2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2018-11-22 18:40:44 +08:00
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using System;
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2020-09-09 18:31:18 +08:00
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using System.Collections.Generic;
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2020-09-12 14:33:13 +08:00
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using System.Diagnostics;
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2020-09-11 18:54:20 +08:00
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using System.Linq;
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2020-09-09 18:31:18 +08:00
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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2018-04-13 17:19:50 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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2020-04-22 16:41:24 +08:00
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using osu.Framework.Input;
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2019-06-30 18:31:31 +08:00
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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2020-09-09 18:31:18 +08:00
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using osu.Game.Graphics;
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2019-11-07 21:51:49 +08:00
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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2019-06-30 18:31:31 +08:00
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using osu.Game.Input.Bindings;
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2020-09-11 18:54:20 +08:00
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using osu.Game.IO.Serialization;
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2020-09-01 17:56:49 +08:00
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Components;
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using osu.Game.Screens.Edit.Components.Menus;
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using osu.Game.Screens.Edit.Components.Timelines.Summary;
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2019-10-09 15:04:58 +08:00
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Design;
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2019-10-08 13:23:13 +08:00
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using osu.Game.Screens.Edit.Setup;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Screens.Play;
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using osu.Game.Users;
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using osuTK.Graphics;
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using osuTK.Input;
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2018-04-13 17:19:50 +08:00
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namespace osu.Game.Screens.Edit
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{
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[Cached(typeof(IBeatSnapProvider))]
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public class Editor : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>, IKeyBindingHandler<PlatformAction>, IBeatSnapProvider
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{
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public override float BackgroundParallaxAmount => 0.1f;
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public override bool AllowBackButton => false;
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public override bool HideOverlaysOnEnter => true;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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public override bool AllowRateAdjustments => false;
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protected bool HasUnsavedChanges => lastSavedHash != changeHandler.CurrentStateHash;
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2020-09-09 18:42:03 +08:00
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2020-01-10 18:57:34 +08:00
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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[Resolved(canBeNull: true)]
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private DialogOverlay dialogOverlay { get; set; }
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private bool exitConfirmed;
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2020-09-09 18:40:41 +08:00
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private string lastSavedHash;
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private Box bottomBackground;
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private Container screenContainer;
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private EditorScreen currentScreen;
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private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
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private EditorClock clock;
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private IBeatmap playableBeatmap;
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private EditorBeatmap editorBeatmap;
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private EditorChangeHandler changeHandler;
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private EditorMenuBar menuBar;
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private DependencyContainer dependencies;
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protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo);
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2018-07-11 16:07:14 +08:00
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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2020-09-01 17:56:49 +08:00
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[Resolved]
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private IAPIProvider api { get; set; }
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2018-04-13 17:19:50 +08:00
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, GameHost host)
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{
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beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor;
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beatDivisor.BindValueChanged(divisor => Beatmap.Value.BeatmapInfo.BeatDivisor = divisor.NewValue);
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// Todo: should probably be done at a DrawableRuleset level to share logic with Player.
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var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock();
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clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
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clock.ChangeSource(sourceClock);
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dependencies.CacheAs(clock);
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AddInternal(clock);
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// todo: remove caching of this and consume via editorBeatmap?
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dependencies.Cache(beatDivisor);
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bool isNewBeatmap = false;
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if (Beatmap.Value is DummyWorkingBeatmap)
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{
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isNewBeatmap = true;
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Beatmap.Value = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
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}
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try
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{
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playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
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}
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catch (Exception e)
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{
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Logger.Error(e, "Could not load beatmap successfully!");
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// couldn't load, hard abort!
