smoogipoo
|
2cf2ba8fc5
|
Store computed accent colour to local
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2020-08-26 14:24:04 +09:00 |
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smoogipoo
|
ab8d9be095
|
Move out into a separate method
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2020-08-25 15:16:41 +09:00 |
|
smoogipoo
|
9fbc5f3aeb
|
Update taiko with legacy colour setters
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2020-08-22 00:23:08 +09:00 |
|
Bartłomiej Dach
|
648f9204f5
|
Add sample lifetime constraints for taiko
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2020-07-26 17:50:25 +02:00 |
|
Bartłomiej Dach
|
ea3ef37f9a
|
Add support for indexless mascot texture lookups
|
2020-07-25 12:03:54 +02:00 |
|
smoogipoo
|
fc0f3f9171
|
Fix taiko drumroll bodies behaving badly with edge alphas
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2020-07-17 16:55:01 +09:00 |
|
Dean Herbert
|
14ad3835ff
|
Update naming
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2020-06-23 21:27:01 +09:00 |
|
Bartłomiej Dach
|
ad85c5f538
|
Add base legacy skin transformer
|
2020-06-21 23:06:55 +02:00 |
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smoogipoo
|
4bf5477252
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Merge branch 'master' into fix-taiko-scroller-time-control
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2020-05-14 17:04:09 +09:00 |
|
Dean Herbert
|
134a94e86d
|
Rename enum members (no idea what a TaikoDon is)
|
2020-05-14 10:02:47 +09:00 |
|
Dean Herbert
|
00efeb7cc6
|
Fix spawning too many sprites due to not yet populated sizing
|
2020-05-13 19:19:58 +09:00 |
|
Dean Herbert
|
e28e89213f
|
Fix incorrect spawning when scale adjustments are applied to child sprites
|
2020-05-12 16:58:47 +09:00 |
|
Dean Herbert
|
c7d8793c1d
|
Remove unnecessary overlap
|
2020-05-12 15:44:14 +09:00 |
|
Dean Herbert
|
949e17cc0e
|
Rework scroller to support backwards playback
|
2020-05-12 15:23:47 +09:00 |
|
Dean Herbert
|
3b1680583e
|
Fix taiko scroller not following gameplay time
|
2020-05-12 11:31:08 +09:00 |
|
Craftplacer
|
43342c57b8
|
Fix switch case
... caused by a poor merge
|
2020-05-11 07:13:06 +02:00 |
|
Dan Balasescu
|
d697de29a6
|
Merge branch 'master' into taiko-don
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2020-05-11 13:24:27 +09:00 |
|
Dean Herbert
|
8243dc239a
|
Merge branch 'master' into taiko-don
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2020-05-10 22:34:47 +09:00 |
|
Dean Herbert
|
5902cd81a4
|
Move passing transforms to post-load for safety
|
2020-05-10 07:52:54 +09:00 |
|
Dean Herbert
|
3565fe1cb2
|
Fix incorrect passing logic
|
2020-05-10 07:51:39 +09:00 |
|
Dean Herbert
|
115cbf25ae
|
Fix new sprites not getting spawned with correct passing state
|
2020-05-08 19:15:19 +09:00 |
|
Dean Herbert
|
1a31e1f10f
|
Also check for AffectsCombo to avoid too many passing switches
|
2020-05-08 19:13:41 +09:00 |
|
Dean Herbert
|
cea6be5e52
|
Expose as JudgementResult instead of "passing" state
|
2020-05-03 23:55:44 +09:00 |
|
Dean Herbert
|
ff1d63060d
|
Add and consume passing state in GameplayBeatmap
|
2020-05-01 20:08:18 +09:00 |
|
Dean Herbert
|
3033ab80ce
|
Add passing/failing test
|
2020-05-01 19:49:30 +09:00 |
|
Dean Herbert
|
6ff31fb786
|
Fix sizing when gameplay scale is adjusted
|
2020-05-01 19:49:23 +09:00 |
|
Dean Herbert
|
510df8b282
|
Improve tiling logic
|
2020-05-01 19:49:01 +09:00 |
|
Dean Herbert
|
8955b98cbb
|
Add basic taiko scroller implementation
|
2020-05-01 17:56:09 +09:00 |
|
Dan Balasescu
|
68efdd145d
|
Merge pull request #8909 from peppy/fix-legacy-explosion-rewind
Fix skinned taiko hit explosions not being removed on rewind
|
2020-04-30 21:00:41 +09:00 |
|
Dean Herbert
|
d0a8c0fa71
|
Add kiai support to osu!taiko skinned playfields
|
2020-04-30 16:43:00 +09:00 |
|
Dean Herbert
|
48af4d4eb4
|
Fix skinned taiko hit explosions not being removed on rewind
|
2020-04-30 16:18:15 +09:00 |
|
Dean Herbert
|
48733a7e2f
|
Change taiko hit explosion animation to match stable for skins
|
2020-04-29 17:53:37 +09:00 |
|
Bartłomiej Dach
|
5f0a4103c2
|
Merge branch 'master' into taiko-don
|
2020-04-28 23:46:42 +02:00 |
|
Dan Balasescu
|
79e1b16119
|
Merge branch 'master' into taiko-explosion-skinning
|
2020-04-28 12:17:09 +09:00 |
|
Dean Herbert
|
84641765c5
|
Adjust exceptions and fix capitalisation
|
2020-04-28 11:08:19 +09:00 |
|
Dean Herbert
|
be59ee945a
|
Add taiko hit explosion skinning support
|
2020-04-27 22:36:27 +09:00 |
|
Craftplacer
|
e8a0b77729
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
|
ca055581af
|
Fix taiko hit target alpha on legacy skins
|
2020-04-27 18:18:11 +09:00 |
|
Craftplacer
|
e830c7d833
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 02:13:09 +02:00 |
|
Craftplacer
|
dbf39be607
|
Decide on the name "Mascot", add testing, bug fixed, etc.
|
2020-04-24 06:59:05 +02:00 |
|
Dean Herbert
|
12f156dcec
|
Add taiko barline skinning support
|
2020-04-23 14:32:48 +09:00 |
|
Dean Herbert
|
b4e1ad81d0
|
Fix alignment of right half of legacy input drum
|
2020-04-23 13:48:08 +09:00 |
|
Dean Herbert
|
559487b205
|
Move playfield background implementation to its own file
|
2020-04-23 13:23:49 +09:00 |
|
Dean Herbert
|
4032d66959
|
Apply same legacy scale adjust logic to TaikoLegacyHitTarget
|
2020-04-23 13:17:46 +09:00 |
|
Dean Herbert
|
61d2580e1c
|
Fix gap to left of InputDrum on legacy skins
|
2020-04-23 13:07:38 +09:00 |
|
Dean Herbert
|
49568a3d56
|
Adjust input drum to work with new playfield changes
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
37f7e0a734
|
Restructure TaikoPlayfield for better skin support
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
ca56e6c0d2
|
Rename taiko HitTarget classes to avoid conflict with mania
|
2020-04-23 12:11:30 +09:00 |
|
Craftplacer
|
8446fa98b5
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-22 15:21:54 +02:00 |
|
Craftplacer
|
617d27ace9
|
Restart branch
|
2020-04-22 15:19:29 +02:00 |
|