1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 09:17:48 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs

420 lines
16 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
2019-11-12 13:44:11 +08:00
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
2021-11-02 02:37:29 +08:00
using osu.Framework.Utils;
2022-08-18 07:29:03 +08:00
using osu.Game.Audio;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
2018-11-07 15:08:56 +08:00
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
2020-04-09 18:54:58 +08:00
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Input;
2018-04-13 17:19:50 +08:00
2018-11-07 15:08:56 +08:00
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
2018-04-13 17:19:50 +08:00
{
2022-11-24 13:32:20 +08:00
public partial class SliderSelectionBlueprint : OsuSelectionBlueprint<Slider>
2018-04-13 17:19:50 +08:00
{
protected new DrawableSlider DrawableObject => (DrawableSlider)base.DrawableObject;
2020-10-09 15:54:43 +08:00
protected SliderBodyPiece BodyPiece { get; private set; }
2021-05-18 13:19:11 +08:00
protected SliderCircleOverlay HeadOverlay { get; private set; }
protected SliderCircleOverlay TailOverlay { get; private set; }
[CanBeNull]
protected PathControlPointVisualiser<Slider> ControlPointVisualiser { get; private set; }
[Resolved(CanBeNull = true)]
private IDistanceSnapProvider distanceSnapProvider { get; set; }
[Resolved(CanBeNull = true)]
private IPlacementHandler placementHandler { get; set; }
2020-04-09 18:54:58 +08:00
[Resolved(CanBeNull = true)]
private EditorBeatmap editorBeatmap { get; set; }
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get; set; }
2021-11-02 02:37:29 +08:00
[Resolved(CanBeNull = true)]
private BindableBeatDivisor beatDivisor { get; set; }
public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
private readonly IBindable<int> pathVersion = new Bindable<int>();
2022-10-28 00:20:17 +08:00
private readonly BindableList<HitObject> selectedObjects = new BindableList<HitObject>();
public SliderSelectionBlueprint(Slider slider)
2018-04-13 17:19:50 +08:00
: base(slider)
{
}
2018-04-13 17:19:50 +08:00
[BackgroundDependencyLoader]
private void load()
{
2018-04-13 17:19:50 +08:00
InternalChildren = new Drawable[]
{
BodyPiece = new SliderBodyPiece(),
2021-05-18 13:19:11 +08:00
HeadOverlay = CreateCircleOverlay(HitObject, SliderPosition.Start),
TailOverlay = CreateCircleOverlay(HitObject, SliderPosition.End),
2018-04-13 17:19:50 +08:00
};
}
protected override void LoadComplete()
{
base.LoadComplete();
controlPoints.BindTo(HitObject.Path.ControlPoints);
pathVersion.BindTo(HitObject.Path.Version);
pathVersion.BindValueChanged(_ => editorBeatmap?.Update(HitObject));
BodyPiece.UpdateFrom(HitObject);
2022-10-28 00:20:17 +08:00
if (editorBeatmap != null)
selectedObjects.BindTo(editorBeatmap.SelectedHitObjects);
selectedObjects.BindCollectionChanged((_, _) => updateVisualDefinition(), true);
}
public override bool HandleQuickDeletion()
{
2020-11-07 08:56:41 +08:00
var hoveredControlPoint = ControlPointVisualiser?.Pieces.FirstOrDefault(p => p.IsHovered);
if (hoveredControlPoint == null)
return false;
hoveredControlPoint.IsSelected.Value = true;
ControlPointVisualiser.DeleteSelected();
return true;
}
protected override void Update()
{
base.Update();
if (IsSelected)
BodyPiece.UpdateFrom(HitObject);
}
protected override bool OnHover(HoverEvent e)
{
updateVisualDefinition();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateVisualDefinition();
base.OnHoverLost(e);
}
protected override void OnSelected()
{
updateVisualDefinition();
base.OnSelected();
}
protected override void OnDeselected()
{
base.OnDeselected();
updateVisualDefinition();
BodyPiece.RecyclePath();
}
private void updateVisualDefinition()
{
2022-11-05 02:48:19 +08:00
// To reduce overhead of drawing these blueprints, only add extra detail when only this slider is selected.