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this.Exit();
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return;
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}
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2020-08-31 03:12:45 +08:00
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AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, Beatmap.Value.Skin));
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dependencies.CacheAs(editorBeatmap);
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changeHandler = new EditorChangeHandler(editorBeatmap);
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dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
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2020-09-09 18:40:41 +08:00
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updateLastSavedHash();
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2020-04-16 12:25:08 +08:00
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OsuMenuItem undoMenuItem;
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OsuMenuItem redoMenuItem;
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EditorMenuItem cutMenuItem;
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EditorMenuItem copyMenuItem;
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EditorMenuItem pasteMenuItem;
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2020-02-25 19:52:33 +08:00
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var fileMenuItems = new List<MenuItem>
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{
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new EditorMenuItem("Save", MenuItemType.Standard, Save)
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};
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2020-02-25 17:59:16 +08:00
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if (RuntimeInfo.IsDesktop)
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fileMenuItems.Add(new EditorMenuItem("Export package", MenuItemType.Standard, exportBeatmap));
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fileMenuItems.Add(new EditorMenuItemSpacer());
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fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit));
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2020-02-05 16:16:15 +08:00
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AddInternal(new OsuContextMenuContainer
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{
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2019-11-07 21:51:49 +08:00
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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new Container
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{
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Name = "Screen container",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 40, Bottom = 60 },
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Child = screenContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true
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}
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},
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new Container
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{
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Name = "Top bar",
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Child = menuBar = new EditorMenuBar
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Mode = { Value = isNewBeatmap ? EditorScreenMode.SongSetup : EditorScreenMode.Compose },
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Items = new[]
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{
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new MenuItem("File")
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{
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Items = fileMenuItems
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},
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new MenuItem("Edit")
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{
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Items = new[]
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{
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2020-04-22 17:14:21 +08:00
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undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, Undo),
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redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, Redo),
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new EditorMenuItemSpacer(),
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cutMenuItem = new EditorMenuItem("Cut", MenuItemType.Standard, Cut),
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copyMenuItem = new EditorMenuItem("Copy", MenuItemType.Standard, Copy),
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pasteMenuItem = new EditorMenuItem("Paste", MenuItemType.Standard, Paste),
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}
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2019-11-07 21:51:49 +08:00
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}
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2018-04-13 17:19:50 +08:00
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}
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}
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2019-11-07 21:51:49 +08:00
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},
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new Container
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2018-04-13 17:19:50 +08:00
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{
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Name = "Bottom bar",
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Height = 60,
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Children = new Drawable[]
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2018-04-13 17:19:50 +08:00
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{
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2019-11-07 21:51:49 +08:00
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bottomBackground = new Box { RelativeSizeAxes = Axes.Both },
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new Container
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2018-04-13 17:19:50 +08:00
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{
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RelativeSizeAxes = Axes.Both,
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2019-11-07 21:51:49 +08:00
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Padding = new MarginPadding { Vertical = 5, Horizontal = 10 },
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Child = new GridContainer
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2018-04-13 17:19:50 +08:00
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{
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 220),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 220)
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},
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Content = new[]
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{
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new Drawable[]
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{
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2019-11-07 21:51:49 +08:00
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 10 },
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Child = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
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},
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new SummaryTimeline
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{
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RelativeSizeAxes = Axes.Both,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 10 },
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Child = new PlaybackControl { RelativeSizeAxes = Axes.Both },
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}
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2018-04-13 17:19:50 +08:00
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},
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}
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},
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}
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2018-04-13 17:19:50 +08:00
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}
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2019-11-07 21:51:49 +08:00
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},
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}
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2020-02-05 16:16:15 +08:00
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});
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2018-04-13 17:19:50 +08:00
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2020-04-16 12:25:08 +08:00
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changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
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changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
|
|
|
|
|
|
2020-09-11 21:53:03 +08:00
|
|
|
|
editorBeatmap.SelectedHitObjects.BindCollectionChanged((_, __) =>
|
2020-09-11 18:54:20 +08:00
|
|
|
|
{
|
|
|
|
|
var hasObjects = editorBeatmap.SelectedHitObjects.Count > 0;
|
|
|
|
|
|
|
|
|
|
cutMenuItem.Action.Disabled = !hasObjects;
|
|
|
|
|
copyMenuItem.Action.Disabled = !hasObjects;
|
2020-09-11 21:53:03 +08:00
|
|
|
|
}, true);
|
2020-09-11 18:54:20 +08:00
|
|
|
|
|
|
|
|
|
clipboard.BindValueChanged(content => pasteMenuItem.Action.Disabled = string.IsNullOrEmpty(content.NewValue));
|
|
|
|
|
|
2018-04-13 17:19:50 +08:00
|
|
|
|
menuBar.Mode.ValueChanged += onModeChanged;
|
|
|
|
|
|
|
|
|
|
bottomBackground.Colour = colours.Gray2;
|
|
|
|
|
}
|
|
|
|
|
|
2020-09-09 18:57:28 +08:00
|
|
|
|
protected void Save()
|
|
|
|
|
{
|
|
|
|
|
// apply any set-level metadata changes.
