2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2019-11-20 20:19:49 +08:00
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using System;
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2018-04-13 17:19:50 +08:00
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using System.Linq;
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2020-11-06 22:09:23 +08:00
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using JetBrains.Annotations;
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2018-04-13 17:19:50 +08:00
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using osu.Framework.Allocation;
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2020-08-06 13:43:39 +08:00
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using osu.Framework.Audio;
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2019-02-21 18:04:31 +08:00
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using osu.Framework.Bindables;
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2020-07-29 19:01:01 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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2020-11-19 19:40:30 +08:00
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using osu.Game.Audio;
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2020-07-29 19:01:01 +08:00
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using osu.Game.Graphics;
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2020-11-15 04:10:12 +08:00
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using osu.Game.Rulesets.Judgements;
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2019-12-12 20:15:16 +08:00
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using osu.Game.Rulesets.Objects;
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2020-07-29 19:01:01 +08:00
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using osu.Game.Rulesets.Objects.Drawables;
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2020-11-15 04:10:12 +08:00
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using osu.Game.Rulesets.Osu.Judgements;
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2020-08-16 01:12:06 +08:00
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using osu.Game.Rulesets.Osu.Skinning;
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2020-12-04 19:21:53 +08:00
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using osu.Game.Rulesets.Osu.Skinning.Default;
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2018-04-13 17:19:50 +08:00
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using osu.Game.Rulesets.Scoring;
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2019-09-06 14:24:00 +08:00
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using osu.Game.Screens.Ranking;
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using osu.Game.Skinning;
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2018-04-13 17:19:50 +08:00
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public class DrawableSpinner : DrawableOsuHitObject
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{
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public new Spinner HitObject => (Spinner)base.HitObject;
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public new OsuSpinnerJudgementResult Result => (OsuSpinnerJudgementResult)base.Result;
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public SpinnerRotationTracker RotationTracker { get; private set; }
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public SpinnerSpmCounter SpmCounter { get; private set; }
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private Container<DrawableSpinnerTick> ticks;
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private SpinnerBonusDisplay bonusDisplay;
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private PausableSkinnableSound spinningSample;
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private Bindable<bool> isSpinning;
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private bool spinnerFrequencyModulate;
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2020-11-10 23:22:06 +08:00
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public DrawableSpinner()
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: this(null)
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{
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}
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public DrawableSpinner([CanBeNull] Spinner s = null)
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: base(s)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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ticks = new Container<DrawableSpinnerTick>(),
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new AspectContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinnerDisc()),
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RotationTracker = new SpinnerRotationTracker(this)
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}
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},
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SpmCounter = new SpinnerSpmCounter
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Y = 120,
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Alpha = 0
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},
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bonusDisplay = new SpinnerBonusDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Y = -120,
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},
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spinningSample = new PausableSkinnableSound
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{
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Volume = { Value = 0 },
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Looping = true,
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Frequency = { Value = spinning_sample_initial_frequency }
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}
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};
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PositionBindable.BindValueChanged(pos => Position = pos.NewValue);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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isSpinning = RotationTracker.IsSpinning.GetBoundCopy();
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isSpinning.BindValueChanged(updateSpinningSample);
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}
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2020-08-16 02:44:02 +08:00
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private const float spinning_sample_initial_frequency = 1.0f;
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private const float spinning_sample_modulated_base_frequency = 0.5f;
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2020-11-30 18:24:38 +08:00
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protected override void OnFree()
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{
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base.OnFree();
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spinningSample.Samples = null;
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}
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2020-07-30 18:34:59 +08:00
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protected override void LoadSamples()
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{
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base.LoadSamples();
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var firstSample = HitObject.Samples.FirstOrDefault();
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if (firstSample != null)
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{
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var clone = HitObject.SampleControlPoint.ApplyTo(firstSample).With("spinnerspin");
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spinningSample.Samples = new ISampleInfo[] { clone };
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spinningSample.Frequency.Value = spinning_sample_initial_frequency;
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}
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}
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private void updateSpinningSample(ValueChangedEvent<bool> tracking)
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{
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if (tracking.NewValue)
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{
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if (!spinningSample.IsPlaying)
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spinningSample?.Play();
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spinningSample?.VolumeTo(1, 300);
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}
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else
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{
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spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
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}
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}
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2020-09-29 14:07:55 +08:00
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public override void StopAllSamples()
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{
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base.StopAllSamples();
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spinningSample?.Stop();
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}
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2019-12-12 20:15:16 +08:00
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protected override void AddNestedHitObject(DrawableHitObject hitObject)
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{
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base.AddNestedHitObject(hitObject);
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2019-12-12 20:15:16 +08:00
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switch (hitObject)
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{
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case DrawableSpinnerTick tick:
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ticks.Add(tick);
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break;
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}
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}
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2019-08-21 02:50:49 +08:00
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2021-03-11 11:58:15 +08:00
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protected override void UpdateStartTimeStateTransforms()
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{
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base.UpdateStartTimeStateTransforms();
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if (Result?.TimeStarted is double startTime)
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{
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using (BeginAbsoluteSequence(startTime))
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fadeInCounter();
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}
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}
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2020-11-04 15:19:07 +08:00
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protected override void UpdateHitStateTransforms(ArmedState state)
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{
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2020-11-04 15:19:07 +08:00
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base.UpdateHitStateTransforms(state);
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2020-07-29 19:01:01 +08:00
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2020-11-17 22:19:59 +08:00
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this.FadeOut(160).Expire();
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2020-07-30 18:34:59 +08:00
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// skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback.
