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Commit Graph

169 Commits

Author SHA1 Message Date
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
53bc2dcab7 Use costum displaying text for inherited references. 2019-11-18 15:29:18 +08:00
Huo Yaoyuan
b04bca7db6 Reference elements in origin definition. 2019-11-17 20:55:40 +08:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f Use ??=. 2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da Use 'out var'. 2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
4b75e0bf6a Redundant assignment. 2019-11-12 19:53:47 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
Dean Herbert
7e9c100c9b Apply new resharper refactors 2019-08-09 12:29:33 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
ec9f23ab73 Make IBeatmap.HitObjects an IReadOnlyList 2018-10-11 19:53:07 +09:00
smoogipoo
49913f00f0 Fix xmldoc 2018-08-25 00:07:48 +09:00
smoogipoo
26dfabc86c Aggressively check for valid columns before iterating endlessly 2018-08-24 23:57:44 +09:00
smoogipoo
6475dfaeef Allow 2B maps to be converted to mania 2018-08-23 09:19:33 +09:00
Dean Herbert
786ed8203f
Merge branch 'master' into fix-mirror-note-conversion 2018-08-17 14:47:16 +09:00
smoogipoo
3d6721111a Increase the maximum allowable iterations during mania conversion 2018-08-17 13:26:53 +09:00
smoogipoo
99ace9805f Fix mirror note generation never completing 2018-08-17 12:54:32 +09:00
Dean Herbert
dfecb3235b Fix custom exception stack trace output 2018-08-16 20:41:53 +09:00
Dean Herbert
b26c8e3b9e Fix notifiation stack trace output on mania conversion failure 2018-08-16 14:04:48 +09:00
smoogipoo
26d4bb5451 xmldoc + reword 2018-08-15 09:51:02 +09:00
smoogipoo
2019a89a08 Softly-handle infinite loops in mania beatmap conversion 2018-08-14 16:45:35 +09:00
Dean Herbert
825941aff1 Use switch with type matching in place of if-else where possible 2018-07-17 14:35:09 +09:00
Dean Herbert
dbc538abbe Use Enum.HasFlag
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dan Balasescu
282a99fb88
Merge branch 'master' into fix-spelling 2018-07-10 16:32:14 +09:00
Dan Balasescu
a1d2092cc9
Fix incorrect default drain time 2018-07-06 13:29:40 +09:00
Dean Herbert
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Jean-Denis Boivin
55364af56c
I guess you meant an "or" ? 2018-06-24 14:55:27 -04:00
smoogipoo
f090e82b63 Fix inverted conditional 2018-06-18 21:06:09 +09:00
smoogipoo
0625bfda30 Don't split single hitobject into multiple patterns 2018-06-18 20:17:49 +09:00
smoogipoo
55f0b3c42c Distance object generator should output a secondary pattern
In osu!stable, only the hitobjects which ended at the distance object's EndTime would be considered for further pattern generation.