|
|
|
|
|
beatmapManager.Update(playableBeatmap.BeatmapInfo.BeatmapSet);
|
|
|
|
|
|
|
|
|
|
// save the loaded beatmap's data stream.
|
|
|
|
|
beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
|
|
|
|
|
|
|
|
|
|
updateLastSavedHash();
|
|
|
|
|
}
|
|
|
|
|
|
2019-10-18 17:21:53 +08:00
|
|
|
|
protected override void Update()
|
|
|
|
|
{
|
|
|
|
|
base.Update();
|
|
|
|
|
clock.ProcessFrame();
|
|
|
|
|
}
|
|
|
|
|
|
2020-04-22 16:41:24 +08:00
|
|
|
|
public bool OnPressed(PlatformAction action)
|
|
|
|
|
{
|
|
|
|
|
switch (action.ActionType)
|
|
|
|
|
{
|
2020-09-11 18:55:41 +08:00
|
|
|
|
case PlatformActionType.Cut:
|
|
|
|
|
Cut();
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case PlatformActionType.Copy:
|
|
|
|
|
Copy();
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case PlatformActionType.Paste:
|
|
|
|
|
Paste();
|
|
|
|
|
return true;
|
|
|
|
|
|
2020-04-22 16:41:24 +08:00
|
|
|
|
case PlatformActionType.Undo:
|
2020-04-22 17:14:21 +08:00
|
|
|
|
Undo();
|
2020-04-22 16:41:24 +08:00
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case PlatformActionType.Redo:
|
2020-04-22 17:14:21 +08:00
|
|
|
|
Redo();
|
2020-04-22 16:41:24 +08:00
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case PlatformActionType.Save:
|
2020-09-09 18:57:28 +08:00
|
|
|
|
Save();
|
2020-04-22 16:41:24 +08:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void OnReleased(PlatformAction action)
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2018-11-30 13:57:25 +08:00
|
|
|
|
protected override bool OnKeyDown(KeyDownEvent e)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
2018-11-30 13:57:25 +08:00
|
|
|
|
switch (e.Key)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
2018-11-30 13:57:25 +08:00
|
|
|
|
case Key.Left:
|
2018-11-30 14:47:55 +08:00
|
|
|
|
seek(e, -1);
|
2018-11-30 13:57:25 +08:00
|
|
|
|
return true;
|
2019-04-01 11:16:05 +08:00
|
|
|
|
|
2018-11-30 13:57:25 +08:00
|
|
|
|
case Key.Right:
|
2018-11-30 14:47:55 +08:00
|
|
|
|
seek(e, 1);
|
2018-11-30 13:57:25 +08:00
|
|
|
|
return true;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-30 13:57:25 +08:00
|
|
|
|
return base.OnKeyDown(e);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-22 18:40:44 +08:00
|
|
|
|
private double scrollAccumulation;
|
|
|
|
|
|
2018-10-02 11:02:47 +08:00
|
|
|
|
protected override bool OnScroll(ScrollEvent e)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
2020-07-17 15:03:13 +08:00
|
|
|
|
const double precision = 1;
|
2018-11-22 18:40:44 +08:00
|
|
|
|
|
2020-07-17 15:03:13 +08:00
|
|
|
|
double scrollComponent = e.ScrollDelta.X + e.ScrollDelta.Y;
|
2018-11-22 19:13:40 +08:00
|
|
|
|
|
2020-07-17 15:03:13 +08:00
|
|
|
|
double scrollDirection = Math.Sign(scrollComponent);
|
|
|
|
|
|
|
|
|
|
// this is a special case to handle the "pivot" scenario.
|
|
|
|
|
// if we are precise scrolling in one direction then change our mind and scroll backwards,
|
|
|
|
|
// the existing accumulation should be applied in the inverse direction to maintain responsiveness.
