dexy
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cd4eee4dc5
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Made RenderWorldAddInteriorEntities more robust
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2020-01-15 22:11:46 +11:00 |
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dexy
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b127029899
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Improved ambient light level for manual light direction mode
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2020-01-15 16:53:24 +11:00 |
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dexy
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e2ac3c6420
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Confirm quit dialog, multiple selection improvements
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2020-01-14 17:56:11 +11:00 |
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dexy
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3f24a234e6
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Collisions editing progress
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2020-01-13 23:31:27 +11:00 |
|
dexy
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741cf0ecfc
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Collisions editing progress
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2020-01-13 16:25:52 +11:00 |
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dexy
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16982d7219
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Collisions editing progress
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2020-01-11 19:20:14 +11:00 |
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dexy
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0d066679cb
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
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dexy
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d85f5eddb2
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Collisions editing beginnings
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2020-01-02 00:16:49 +11:00 |
|
dexy
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26c3c5edec
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Collisions selection improvements
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2020-01-01 00:00:04 +11:00 |
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dexy
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e31e401fa8
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MLO editing progress
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2019-12-30 00:56:29 +11:00 |
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dexy
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88a926202f
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MLO editing progress
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2019-12-28 04:08:45 +11:00 |
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dexy
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906602eb13
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Fix for crash when changing entity archetypes
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2019-12-27 20:33:13 +11:00 |
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dexy
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3f445182f3
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Fix for add/remove entities not applying to world view
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2019-12-15 15:40:00 +11:00 |
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dexy
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1b59ef40d0
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Removed unnecessary DepthSRV in GpuTexture, which was probably causing crash on DX10 hardware
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2019-12-14 19:52:04 +11:00 |
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dexy
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6becfaea95
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Fixed capsule lights rendering
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2019-12-12 22:21:18 +11:00 |
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dexy
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ee196a8e25
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Fixed crash on AMD, unbinding lights buffers after use.
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2019-12-12 03:18:33 +11:00 |
|
dexy
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73f763de43
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Added DataSize calculation to RenderableLODLights
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2019-12-12 01:32:07 +11:00 |
|
dexy
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2b02ad0091
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Fixed LODs culling issue
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2019-12-11 22:38:59 +11:00 |
|
dexy
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968a611aa9
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Support for normal_only and spec_only decals in deferred mode
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2019-12-11 21:38:40 +11:00 |
|
dexy
|
97c5294bf8
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Fix for LODs glitch
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2019-12-11 17:15:02 +11:00 |
|
dexy
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93e5084ab9
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Removed alpha batches from shadow casters
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2019-12-11 17:03:52 +11:00 |
|
dexy
|
0aa220e0c2
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Improved GameFileCache memory usage
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2019-12-11 00:31:56 +11:00 |
|
dexy
|
d5c0bc2477
|
Collision detection refactoring and improvements
|
2019-12-10 18:33:45 +11:00 |
|
dexy
|
dd03e24fb0
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Collisions rendering improvements and bug fixes
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2019-12-09 17:06:59 +11:00 |
|
dexy
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5d0a3334a8
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LOD manager immersion improvement
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2019-12-09 00:41:35 +11:00 |
|
dexy
|
b187ad919b
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LOD manager performance improvements
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2019-12-08 18:40:09 +11:00 |
|
dexy
|
6c76726131
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
|
dexy
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ea1fe3b077
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Added SRV to GpuTexture
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2019-12-07 02:51:46 +11:00 |
|
dexy
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5fb8d25770
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Fixed rendering of helpers in deferred mode
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2019-12-07 00:02:24 +11:00 |
|
dexy
|
52f4563680
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Change entity culling to use boxes instead of spheres
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2019-12-06 22:36:11 +11:00 |
|
dexy
|
d59663d87e
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Interior lights improvements
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2019-12-05 15:04:00 +11:00 |
|
dexy
|
c6aa4c7baf
|
HD lights rendering in interiors
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2019-12-05 03:40:52 +11:00 |
|
dexy
|
f333e64812
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Hardware MSAA support for deferred render
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2019-12-04 20:14:11 +11:00 |
|
dexy
|
152d439f89
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Refactored deferred lights code, and skipping SSAA when sample count is 1
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2019-12-04 17:54:48 +11:00 |
|
dexy
|
1843d70652
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Added MSAA pass to deferred render
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2019-12-04 04:33:27 +11:00 |
|
dexy
|
21ed53e00f
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Fixed light falloff exponents
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2019-12-04 02:47:20 +11:00 |
|
dexy
|
9a53c2147b
|
Deferred shading
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2019-12-04 00:52:22 +11:00 |
|
dexy
|
442d623302
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Reversed depth buffer
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2019-12-01 20:17:14 +11:00 |
|
dexy
|
1eb8b0771b
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Cutscene peds legs fix
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2019-11-29 21:36:20 +11:00 |
|
dexy
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ef1debfb41
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
|
dexy
|
2f12402a03
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Cutscene viewer hide models partially working
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2019-11-27 20:24:02 +11:00 |
|
dexy
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783248aeab
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Peds and weapons rendering support for multiple skeleton instances
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2019-11-27 15:01:43 +11:00 |
|
dexy
|
0823702527
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Cutscene viewer displaying weapons
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2019-11-27 13:32:07 +11:00 |
|
dexy
|
dead879d99
|
Weapon rendering improvements
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2019-11-27 12:56:34 +11:00 |
|
dexy
|
59a457cff8
|
Cutscene viewer vehicles
|
2019-11-26 20:47:47 +11:00 |
|
dexy
|
91873ea87a
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Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
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2019-11-26 17:00:41 +11:00 |
|
dexy
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96d34ec154
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Cutscene viewer props using bone animations
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2019-11-26 04:57:21 +11:00 |
|
dexy
|
6467797c3d
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Cutscene viewer rendering peds
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2019-11-26 01:26:28 +11:00 |
|
dexy
|
5a869fa836
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Cutscene viewer progress, Hash updates
|
2019-11-25 20:44:16 +11:00 |
|
dexy
|
d025f1b8d8
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Added ability to manually select animations in ModelForm
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2019-11-21 19:01:43 +11:00 |
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