality to OnNewJudgement, but is only invoked whenever a judgement that was _previously_ in the Judgements hashset is changed.
2017-03-30 10:51:14 +09:00
smoogipooo
c2d6faa7c2
Change Judgements into HashSet to prevent duplicates.
2017-03-30 10:39:38 +09:00
Dean Herbert
6afa6f30cc
Keep selected beatmap in centre of screen post-filter.
2017-03-29 20:01:46 +09:00
Dean Herbert
a6c8be3637
Increase load delay on panel backgrounds; add back missing fade.
2017-03-29 19:52:16 +09:00
Dean Herbert
fa7fd6efe3
Fix mode selector not invoking a re-filter.
2017-03-29 19:48:13 +09:00
smoogipooo
3050039972
Implement partial judgements + make Result non-nullable.
2017-03-29 18:35:28 +09:00
smoogipooo
bae0ac4901
Fix missing base call that may result in invalid ScoreProcessor state.
2017-03-29 18:21:45 +09:00
Dean Herbert
b96a153e0e
Resize ranks better.
2017-03-29 12:24:04 +09:00
smoogipooo
eed50784ba
Make player work with TaikoHitRenderer.
2017-03-29 11:35:57 +09:00
Dan Balasescu
d7674e2367
Merge branch 'master' into dynamic-recompile
2017-03-29 10:12:48 +09:00
Dean Herbert
ab97967237
Update references and framework.
2017-03-29 09:54:00 +09:00
Dan Balasescu
bca18ce209
Merge branch 'master' into move-easingtypes
2017-03-29 08:14:13 +09:00
Dan Balasescu
e53a5a3521
Merge branch 'master' into avatars-and-login
2017-03-29 07:52:43 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Andrey Zavadskiy
91e18cc63e
Fix usings
2017-03-28 12:12:35 +03:00
Andrey Zavadskiy
cf3db49631
Inherit Pause/Fail overlay from InGameOverlay
2017-03-28 12:09:26 +03:00
Andrey Zavadskiy
687f71e410
Fixes
2017-03-28 11:45:48 +03:00
Andrey Zavadskiy
60be69d3b0
Fixes
2017-03-28 11:41:08 +03:00
Andrey Zavadskiy
85c2184170
Fixes
2017-03-28 11:33:56 +03:00
Andrey Zavadskiy
62693a6a59
Again separate classes
2017-03-28 10:49:58 +03:00
Dean Herbert
4042b94e01
Use DelayedLoadContainer in more places.
2017-03-28 15:28:58 +09:00
Dean Herbert
f690e1d0c4
Move async logic to framework.
2017-03-28 14:24:34 +09:00
Andrey Zavadskiy
9774f826ab
Pause and fail overlays -> StopOverlay
2017-03-28 06:08:31 +03:00
Andrey Zavadskiy
c4500fa270
fixes
2017-03-28 05:19:32 +03:00
Andrey Zavadskiy
110d43bc25
fixes
2017-03-28 05:12:04 +03:00
Andrey Zavadskiy
457f5c6a89
Removed unised using statement
2017-03-28 04:58:30 +03:00
Andrey Zavadskiy
2348b619a3
Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor
2017-03-28 04:55:46 +03:00
Andrey Zavadskiy
5461c6516a
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00
Andrey Zavadskiy
2f9a15092b
Refactor pause buttons
2017-03-28 04:52:11 +03:00
Dean Herbert
36af868f44
Add missing licence header.
2017-03-28 00:13:38 +09:00
Dean Herbert
768b3c4b4b
Add better focus handling in the login form.
2017-03-28 00:08:27 +09:00
Dean Herbert
13272e6995
Make Avatar accept a user.
...
Add UpdateableAvatar to handle the toolbar use-case.
2017-03-28 00:08:26 +09:00
Dean Herbert
039f4a65dc
Combine user models.
2017-03-28 00:08:24 +09:00
Dean Herbert
55df07a872
Fix username being cleared when it shouldn't be.
2017-03-28 00:08:22 +09:00
Dean Herbert
0ad070c2d8
Update grade textures.
2017-03-27 22:24:47 +09:00
Dean Herbert
cc5154dd12
Fix regression in mouse dragging behaviour.