Previously this generator was group _all_ objects including those that don't end at the object's EndTime, resulting in incorrect hitobject count for further pattern generation.
2018-06-15 22:10:57 +09:00
smoogipoo
53a6d01304 Fix stair type not being flipped correctly 2018-06-15 21:06:54 +09:00
smoogipoo
e51f96e181 Fix some notes not being recorded 2018-06-15 20:53:18 +09:00
smoogipoo
fe9aaf000c Fix missing conditional 2018-06-15 20:50:36 +09:00
smoogipoo
481546ec7a Fix drain time not being rounded to the second 2018-06-15 20:49:11 +09:00
smoogipoo
fd84afb89b Fix non-inverted calculation 2018-06-14 19:38:48 +09:00
smoogipoo
a3bf16e481 Fix missing convert type 2018-06-14 19:37:32 +09:00
smoogipoo
b25a6a33cc Fix 1K breaking hitcircle / slider conversions 2018-06-14 19:37:21 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
4be478d38e Fix LowProbability conversions happening during kiai time 2018-03-05 20:20:22 +09:00
smoogipoo
356d353cea Fix ConversionDifficulty never actually being calculated 2018-03-05 20:20:18 +09:00
smoogipoo
675c7d0dfd Invert Max/Mins 2018-03-05 20:20:14 +09:00
smoogipoo
dfeee79a24 Fix incorrect probability 2018-03-05 20:20:10 +09:00
smoogipoo
2bd58e5421 Re-order RNG call to match osu-stable 2018-03-05 20:20:06 +09:00
smoogipoo
4da30c6940 Fix missing conversion case 2018-03-05 20:20:00 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
bd171926d6 Remove AvailableColumns from ManiaRulesetContainer
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
Dean Herbert
e7c85d38a8 Move list initialisation to pattern generation code 2017-12-23 19:17:05 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
smoogipooo
2f2abf122b Add exceptions galore. 2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f Make availableColumns into a ctor argument. 2017-08-22 16:22:40 +09:00
smoogipooo
909cae5861 CI fixes. 2017-08-22 14:21:28 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Dan Balasescu
21d44b1e99 Remove correct duplicate code.
Already present on line 51.
2017-08-09 06:24:08 +09:00
John Neijzen
9e17549d7f Update HitObjectPatternGenerator.cs 2017-08-08 22:56:27 +08:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
John Neijzen
9b0e1c26a3 Clean Up Code 2017-06-07 19:53:37 +08:00
smoogipooo
3f4cbd02cd Fix warnings. 2017-05-26 16:29:20 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
ea4a285329 Fix compile errors. 2017-05-23 14:08:15 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
7314a9019c Fix nullref. 2017-05-22 16:39:30 +09:00
smoogipooo
f70bfd5378 CI fixes. 2017-05-22 13:43:53 +09:00
Dan Balasescu
4556ead3b6 Merge branch 'master' into mania-hitobject-object-conversion 2017-05-22 12:54:06 +09:00
Dean Herbert
b50f9cad44 Merge branch 'master' into mania-endtime-object-conversion 2017-05-22 12:14:53 +09:00
Dan Balasescu
d02aaf0a28 Merge branch 'master' into mania-distance-object-conversion 2017-05-22 11:36:36 +09:00
smoogipooo
8077ddf944 Update with pattern changes. 2017-05-22 10:34:12 +09:00
smoogipooo
7d417e4219 Merge remote-tracking branch 'smoogipooo/mania-pattern-changes' into mania-hitobject-object-conversion 2017-05-22 10:32:32 +09:00
smoogipooo
dba9dd3509 Remove siblings. 2017-05-22 10:30:03 +09:00
smoogipooo
e232968ea7 Fix line endings resulting in CI error. 2017-05-22 10:25:28 +09:00
smoogipooo
6714a244e8 Add check before possibly going into endless loop. 2017-05-22 10:23:08 +09:00
smoogipooo
2d11a8bdf0 Update with pattern changes. 2017-05-22 10:20:42 +09:00
Dan Balasescu
4ce3a78066 Update Pattern.cs 2017-05-22 10:18:42 +09:00
smoogipooo
e9f7be8dce Merge branch 'mania-pattern-changes' into mania-endtime-object-conversion 2017-05-22 10:17:54 +09:00
smoogipooo
cd66e2af14 Update with pattern changes. 2017-05-22 10:17:08 +09:00
smoogipooo
9fd4ab2302 Merge branch 'mania-pattern-changes' into mania-distance-object-conversion 2017-05-22 10:14:32 +09:00
smoogipooo
0a0139aded Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
smoogipooo
8c260e3364 Renamings + refactorings to Pattern. 2017-05-22 10:04:25 +09:00
smoogipooo
9de18d45a5 Use bitshifted notation. 2017-05-22 10:00:11 +09:00
smoogipooo
9f2ca1acbf Remove siblings. 2017-05-22 09:57:03 +09:00