2022-11-04 19:47:49 +08:00
if (IsSelected && selectedObjects.Count < 2)
{
if (ControlPointVisualiser == null)
{
AddInternal(ControlPointVisualiser = new PathControlPointVisualiser<Slider>(HitObject, true)
{
RemoveControlPointsRequested = removeControlPoints,
SplitControlPointsRequested = splitControlPoints
});
}
}
else
{
ControlPointVisualiser?.Expire();
ControlPointVisualiser = null;
}
}
private Vector2 rightClickPosition;
protected override bool OnMouseDown(MouseDownEvent e)
{
2019-11-12 14:00:57 +08:00
switch (e.Button)
{
case MouseButton.Right:
rightClickPosition = e.MouseDownPosition;
return false; // Allow right click to be handled by context menu
case MouseButton.Left:
if (e.ControlPressed && IsSelected)
{
changeHandler?.BeginChange();
2021-12-22 17:03:58 +08:00
placementControlPoint = addControlPoint(e.MousePosition);
ControlPointVisualiser?.SetSelectionTo(placementControlPoint);
return true; // Stop input from being handled and modifying the selection
}
break;
2019-11-12 14:00:57 +08:00
}
return false;
}
2021-12-22 17:03:58 +08:00
[CanBeNull]
private PathControlPoint placementControlPoint;
2019-11-12 14:00:57 +08:00
protected override bool OnDragStart(DragStartEvent e)
{
if (placementControlPoint == null)
return base.OnDragStart(e);
ControlPointVisualiser?.DragStarted(placementControlPoint);
return true;
}
2019-11-12 14:00:57 +08:00
protected override void OnDrag(DragEvent e)
{
base.OnDrag(e);
if (placementControlPoint != null)
ControlPointVisualiser?.DragInProgress(e);
}
protected override void OnMouseUp(MouseUpEvent e)
2019-11-12 14:00:57 +08:00
{
2021-12-22 17:03:58 +08:00
if (placementControlPoint != null)
{
if (IsDragged)
ControlPointVisualiser?.DragEnded();
2021-12-22 17:03:58 +08:00
placementControlPoint = null;
changeHandler?.EndChange();
}
2019-11-12 14:00:57 +08:00
}
2021-11-02 02:37:29 +08:00
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!IsSelected)
return false;
if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
{
convertToStream();
return true;
}
return false;
}
2021-12-22 17:03:58 +08:00
private PathControlPoint addControlPoint(Vector2 position)
2019-11-12 14:00:57 +08:00
{
position -= HitObject.Position;
2019-11-12 13:37:07 +08:00
int insertionIndex = 0;
float minDistance = float.MaxValue;
for (int i = 0; i < controlPoints.Count - 1; i++)
2019-11-12 13:37:07 +08:00
{
float dist = new Line(controlPoints[i].Position, controlPoints[i + 1].Position).DistanceToPoint(position);
2019-11-12 13:37:07 +08:00
if (dist < minDistance)
{
insertionIndex = i + 1;
minDistance = dist;
}
}
2019-11-12 13:37:07 +08:00
2021-12-22 17:03:58 +08:00
var pathControlPoint = new PathControlPoint { Position = position };
2019-11-12 13:37:07 +08:00
// Move the control points from the insertion index onwards to make room for the insertion
2021-12-22 17:03:58 +08:00
controlPoints.Insert(insertionIndex, pathControlPoint);
2019-11-12 14:00:57 +08:00
HitObject.SnapTo(distanceSnapProvider);
2021-12-22 17:03:58 +08:00
return pathControlPoint;
}
private void removeControlPoints(List<PathControlPoint> toRemove)
{
// Ensure that there are any points to be deleted
if (toRemove.Count == 0)
return;
foreach (var c in toRemove)
{
// The first control point in the slider must have a type, so take it from the previous "first" one
// Todo: Should be handled within SliderPath itself
if (c == controlPoints[0] && controlPoints.Count > 1 && controlPoints[1].Type == null)
controlPoints[1].Type = controlPoints[0].Type;
controlPoints.Remove(c);
}
// Snap the slider to the current beat divisor before checking length validity.
HitObject.SnapTo(distanceSnapProvider);
// If there are 0 or 1 remaining control points, or the slider has an invalid length, it is in a degenerate form and should be deleted
if (controlPoints.Count <= 1 || !HitObject.Path.HasValidLength)
{
placementHandler?.Delete(HitObject);
return;
}
2022-08-18 07:29:03 +08:00
// The path will have a non-zero offset if the head is removed, but sliders don't support this behaviour since the head is positioned at the slider's position
// So the slider needs to be offset by this amount instead, and all control points offset backwards such that the path is re-positioned at (0, 0)
Vector2 first = controlPoints[0].Position;
foreach (var c in controlPoints)
c.Position -= first;
HitObject.Position += first;
}
private void splitControlPoints(List<PathControlPoint> controlPointsToSplitAt)
2022-08-18 07:29:03 +08:00
{
// Arbitrary gap in milliseconds to put between split slider pieces
const double split_gap = 100;
2022-08-18 07:29:03 +08:00
// Ensure that there are any points to be split
if (controlPointsToSplitAt.Count == 0)
2022-08-18 07:29:03 +08:00
return;
2022-08-26 17:55:20 +08:00
editorBeatmap.SelectedHitObjects.Clear();
foreach (var splitPoint in controlPointsToSplitAt)
2022-08-18 07:29:03 +08:00
{
if (splitPoint == controlPoints[0] || splitPoint == controlPoints[^1] || splitPoint.Type is null)
2022-08-18 07:29:03 +08:00
continue;
// Split off the section of slider before this control point so the remaining control points to split are in the latter part of the slider.