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isSpinning?.TriggerChange();
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2020-07-29 19:01:01 +08:00
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}
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2019-12-12 20:15:16 +08:00
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protected override void ClearNestedHitObjects()
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{
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base.ClearNestedHitObjects();
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2020-11-12 14:59:48 +08:00
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ticks.Clear(false);
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2019-12-12 20:15:16 +08:00
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}
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protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
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{
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switch (hitObject)
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{
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2020-07-21 17:22:37 +08:00
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case SpinnerBonusTick bonusTick:
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return new DrawableSpinnerBonusTick(bonusTick);
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2019-12-12 20:15:16 +08:00
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case SpinnerTick tick:
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return new DrawableSpinnerTick(tick);
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2019-08-21 02:50:49 +08:00
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}
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2019-12-12 20:15:16 +08:00
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return base.CreateNestedHitObject(hitObject);
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2018-11-09 12:58:46 +08:00
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}
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2020-08-16 01:51:33 +08:00
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protected override void ApplySkin(ISkinSource skin, bool allowFallback)
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{
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base.ApplySkin(skin, allowFallback);
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2020-08-16 01:12:06 +08:00
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spinnerFrequencyModulate = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.SpinnerFrequencyModulate)?.Value ?? true;
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2018-04-13 17:19:50 +08:00
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}
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2020-07-30 11:55:34 +08:00
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/// <summary>
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/// The completion progress of this spinner from 0..1 (clamped).
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/// </summary>
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2020-08-05 17:44:34 +08:00
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public float Progress
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{
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get
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{
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2020-11-05 12:51:46 +08:00
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if (HitObject.SpinsRequired == 0)
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2020-08-05 17:44:34 +08:00
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// some spinners are so short they can't require an integer spin count.
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// these become implicitly hit.
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return 1;
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2020-11-15 04:10:12 +08:00
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return Math.Clamp(Result.RateAdjustedRotation / 360 / HitObject.SpinsRequired, 0, 1);
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2020-08-05 17:44:34 +08:00
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}
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}
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2018-04-13 17:19:50 +08:00
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2020-11-15 04:10:12 +08:00
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protected override JudgementResult CreateResult(Judgement judgement) => new OsuSpinnerJudgementResult(HitObject, judgement);
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2018-08-06 10:31:46 +08:00
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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2018-04-13 17:19:50 +08:00
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{
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if (Time.Current < HitObject.StartTime) return;
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2020-11-15 05:42:19 +08:00
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if (Progress >= 1)
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Result.TimeCompleted ??= Time.Current;
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2018-04-13 17:19:50 +08:00
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2020-11-05 12:51:46 +08:00
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if (userTriggered || Time.Current < HitObject.EndTime)
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2018-08-01 20:46:22 +08:00
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return;
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2020-07-21 18:03:17 +08:00
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// Trigger a miss result for remaining ticks to avoid infinite gameplay.