|
2020-08-31 17:01:16 +08:00
|
|
|
|
if (scrollAccumulation != 0 && Math.Sign(scrollAccumulation) != scrollDirection)
|
2020-07-17 15:03:13 +08:00
|
|
|
|
scrollAccumulation = scrollDirection * (precision - Math.Abs(scrollAccumulation));
|
|
|
|
|
|
|
|
|
|
scrollAccumulation += scrollComponent * (e.IsPrecise ? 0.1 : 1);
|
|
|
|
|
|
|
|
|
|
// because we are doing snapped seeking, we need to add up precise scrolls until they accumulate to an arbitrary cut-off.
|
|
|
|
|
while (Math.Abs(scrollAccumulation) >= precision)
|
2018-11-22 19:13:40 +08:00
|
|
|
|
{
|
|
|
|
|
if (scrollAccumulation > 0)
|
2018-11-30 14:47:55 +08:00
|
|
|
|
seek(e, -1);
|
2018-11-22 19:13:40 +08:00
|
|
|
|
else
|
2018-11-30 14:47:55 +08:00
|
|
|
|
seek(e, 1);
|
2018-11-22 19:13:40 +08:00
|
|
|
|
|
|
|
|
|
scrollAccumulation = scrollAccumulation < 0 ? Math.Min(0, scrollAccumulation + precision) : Math.Max(0, scrollAccumulation - precision);
|
|
|
|
|
}
|
2018-11-22 18:40:44 +08:00
|
|
|
|
|
2018-04-13 17:19:50 +08:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-30 18:31:31 +08:00
|
|
|
|
public bool OnPressed(GlobalAction action)
|
|
|
|
|
{
|
2020-09-22 14:55:25 +08:00
|
|
|
|
switch (action)
|
2019-06-30 18:31:31 +08:00
|
|
|
|
{
|
2020-09-22 14:55:25 +08:00
|
|
|
|
case GlobalAction.Back:
|
|
|
|
|
// as we don't want to display the back button, manual handling of exit action is required.
|
|
|
|
|
this.Exit();
|
|
|
|
|
return true;
|
2019-06-30 18:31:31 +08:00
|
|
|
|
|
2020-09-22 14:55:25 +08:00
|
|
|
|
case GlobalAction.EditorComposeMode:
|
|
|
|
|
menuBar.Mode.Value = EditorScreenMode.Compose;
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case GlobalAction.EditorDesignMode:
|
|
|
|
|
menuBar.Mode.Value = EditorScreenMode.Design;
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case GlobalAction.EditorTimingMode:
|
|
|
|
|
menuBar.Mode.Value = EditorScreenMode.Timing;
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
case GlobalAction.EditorSetupMode:
|
|
|
|
|
menuBar.Mode.Value = EditorScreenMode.SongSetup;
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2019-06-30 18:31:31 +08:00
|
|
|
|
}
|
|
|
|
|
|
2020-01-22 12:22:34 +08:00
|
|
|
|
public void OnReleased(GlobalAction action)
|
|
|
|
|
{
|
|
|
|
|
}
|
2019-06-30 18:31:31 +08:00
|
|
|
|
|
2019-01-23 19:52:00 +08:00
|
|
|
|
public override void OnEntering(IScreen last)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
|
|
|
|
base.OnEntering(last);
|
2019-07-10 23:22:40 +08:00
|
|
|
|
|
2019-12-12 12:04:32 +08:00
|
|
|
|
// todo: temporary. we want to be applying dim using the UserDimContainer eventually.