int index = controlPoints.IndexOf(splitPoint);
2022-08-18 07:29:03 +08:00
if (index <= 0)
2022-08-18 07:29:03 +08:00
continue;
// Extract the split portion and remove from the original slider.
var splitControlPoints = controlPoints.Take(index + 1).ToList();
controlPoints.RemoveRange(0, index);
2022-08-18 07:29:03 +08:00
var newSlider = new Slider
{
StartTime = HitObject.StartTime,
Position = HitObject.Position + splitControlPoints[0].Position,
NewCombo = HitObject.NewCombo,
Samples = HitObject.Samples.Select(s => s.With()).ToList(),
RepeatCount = HitObject.RepeatCount,
NodeSamples = HitObject.NodeSamples.Select(n => (IList<HitSampleInfo>)n.Select(s => s.With()).ToList()).ToList(),
Path = new SliderPath(splitControlPoints.Select(o => new PathControlPoint(o.Position - splitControlPoints[0].Position, o == splitControlPoints[^1] ? null : o.Type)).ToArray())
};
// Increase the start time of the slider before adding the new slider so the new slider is immediately inserted at the correct index and internal state remains valid.
HitObject.StartTime += split_gap;
2022-08-19 07:10:54 +08:00
2022-08-18 07:29:03 +08:00
editorBeatmap.Add(newSlider);
HitObject.NewCombo = false;
HitObject.Path.ExpectedDistance.Value -= newSlider.Path.CalculatedDistance;
HitObject.StartTime += newSlider.SpanDuration;
2022-08-18 07:29:03 +08:00
// In case the remainder of the slider has no length left over, give it length anyways so we don't get a 0 length slider.
if (HitObject.Path.ExpectedDistance.Value <= Precision.DOUBLE_EPSILON)
{
HitObject.Path.ExpectedDistance.Value = null;
}
}
// Once all required pieces have been split off, the original slider has the final split.
// As a final step, we must reset its control points to have an origin of (0,0).
Vector2 first = controlPoints[0].Position;
foreach (var c in controlPoints)
c.Position -= first;
HitObject.Position += first;
}
2021-11-02 02:37:29 +08:00
private void convertToStream()
{
if (editorBeatmap == null || beatDivisor == null)
2021-11-02 02:37:29 +08:00
return;
var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
changeHandler?.BeginChange();
2021-11-02 02:37:29 +08:00
int i = 0;
double time = HitObject.StartTime;
while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
{
// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
// and indicates how many fractional spans of a slider have passed up to time.
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
// every second span is in the reverse direction - need to reverse the path position.
if (positionWithRepeats % 2 >= 1)
pathPosition = 1 - pathPosition;
Vector2 position = HitObject.Position + HitObject.Path.PositionAt(pathPosition);
2021-11-02 02:37:29 +08:00
editorBeatmap.Add(new HitCircle
{
StartTime = time,
Position = position,
NewCombo = i == 0 && HitObject.NewCombo,
Samples = HitObject.HeadCircle.Samples.Select(s => s.With()).ToList()
2021-11-02 02:37:29 +08:00
});
i += 1;
time = HitObject.StartTime + i * streamSpacing;
}
editorBeatmap.Remove(HitObject);
changeHandler?.EndChange();
2021-11-02 02:37:29 +08:00
}
2019-11-12 12:38:42 +08:00
public override MenuItem[] ContextMenuItems => new MenuItem[]
{
2019-11-12 14:00:57 +08:00
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
2021-11-02 02:37:29 +08:00
new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream),
};
// Always refer to the drawable object's slider body so subsequent movement deltas are calculated with updated positions.
public override Vector2 ScreenSpaceSelectionPoint => DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathOffset)
?? BodyPiece.ToScreenSpace(BodyPiece.PathStartLocation);
protected override Vector2[] ScreenSpaceAdditionalNodes => new[]
{
DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathEndOffset) ?? BodyPiece.ToScreenSpace(BodyPiece.PathEndLocation)
2023-01-19 04:34:23 +08:00
};
2023-01-11 04:20:09 +08:00
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
BodyPiece.ReceivePositionalInputAt(screenSpacePos) || ControlPointVisualiser?.Pieces.Any(p => p.ReceivePositionalInputAt(screenSpacePos)) == true;
2021-05-18 13:19:11 +08:00
protected virtual SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new SliderCircleOverlay(slider, position);
2018-04-13 17:19:50 +08:00
}
}