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1dd9bc34a282718a6dd932d787ffebf4747aac73
Commit Graph
197 Commits
YTD/XML conversion
dexy
·
2020-01-17 23:02:55 +11:00
f81958679a
Texture UsageData research
dexy
·
2020-01-17 17:15:19 +11:00
21a7c3e6e3
DDS file import code, Texture unknowns research
dexy
·
2020-01-17 04:32:47 +11:00
c59047bdee
YBN/XML conversion polygon material bug fix
dexy
·
2020-01-17 03:45:35 +11:00
529eb779a4
YBN/XML conversion
dexy
·
2020-01-16 18:03:24 +11:00
2939e76118
Bug fix for modded .ydr saving
dexy
·
2020-01-15 20:03:16 +11:00
fa1a3ac00e
Collisions editing progress
dexy
·
2020-01-13 23:31:27 +11:00
3f24a234e6
Collisions editing progress
dexy
·
2020-01-13 16:25:52 +11:00
741cf0ecfc
Collisions editing progress
dexy
·
2020-01-12 22:53:57 +11:00
8f903610bf
Collisions editing progress
dexy
·
2020-01-12 14:25:27 +11:00
581ae73db5
Collisions editing progress
dexy
·
2020-01-11 19:20:14 +11:00
16982d7219
Collisions editing progress
dexy
·
2020-01-11 02:11:31 +11:00
44cf8ee1d2
Collisions editing progress
dexy
·
2020-01-10 02:12:16 +11:00
e4cc7550eb
Collisions editing progress
dexy
·
2020-01-08 01:02:51 +11:00
09da0a2f54
Collisions editing progress
dexy
·
2020-01-07 20:51:53 +11:00
3c60801e84
Collisions editing progress
dexy
·
2020-01-06 22:17:51 +11:00
33dc83c0e0
Collisions editing progress
dexy
·
2020-01-03 22:50:23 +11:00
0d066679cb
Collisions editing beginnings
dexy
·
2020-01-02 00:16:49 +11:00
d85f5eddb2
Collisions selection improvements
dexy
·
2020-01-01 00:00:04 +11:00
26c3c5edec
Improved mouse selection in collisions mode
dexy
·
2019-12-30 18:05:02 +11:00
786b9e5199
Collision detection refactoring and improvements
dexy
·
2019-12-10 18:33:45 +11:00
d5c0bc2477
Collision detection refactoring and improvements
dexy
·
2019-12-09 22:33:36 +11:00
58d2293358
Deferred shading
dexy
·
2019-12-04 00:52:22 +11:00
9a53c2147b
Ped cloth using bone weights/indices
dexy
·
2019-11-30 17:38:15 +11:00
c33a09d09f
Ped clothes not exploding
dexy
·
2019-11-29 20:47:11 +11:00
ef1debfb41
Slight improvement to .yld structs
dexy
·
2019-11-28 18:41:00 +11:00
181689ac95
Peds and weapons rendering support for multiple skeleton instances
dexy
·
2019-11-27 15:01:43 +11:00
783248aeab
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
dexy
·
2019-11-26 17:00:41 +11:00
91873ea87a
Cutscene viewer rendering peds
dexy
·
2019-11-26 01:26:28 +11:00
6467797c3d
Cutscene viewer progress, Hash updates
dexy
·
2019-11-25 20:44:16 +11:00
5a869fa836
Added RPF Explorer .yed, .yfd, .yld generic support
dexy
·
2019-11-22 00:34:27 +11:00
0f7f35d28b
Animations XML conversion progress
dexy
·
2019-11-20 22:51:37 +11:00
53305c3f12
Animations XML conversion progress
dexy
·
2019-11-18 23:52:58 +11:00
5a35688aed
Animations XML conversion progress
dexy
·
2019-11-18 05:10:55 +11:00
cf1e5c7295
Animations XML conversion progress
dexy
·
2019-11-17 22:14:00 +11:00
baf29066a7
Animations XML conversion progress
dexy
·
2019-11-16 03:18:23 +11:00
c98c526b5f
Merge pull request
#64
from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
dexyfex
·
2019-11-14 19:30:13 +11:00
7be446cf04
Animations XML conversion
dexy
·
2019-11-14 18:58:20 +11:00
7e43271a67
dynamic generation of vertex layouts for GTAV vertex types
Carmine Giugliano
·
2019-11-11 12:28:37 +01:00
68bba817d3
Fix for leg jankyness. Added PBBNCCTTX shader
dexy
·
2019-11-10 02:01:52 +11:00
918ed7fccf
Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
dexy
·
2019-11-09 21:07:41 +11:00
03fa5575bf
Animations now playing sequences correctly
dexy
·
2019-11-08 22:55:39 +11:00
87092996f8
Animation evaluation improvements
dexy
·
2019-11-08 19:53:29 +11:00
d60234469a
Reset ped model to T pose when no animatino selected
dexy
·
2019-11-08 18:58:56 +11:00
629ee125a5
Animations playback improvement?
dexy
·
2019-11-08 17:54:46 +11:00
8bea5281f0
Animation playback improvements
dexy
·
2019-11-08 02:00:16 +11:00
ef497b1f6d
Peds form progress, playing peds animations and loading some textures
dexy
·
2019-11-07 23:14:39 +11:00
465b21d7ac
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
dexy
·
2019-11-06 04:53:20 +11:00
90142cb6da
Added CalculateBoneHash method to Bone
dexy
·
2019-11-05 21:13:04 +11:00
d5aa1c500c
New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
dexy
·
2019-11-05 20:47:10 +11:00
4cc780a461
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