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41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
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public class SliderSelectionBlueprint : OsuSelectionBlueprint<Slider>
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{
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private readonly SliderBodyPiece bodyPiece;
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private readonly SliderCircleSelectionBlueprint headBlueprint;
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public SliderSelectionBlueprint(DrawableSlider slider)
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: base(slider)
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{
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var sliderObject = (Slider)slider.HitObject;
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InternalChildren = new Drawable[]
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{
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bodyPiece = new SliderBodyPiece(),
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headBlueprint = new SliderCircleSelectionBlueprint(slider, SliderPosition.Start),
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new SliderCircleSelectionBlueprint(slider, SliderPosition.End),
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new PathControlPointVisualiser(sliderObject),
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};
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}
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protected override void Update()
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{
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base.Update();
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bodyPiece.UpdateFrom(HitObject);
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}
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public override Vector2 SelectionPoint => headBlueprint.SelectionPoint;
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}
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}
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