2017-03-27 17:55:57 +09:00
Dean Herbert
64378f6445
Merge branch 'master' into replay_extensibility
2017-03-25 20:16:41 +09:00
ElegantMonkey
0678274118
Rename OptionDropdown and OptionEnumDropdown files
2017-03-25 07:45:04 -03:00
smoogipooo
136665e52e
Add virtual method to instantiate legacy replays.
2017-03-24 14:28:17 +09:00
smoogipooo
b225ae82be
GetInputHandler -> CreateInputHandler.
2017-03-24 13:59:05 +09:00
smoogipooo
93029aec3e
Change accessibilities to make replays more extensible.
2017-03-24 13:58:45 +09:00
DrabWeb
f0035659db
Unused using
2017-03-24 00:45:19 -03:00
DrabWeb
a6dfed9668
Formatting
2017-03-24 00:41:56 -03:00
DrabWeb
0edee04200
Use OsuColour instead of static colours
2017-03-24 00:41:14 -03:00
Dean Herbert
cb0c7dca71
Merge branch 'master' into taiko_scoreprocessing
2017-03-24 12:25:19 +09:00
DrabWeb
f1f6f2041f
Null track handling in player
2017-03-23 23:57:33 -03:00
DrabWeb
befbc63c35
Merge https://github.com/ppy/osu into song-progress-graph
2017-03-23 23:42:06 -03:00
DrabWeb
b56fb310bf
More cleanup
2017-03-23 23:38:23 -03:00
smoogipooo
2a6da0751d
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
2017-03-24 11:32:48 +09:00
smoogipooo
4e31e3b443
Rename things around to make a bit more sense.
2017-03-24 09:51:58 +09:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
Dean Herbert
e3071894f4
Merge branch 'master' into song-select-improvements
2017-03-24 09:21:26 +09:00
Dean Herbert
f218066f83
Merge branch 'master' into parallax-requires-position
2017-03-23 22:52:06 +09:00
Dean Herbert
0bcb463acf
ParallaxContainer should always know the mouse position.
2017-03-23 22:42:40 +09:00
DrabWeb
0a11d035fe
Formatting
2017-03-23 09:07:13 -03:00
DrabWeb
b429d8f1b3
More proper fix
2017-03-23 09:05:53 -03:00
DrabWeb
3364801221
Fix for the fix
2017-03-23 08:32:24 -03:00
Dan Balasescu
8901d6137e
Merge branch 'master' into song-select-improvements
2017-03-23 20:25:38 +09:00
DrabWeb
bbca6cf602
Fix bottom square being clipped
2017-03-23 08:13:03 -03:00
DrabWeb
938f5eaf58
Dragging
2017-03-23 07:38:08 -03:00
smoogipooo
99cd215f56
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
...
Conflicts:
osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
2017-03-23 19:38:00 +09:00
Dean Herbert
63d7c5a5a3
Pressing back while mod select is visible should close mod select before exiting.
2017-03-23 19:35:46 +09:00
Dean Herbert
8c4fd44a85
Tidy up song select footer and fix depth of mod select vs osu! cookie.
2017-03-23 19:32:58 +09:00
DrabWeb
ca2816f9c8
Formatting
2017-03-23 07:24:43 -03:00
smoogipooo
322a78830e
Implement Taiko score processing.
2017-03-23 19:24:23 +09:00
DrabWeb
3923892863
Delete SongProgressGraphColumn.cs
2017-03-23 07:20:16 -03:00
DrabWeb
546a3d0914
Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph
2017-03-23 07:15:53 -03:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
93915ba527
Fix regression of osu! judgement animation.
2017-03-23 18:56:27 +09:00
DrabWeb
0337f18fb9
Cleaning
2017-03-23 06:37:12 -03:00
Dean Herbert
b5d661b53a
some fixing and restyling.
2017-03-23 18:20:00 +09:00
Dean Herbert
4d61424abd
Merge branch 'master' into song-progress-graph
2017-03-23 17:44:22 +09:00
Dean Herbert
96fc8eef30
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 17:23:22 +09:00
Dan Balasescu
e9a061c709
Merge branch 'master' into beatmap-detail-tabs
2017-03-23 17:13:02 +09:00
Dean Herbert
644e9ae9d5
Increase padding to make flyte happy.