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2020-10-04 03:11:34 +08:00
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foreach (var tick in ticks.Where(t => !t.Result.HasResult))
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2020-07-21 18:48:44 +08:00
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tick.TriggerResult(false);
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2020-07-21 18:03:17 +08:00
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2018-08-03 14:38:48 +08:00
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ApplyResult(r =>
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2018-04-13 17:19:50 +08:00
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{
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if (Progress >= 1)
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2018-08-02 19:36:38 +08:00
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r.Type = HitResult.Great;
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2018-04-13 17:19:50 +08:00
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else if (Progress > .9)
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2020-09-29 16:16:55 +08:00
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r.Type = HitResult.Ok;
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2018-04-13 17:19:50 +08:00
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else if (Progress > .75)
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2018-08-02 19:36:38 +08:00
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r.Type = HitResult.Meh;
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2020-11-05 12:51:46 +08:00
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else if (Time.Current >= HitObject.EndTime)
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2020-10-03 04:58:10 +08:00
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r.Type = r.Judgement.MinResult;
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2018-08-01 20:46:22 +08:00
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});
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2018-04-13 17:19:50 +08:00
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}
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protected override void Update()
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{
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base.Update();
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2020-07-30 18:34:59 +08:00
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2020-03-29 13:31:03 +08:00
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if (HandleUserInput)
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2021-01-30 01:35:11 +08:00
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{
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bool isValidSpinningTime = Time.Current >= HitObject.StartTime && Time.Current <= HitObject.EndTime;
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bool correctButtonPressed = (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
|
|
|
|
|
|
|
|
|
|
RotationTracker.Tracking = !Result.HasResult
|
|
|
|
|
&& correctButtonPressed
|
|
|
|
|
&& isValidSpinningTime;
|
|
|
|
|
}
|
2020-07-30 18:34:59 +08:00
|
|
|
|
|
2020-08-16 02:07:44 +08:00
|
|
|
|
if (spinningSample != null && spinnerFrequencyModulate)
|
2020-08-16 02:44:02 +08:00
|
|
|
|
spinningSample.Frequency.Value = spinning_sample_modulated_base_frequency + Progress;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected override void UpdateAfterChildren()
|
|
|
|
|
{
|
|
|
|
|
base.UpdateAfterChildren();
|
|
|
|
|
|
2020-07-29 19:01:01 +08:00
|
|
|
|
if (!SpmCounter.IsPresent && RotationTracker.Tracking)
|
2021-03-11 11:58:15 +08:00
|
|
|
|
{
|
|
|
|
|
Result.TimeStarted ??= Time.Current;
|
|
|
|
|
fadeInCounter();
|
|
|
|
|
}
|
2021-01-29 18:55:51 +08:00
|
|
|
|
|
2021-03-09 15:15:44 +08:00
|
|
|
|
// don't update after end time to avoid the rate display dropping during fade out.
|
|
|
|
|
// this shouldn't be limited to StartTime as it causes weirdness with the underlying calculation, which is expecting updates during that period.
|
|
|
|
|
if (Time.Current <= HitObject.EndTime)
|
|
|
|
|
SpmCounter.SetRotation(Result.RateAdjustedRotation);
|
2020-07-21 18:03:17 +08:00
|
|
|
|
|
|
|
|
|
updateBonusScore();
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
2021-03-11 11:58:15 +08:00
|
|
|
|
private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
|
|
|
|
|
2020-07-21 18:03:17 +08:00
|
|
|
|
private int wholeSpins;
|
|
|
|
|
|
|
|
|
|
private void updateBonusScore()
|
|
|
|
|
{
|
|
|
|
|
if (ticks.Count == 0)
|
|
|
|
|
return;
|
|
|
|
|
|
2020-11-15 04:10:12 +08:00
|
|
|
|
int spins = (int)(Result.RateAdjustedRotation / 360);
|
2020-07-21 18:03:17 +08:00
|
|
|
|
|
2020-07-21 18:21:30 +08:00
|
|
|
|
if (spins < wholeSpins)
|
2020-07-21 18:03:17 +08:00
|
|
|
|
{
|
2020-07-21 18:21:30 +08:00
|
|
|
|
// rewinding, silently handle
|
|
|
|
|
wholeSpins = spins;
|
|
|
|
|
return;
|
|
|
|
|
}
|
2020-07-21 18:03:17 +08:00
|
|
|
|
|
2020-07-21 18:21:30 +08:00
|
|
|
|
while (wholeSpins != spins)
|
|
|
|
|
{
|
2020-10-04 00:08:24 +08:00
|
|
|
|
var tick = ticks.FirstOrDefault(t => !t.Result.HasResult);
|
2020-07-21 18:03:17 +08:00
|
|
|
|
|
2020-07-21 18:21:30 +08:00
|
|
|
|
// tick may be null if we've hit the spin limit.
|
|
|
|
|
if (tick != null)
|
2020-07-21 18:03:17 +08:00
|
|
|
|
{
|
2020-07-21 18:48:44 +08:00
|
|
|
|
tick.TriggerResult(true);
|
2020-07-21 18:21:30 +08:00
|
|
|
|
if (tick is DrawableSpinnerBonusTick)
|
2020-11-05 12:51:46 +08:00
|
|
|
|
bonusDisplay.SetBonusCount(spins - HitObject.SpinsRequired);
|
2020-07-21 18:03:17 +08:00
|
|
|
|
}
|
2020-07-21 18:21:30 +08:00
|
|
|
|
|
|
|
|
|
wholeSpins++;
|
2020-07-21 18:03:17 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
}
|