Dan Balasescu
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1fe987d4b3
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Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
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2020-10-20 14:57:34 +09:00 |
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Dean Herbert
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30e1fce7a4
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Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
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2020-10-14 15:10:50 +09:00 |
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Dean Herbert
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07e6609e6d
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Disable difficulty calculation for set-level difficulty icons
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2020-10-14 14:16:22 +09:00 |
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Dean Herbert
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e662dc5342
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Add missing licence headers
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2020-10-13 20:57:26 +09:00 |
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Dean Herbert
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8057ea1097
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Fix formatting issues
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2020-10-13 20:50:36 +09:00 |
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Dean Herbert
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3d416f4d64
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Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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75b6a5e17e
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Remove unnecessary hack (fixed via framework update)
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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5d11db7753
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Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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37daefc2b5
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Remove outdated comment
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2020-10-13 19:12:33 +09:00 |
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Dean Herbert
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834b0186f4
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Adjust fade duration to be slightly shorter
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2020-10-13 18:50:10 +09:00 |
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Dean Herbert
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2346644c04
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Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
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2020-10-13 18:47:40 +09:00 |
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Dean Herbert
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4f4f222514
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Remove unnecessary fade (already applied by base DrawableCarouselItem)
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2020-10-13 18:28:28 +09:00 |
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Dean Herbert
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83358d487f
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Remove logging
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2020-10-13 18:18:22 +09:00 |
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Dean Herbert
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3d9ea852ec
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Remove masking override (no longer needed as our size is now correct)
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2020-10-13 18:14:23 +09:00 |
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Dean Herbert
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69650c16fc
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Simplify vertical position calculations by including spacing in height definition
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2020-10-13 18:13:36 +09:00 |
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Dean Herbert
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b1ddb08a4e
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Fix right click context menus appearing in incorrect locations
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2020-10-13 18:01:12 +09:00 |
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Dean Herbert
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d9a6a6b245
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Split content out into own class
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2020-10-13 18:01:12 +09:00 |
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Dean Herbert
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9b2ebb8f0f
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Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
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2020-10-13 17:45:41 +09:00 |
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Dean Herbert
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f3b937e358
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Fix masking issues with certain aspect ratio displays
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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fdd4d95cdc
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Fix difficulties being at incorrect vertical positions after filter is applied
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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b536f571fd
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Move header height propagation to update for safety
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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ded09b78cb
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Avoid usage of AutoSize for DrawableCarouselItems in general
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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cecdf14f53
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Avoid reconstructing beatmap difficulties that were recently displayed
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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1da49073ab
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Calculate content height automatically
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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c08b5e8d03
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Align beatmap difficulties correctly
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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cfec4f4fc1
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Extract header element from base DrawableCarouselItem class
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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20b54fb904
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Move transform clean-up to pooling free call
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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f6aa448523
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Store y positions inside items rather than in a separate array
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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b92c22ad42
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Add logging
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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9814e9ba7f
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Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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975cd5a840
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Add back beatmap difficulty appear/disappear movement
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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fd8654cff3
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Add back difficulty panel spacing
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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82f9ca3de9
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Bind to filter event changes in base drawable item
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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813ee19728
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Use existing event flow for rendering beatmap difficulties
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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bb03c5d77c
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Temporarily disable masking temporarily to fix panels disappearing at extents
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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524419d5e4
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Fix filtered items being considered for height calculation
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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0a144a1388
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Correctly free panels after use to avoid finalizer disposal of subtree
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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5c29aa8cce
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Fix multiple difficulties being expanded at once
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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5c2f134665
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Add back left offset for selected set
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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3cfc0dc82d
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Add safeties to beatmap panel loading code
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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954d43ef56
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Debounce state application events
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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0400b34349
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Load more components asynchronously after pool resolution
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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f3b24b9bb5
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Avoid performing eager selection constantly on adding ranges of new children
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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0a978c6131
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Add basic pooling setup
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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3143224e5b
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Refactor how drawable carousel items are constructed
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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9193f5b0ba
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Expose panel height from non-drawable models
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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a393bbe8f7
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Remove direct drawable storage from carousel models
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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73c238fae3
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Add the ability to search for local beatmaps via online IDs
Closes #10470.
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2020-10-10 21:34:11 +09:00 |
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smoogipoo
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43525614ad
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Store raw BeatmapCollection in filter control
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2020-09-09 23:10:21 +09:00 |
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smoogipoo
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0360f7d845
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Move CollectionManager to OsuGame
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2020-09-09 15:39:15 +09:00 |
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