2017-03-23 16:36:52 +09:00
Dean Herbert
6bcbd116c8
Only get APIAccess from DI (it's all we need).
2017-03-23 16:32:35 +09:00
Dean Herbert
3ae7d0cb98
Better handle the passing of Beatmap and updating of scores.
...
PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
Dean Herbert
a561611125
Set default tab to global scores.
...
This will need to be saved to the config file eventually.
2017-03-23 16:29:10 +09:00
Dean Herbert
022fd625df
Remove transitions for now
...
If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
Dean Herbert
0863efb2c8
Remove unused variable.
2017-03-23 15:35:42 +09:00
Dean Herbert
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo.
2017-03-23 15:07:45 +09:00
DrabWeb
88d878e1d5
Formatting
2017-03-23 02:47:27 -03:00
smoogipooo
3d1dad8185
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
...
Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
DrabWeb
b8129526a4
Typo
2017-03-23 02:29:23 -03:00
Dean Herbert
d441114011
Merge branch 'master' into taiko_playfield_2
2017-03-23 14:28:42 +09:00
Dean Herbert
e77229b34b
Merge branch 'master' into beatmap-detail-tabs
2017-03-23 14:26:00 +09:00
Dean Herbert
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
DrabWeb
b8b45262c5
Formatting
2017-03-23 01:35:55 -03:00
DrabWeb
67421cdf1c
Even though it was 5 minutes ago what was I thinking
2017-03-23 01:34:06 -03:00
DrabWeb
677b8afc1f
Integration
2017-03-23 01:19:29 -03:00
smoogipooo
aa2b22ff12
Fix usings.
2017-03-23 13:02:34 +09:00
smoogipooo
c9fe9e681d
Make judgement text generic to be used between game modes.
2017-03-23 12:49:28 +09:00
DrabWeb
87b8015e8f
Cleanup
2017-03-23 00:29:28 -03:00
DrabWeb
c173c4b7ee
Tab control
2017-03-23 00:22:31 -03:00
smoogipooo
8b71d70633
Add a way to get the score string from JugementInfo.
2017-03-23 12:21:09 +09:00
Dan Balasescu
39134d79a8
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 11:03:42 +09:00
Dean Herbert
1d9da8facd
Merge pull request #520 from smoogipooo/use_equilateral_triangles
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Update framework + use EquilateralTriangle in Triangles.
2017-03-23 10:27:21 +09:00
Dean Herbert
859ee5d316
Tidy up DatabaseWorkingBeatmap.
2017-03-23 10:07:26 +09:00
Dean Herbert
9601e143d4
Merge branch 'master' into working-beatmap
2017-03-23 09:37:21 +09:00
Dean Herbert
e7f32fcbce
Merge pull request #525 from huoyaoyuan/controls
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DropDown update
2017-03-23 09:26:26 +09:00
Dean Herbert
b0340f77d8
Remove nested types completely.
2017-03-23 08:57:14 +09:00
Dean Herbert
ff57d3800f
Merge branch 'master' into use_equilateral_triangles
2017-03-23 08:51:43 +09:00
Dan Balasescu
02dc6fb213
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 08:50:57 +09:00
Dean Herbert
3dee39346f
U -> T1.
2017-03-23 08:49:29 +09:00
Dean Herbert
ba32d50456
Consolidate nested classes.
2017-03-23 08:44:52 +09:00
smoogipooo
9247017c9a
Use EquilateralTriangle in Triangles.
2017-03-23 08:34:39 +09:00
Dean Herbert
537f0b9340
Fix menu cursor size not sticking on startup.
...
Also tidied up bindables.
2017-03-23 08:07:59 +09:00
Huo Yaoyuan
0dbc232ebf
Rename all DropDown -> Dropdown.