|
2018-04-13 17:19:50 +08:00
|
|
|
|
Background.FadeColour(Color4.DarkGray, 500);
|
2019-11-08 17:51:01 +08:00
|
|
|
|
|
2019-12-12 12:04:32 +08:00
|
|
|
|
Background.EnableUserDim.Value = false;
|
|
|
|
|
Background.BlurAmount.Value = 0;
|
|
|
|
|
|
2019-11-08 17:51:01 +08:00
|
|
|
|
resetTrack(true);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
2019-01-23 19:52:00 +08:00
|
|
|
|
public override bool OnExiting(IScreen next)
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
2020-09-11 18:58:34 +08:00
|
|
|
|
if (!exitConfirmed && dialogOverlay != null && HasUnsavedChanges && !(dialogOverlay.CurrentDialog is PromptForSaveDialog))
|
2020-09-09 18:31:18 +08:00
|
|
|
|
{
|
|
|
|
|
dialogOverlay?.Push(new PromptForSaveDialog(confirmExit, confirmExitWithSave));
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2018-04-13 17:19:50 +08:00
|
|
|
|
Background.FadeColour(Color4.White, 500);
|
2019-07-10 23:22:40 +08:00
|
|
|
|
resetTrack();
|
2019-07-10 16:43:02 +08:00
|
|
|
|
|
2018-04-13 17:19:50 +08:00
|
|
|
|
return base.OnExiting(next);
|
|
|
|
|
}
|
2019-07-10 23:22:40 +08:00
|
|
|
|
|
2020-09-09 18:31:18 +08:00
|
|
|
|
private void confirmExitWithSave()
|
|
|
|
|
{
|
|
|
|
|
exitConfirmed = true;
|
2020-09-09 18:57:28 +08:00
|
|
|
|
Save();
|
2020-09-09 18:31:18 +08:00
|
|
|
|
this.Exit();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void confirmExit()
|
|
|
|
|
{
|
|
|
|
|
exitConfirmed = true;
|
|
|
|
|
this.Exit();
|
|
|
|
|
}
|
|
|
|
|
|
2020-09-11 18:54:20 +08:00
|
|
|
|
private readonly Bindable<string> clipboard = new Bindable<string>();
|
|
|
|
|
|
|
|
|
|
protected void Cut()
|
|
|
|
|
{
|
|
|
|
|
Copy();
|
|
|
|
|
foreach (var h in editorBeatmap.SelectedHitObjects.ToArray())
|
|
|
|
|
editorBeatmap.Remove(h);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected void Copy()
|
|
|
|
|
{
|
2020-09-12 14:33:13 +08:00
|
|
|
|
if (editorBeatmap.SelectedHitObjects.Count == 0)
|
|
|
|
|
return;
|
|
|
|
|
|
2020-09-11 18:54:20 +08:00
|
|
|
|
clipboard.Value = new ClipboardContent(editorBeatmap).Serialize();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected void Paste()
|
|
|
|
|
{
|
|
|
|
|
if (string.IsNullOrEmpty(clipboard.Value))
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
var objects = clipboard.Value.Deserialize<ClipboardContent>().HitObjects;
|
2020-09-12 14:33:13 +08:00
|
|
|
|
|
|
|
|
|
Debug.Assert(objects.Any());
|
|
|
|
|
|
2020-09-13 21:53:30 +08:00
|
|
|
|
double timeOffset = clock.CurrentTime - objects.Min(o => o.StartTime);
|
2020-09-11 18:54:20 +08:00
|
|
|
|
|
|
|
|
|
foreach (var h in objects)
|
|
|
|
|
h.StartTime += timeOffset;
|
|
|
|
|
|
2020-09-14 13:45:49 +08:00
|
|
|
|
changeHandler.BeginChange();
|
|
|
|
|
|
2020-09-11 22:02:23 +08:00
|
|
|
|
editorBeatmap.SelectedHitObjects.Clear();
|
|
|
|
|
|
2020-09-11 18:54:20 +08:00
|
|
|
|
editorBeatmap.AddRange(objects);
|
2020-09-11 22:02:23 +08:00
|
|
|
|
editorBeatmap.SelectedHitObjects.AddRange(objects);
|
2020-09-14 13:45:49 +08:00
|
|
|
|
|
|
|
|
|
changeHandler.EndChange();
|
2020-09-11 18:54:20 +08:00
|
|
|
|
}
|
|
|
|
|
|
2020-04-22 17:14:21 +08:00
|
|
|
|
protected void Undo() => changeHandler.RestoreState(-1);
|
2020-04-09 20:22:07 +08:00
|
|
|
|
|
2020-04-22 17:14:21 +08:00
|
|
|
|
