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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
public class SliderSelectionBlueprint : OsuSelectionBlueprint<Slider>
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{
private readonly SliderBodyPiece bodyPiece;
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private readonly SliderCircleSelectionBlueprint headBlueprint;
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public SliderSelectionBlueprint(DrawableSlider slider)
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: base(slider)
{
var sliderObject = (Slider)slider.HitObject;
InternalChildren = new Drawable[]
{
bodyPiece = new SliderBodyPiece(),
headBlueprint = new SliderCircleSelectionBlueprint(slider, SliderPosition.Start),
new SliderCircleSelectionBlueprint(slider, SliderPosition.End),
new PathControlPointVisualiser(sliderObject),
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};
}
protected override void Update()
{
base.Update();
bodyPiece.UpdateFrom(HitObject);
}
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public override Vector2 SelectionPoint => headBlueprint.SelectionPoint;
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}
}