2017-03-22 22:32:32 +08:00
Huo Yaoyuan
6a4ca08578
Merge branch 'master' into controls
2017-03-22 22:28:19 +08:00
Andrey Zavadskiy
2d75c60463
Fix checkbox dependency in LoginOptions
2017-03-22 17:21:24 +03:00
DrabWeb
e4af30bd15
Line endings
2017-03-22 09:38:40 -03:00
DrabWeb
8703e5a962
More formatting
2017-03-22 09:35:08 -03:00
DrabWeb
5ebbc2c0ba
Formatting
2017-03-22 09:33:01 -03:00
DrabWeb
818bdd8e88
SongProgress in HudOverlay
2017-03-22 09:27:04 -03:00
DrabWeb
333008e26d
Formatting
2017-03-22 08:59:44 -03:00
DrabWeb
340ddb59cd
License headers
2017-03-22 08:54:21 -03:00
DrabWeb
29c54d4d8b
Merge https://github.com/ppy/osu into song-progress-graph
2017-03-22 08:50:17 -03:00
Drew DeVault
2e1f596b2a
Move DatabaseWorkingBeatmap out of partial class
2017-03-22 06:50:48 -04:00
Dean Herbert
fbe08436d2
Fix usages of CircularContainer in line with framework changes.
2017-03-22 19:35:03 +09:00
Drew DeVault
2b1d31e69c
Address linting issues
2017-03-22 06:25:49 -04:00
Drew DeVault
267238dc27
Simplify derived classes of WorkingBeatmap
2017-03-22 06:15:32 -04:00
Drew DeVault
cc2b4c5c5b
Refactor WorkingBeatmap
...
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00
smoogipooo
aa8780797e
Abstract class + move AccentColour to base.
2017-03-22 15:22:02 +09:00
Huo Yaoyuan
e217c67bcf
Merge branch 'master' into controls
2017-03-22 08:54:03 +08:00
Dean Herbert
4f3ab879de
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
...
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
2017-03-22 09:43:44 +09:00
Dean Herbert
bee7b43a37
Make avatar fallback work on failed load.
2017-03-22 09:20:37 +09:00
Huo Yaoyuan
b06eb0122c
Fix for colours and members rename.
2017-03-22 08:15:31 +08:00
Dean Herbert
f3486b7288
Add correct lifetime expiry for leaderboard content
2017-03-22 09:07:02 +09:00
Dean Herbert
7387dbd9fc
Tidy up LeaderboardScore
2017-03-22 09:04:33 +09:00
Huo Yaoyuan
b46ded7794
Use Bindable for DropDown.
2017-03-22 07:49:21 +08:00
Dean Herbert
1699daaf7f
Make DrawableRank safer.
2017-03-22 08:32:28 +09:00
Dean Herbert
8983bbcaad
Merge branch 'master' into leaderboards
2017-03-22 08:24:49 +09:00
Huo Yaoyuan
f0edf5d3d3
Update to DropDown and Menu.
2017-03-22 07:18:53 +08:00
Dean Herbert
b00f86d809
Merge branch 'master' into seperateCursorSize
2017-03-22 08:11:45 +09:00
Jorolf
82d6129063
renamed CursorSize to MenuCursorSize
2017-03-21 17:16:23 +01:00
Dean Herbert
7d8c2c9a15
Merge pull request #521 from EVAST9919/fixes
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Fixes
2017-03-22 00:30:57 +09:00
Andrey Zavadskiy
943bd737c4
Hide letterbox position sliders
2017-03-21 18:24:19 +03:00
Andrey Zavadskiy
4fa6db6cfa
Hide options when entering the game
2017-03-21 18:20:15 +03:00
Dean Herbert
0b2bb2ea0e
Fix typo in font name declaration.
2017-03-21 22:51:49 +09:00
Dean Herbert
d5af15579c
Merge pull request #519 from smoogipooo/parse_timesignature
...
Parse time signature from legacy beatmap control points.
2017-03-21 22:24:29 +09:00
smoogipooo
a272675705
Parse time signature from legacy beatmap control points.
2017-03-21 21:18:08 +09:00
smoogipooo
66752af81f
Late-add the HitObjects container in the Playfield.
...
Allows derivers to define the Content container in the constructor, to redirect the positioning of the HitObjects container.
2017-03-21 16:46:43 +09:00
Huo Yaoyuan
1d13924e0a
Remove redundant type parameter.
...
Nested type has implicit type parameter from base type.
2017-03-21 01:05:48 +08:00
smoogipooo
d27f37beb5
Hard-code text size in cases it wasn't set.
2017-03-20 13:48:06 +09:00
Dan Balasescu
417045c37c
Merge branch 'master' into textawesome_shadow
2017-03-20 13:17:35 +09:00
Dean Herbert
09bf014ded
Simplify fade out gradient code.
2017-03-19 21:49:29 +09:00