protected void Redo() => changeHandler.RestoreState(1);
|
2020-04-09 20:22:07 +08:00
|
|
|
|
|
2019-11-08 17:51:01 +08:00
|
|
|
|
private void resetTrack(bool seekToStart = false)
|
2019-07-10 23:22:40 +08:00
|
|
|
|
{
|
|
|
|
|
Beatmap.Value.Track?.Stop();
|
2019-11-08 17:51:01 +08:00
|
|
|
|
|
|
|
|
|
if (seekToStart)
|
|
|
|
|
{
|
|
|
|
|
double targetTime = 0;
|
|
|
|
|
|
|
|
|
|
if (Beatmap.Value.Beatmap.HitObjects.Count > 0)
|
|
|
|
|
{
|
|
|
|
|
// seek to one beat length before the first hitobject
|
|
|
|
|
targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime;
|
|
|
|
|
targetTime -= Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(targetTime).BeatLength;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
clock.Seek(Math.Max(0, targetTime));
|
|
|
|
|
}
|
2019-07-10 23:22:40 +08:00
|
|
|
|
}
|
2018-11-30 13:57:25 +08:00
|
|
|
|
|
2019-02-21 17:56:34 +08:00
|
|
|
|
private void onModeChanged(ValueChangedEvent<EditorScreenMode> e)
|
2018-11-30 13:57:25 +08:00
|
|
|
|
{
|
|
|
|
|
currentScreen?.Exit();
|
|
|
|
|
|
2019-02-21 17:56:34 +08:00
|
|
|
|
switch (e.NewValue)
|
2018-11-30 13:57:25 +08:00
|
|
|
|
{
|
2019-10-08 13:23:13 +08:00
|
|
|
|
case EditorScreenMode.SongSetup:
|
|
|
|
|
currentScreen = new SetupScreen();
|
|
|
|
|
break;
|
|
|
|
|
|
2018-11-30 13:57:25 +08:00
|
|
|
|
case EditorScreenMode.Compose:
|
|
|
|
|
currentScreen = new ComposeScreen();
|
|
|
|
|
break;
|
2019-04-01 11:16:05 +08:00
|
|
|
|
|
2018-11-30 13:57:25 +08:00
|
|
|
|
case EditorScreenMode.Design:
|
|
|
|
|
currentScreen = new DesignScreen();
|
|
|
|
|
break;
|
2019-04-01 11:16:05 +08:00
|
|
|
|
|
2019-10-08 13:23:13 +08:00
|
|
|
|
case EditorScreenMode.Timing:
|
|
|
|
|
currentScreen = new TimingScreen();
|
|
|
|
|
break;
|
2018-11-30 13:57:25 +08:00
|
|
|
|
}
|
|
|
|
|
|
2020-09-08 18:50:29 +08:00
|
|
|
|
LoadComponentAsync(currentScreen, newScreen =>
|
|
|
|
|
{
|
|
|
|
|
if (newScreen == currentScreen)
|
|
|
|
|
screenContainer.Add(newScreen);
|
|
|
|
|
});
|
2018-11-30 13:57:25 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-30 14:47:55 +08:00
|
|
|
|
private void seek(UIEvent e, int direction)
|
2018-11-30 13:57:25 +08:00
|
|
|
|
{
|
2018-11-30 14:47:55 +08:00
|
|
|
|
double amount = e.ShiftPressed ? 2 : 1;
|
2018-11-30 13:57:25 +08:00
|
|
|
|
|
|
|
|
|
if (direction < 1)
|
|
|
|
|
clock.SeekBackward(!clock.IsRunning, amount);
|
|
|
|
|
else
|
|
|
|
|
clock.SeekForward(!clock.IsRunning, amount);
|
|
|
|
|
}
|
2020-01-14 18:05:52 +08:00
|
|
|
|
|
2020-01-15 12:48:28 +08:00
|
|
|
|
private void exportBeatmap()
|
|
|
|
|
{
|
2020-09-09 18:57:28 +08:00
|
|
|
|
Save();
|
2020-01-15 12:48:28 +08:00
|
|
|
|
beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
|
|
|
|
|
}
|
2020-01-23 13:39:56 +08:00
|
|
|
|
|
2020-09-09 18:40:41 +08:00
|
|
|
|
private void updateLastSavedHash()
|
|
|
|
|
{
|
|
|
|
|
lastSavedHash = changeHandler.CurrentStateHash;
|
|
|
|
|
}
|
|
|
|
|
|
2020-01-28 11:48:24 +08:00
|
|
|
|
public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
|
2020-01-23 13:39:56 +08:00
|
|
|
|
|
2020-01-23 14:31:56 +08:00
|
|
|
|
public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
|
2020-01-23 13:39:56 +08:00
|
|
|
|
|
|
|
|
|
public int BeatDivisor => beatDivisor.Value;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
}
|